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@ -843,28 +843,28 @@ |
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#elif ENABLED(MESH_BED_LEVELING) |
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#elif ENABLED(MESH_BED_LEVELING) |
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//===========================================================================
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//===========================================================================
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//=================================== Mesh ==================================
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//=================================== Mesh ==================================
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//===========================================================================
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//===========================================================================
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#define MANUAL_PROBE_Z_RANGE 4 // Z after Home, bed somewhere below but above 0.0.
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#define MANUAL_PROBE_Z_RANGE 4 // Z Range centered on Z_MIN_POS for LCD Z adjustment
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#define MESH_INSET 10 // Mesh inset margin on print area
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#define MESH_INSET 10 // Mesh inset margin on print area
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3 |
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#define MESH_NUM_Y_POINTS 3 |
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//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
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//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest Z at Z_MIN_POS
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING) |
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#if ENABLED(MANUAL_BED_LEVELING) |
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif |
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#elif ENABLED(AUTO_BED_LEVELING_UBL) |
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#elif ENABLED(AUTO_BED_LEVELING_UBL) |
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//===========================================================================
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//===========================================================================
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//========================= Unified Bed Leveling ============================
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//========================= Unified Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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#define UBL_MESH_INSET 1 // Mesh inset margin on print area
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#define UBL_MESH_INSET 1 // Mesh inset margin on print area
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#define UBL_MESH_NUM_X_POINTS 10 // Don't use more than 15 points per axis, implementation limited.
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#define UBL_MESH_NUM_X_POINTS 10 // Don't use more than 15 points per axis, implementation limited.
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