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🎨 Fix and enhance FTDI Eve Touch UI (#22189)

vanilla_fb_2.0.x
Marcio T 4 years ago
committed by Scott Lahteine
parent
commit
1ba694cebb
  1. 91
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/leveling_menu.cpp
  2. 32
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/leveling_menu.h
  3. 1
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/leveling_menu.cpp
  4. 25
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/string_format.cpp
  5. 26
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/z_offset_screen.cpp
  6. 3
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/z_offset_screen.h
  7. 1
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/screens.cpp
  8. 3
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/screens.h
  9. 1
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/theme/colors.h
  10. 4
      Marlin/src/lcd/extui/ui_api.cpp

91
Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/leveling_menu.cpp

@ -0,0 +1,91 @@
/*********************************
* cocoa_press/leveling_menu.cpp *
*********************************/
/****************************************************************************
* Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <https://www.gnu.org/licenses/>. *
****************************************************************************/
#include "../config.h"
#include "../screens.h"
#ifdef COCOA_LEVELING_MENU
#if BOTH(HAS_BED_PROBE,BLTOUCH)
#include "../../../../feature/bltouch.h"
#endif
using namespace FTDI;
using namespace ExtUI;
using namespace Theme;
#define GRID_ROWS 5
#define GRID_COLS 3
#define BED_MESH_TITLE_POS BTN_POS(1,1), BTN_SIZE(3,1)
#define PROBE_BED_POS BTN_POS(1,2), BTN_SIZE(1,1)
#define SHOW_MESH_POS BTN_POS(2,2), BTN_SIZE(1,1)
#define EDIT_MESH_POS BTN_POS(3,2), BTN_SIZE(1,1)
#define BLTOUCH_TITLE_POS BTN_POS(1,3), BTN_SIZE(3,1)
#define BLTOUCH_RESET_POS BTN_POS(1,4), BTN_SIZE(1,1)
#define BLTOUCH_TEST_POS BTN_POS(2,4), BTN_SIZE(1,1)
#define BACK_POS BTN_POS(1,5), BTN_SIZE(3,1)
void LevelingMenu::onRedraw(draw_mode_t what) {
if (what & BACKGROUND) {
CommandProcessor cmd;
cmd.cmd(CLEAR_COLOR_RGB(Theme::bg_color))
.cmd(CLEAR(true,true,true))
.tag(0);
}
if (what & FOREGROUND) {
CommandProcessor cmd;
cmd.font(font_large)
.cmd(COLOR_RGB(bg_text_enabled))
.text(BED_MESH_TITLE_POS, GET_TEXT_F(MSG_BED_LEVELING))
.text(BLTOUCH_TITLE_POS, GET_TEXT_F(MSG_BLTOUCH))
.font(font_medium).colors(normal_btn)
.tag(2).button(PROBE_BED_POS, GET_TEXT_F(MSG_PROBE_BED))
.enabled(ENABLED(HAS_MESH))
.tag(3).button(SHOW_MESH_POS, GET_TEXT_F(MSG_SHOW_MESH))
.enabled(ENABLED(HAS_MESH))
.tag(4).button(EDIT_MESH_POS, GET_TEXT_F(MSG_EDIT_MESH))
#undef GRID_COLS
#define GRID_COLS 2
.tag(5).button(BLTOUCH_RESET_POS, GET_TEXT_F(MSG_BLTOUCH_RESET))
.tag(6).button(BLTOUCH_TEST_POS, GET_TEXT_F(MSG_BLTOUCH_SELFTEST))
#undef GRID_COLS
#define GRID_COLS 3
.colors(action_btn)
.tag(1).button(BACK_POS, GET_TEXT_F(MSG_BACK));
}
}
bool LevelingMenu::onTouchEnd(uint8_t tag) {
switch (tag) {
case 1: GOTO_PREVIOUS(); break;
case 2: BedMeshViewScreen::doProbe(); break;
case 3: BedMeshViewScreen::show(); break;
case 4: BedMeshEditScreen::show(); break;
case 5: injectCommands_P(PSTR("M280 P0 S60")); break;
case 6: SpinnerDialogBox::enqueueAndWait_P(F("M280 P0 S90\nG4 P100\nM280 P0 S120")); break;
default: return false;
}
return true;
}
#endif // COCOA_LEVELING_MENU

32
Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/leveling_menu.h

@ -0,0 +1,32 @@
/*******************************
* cocoa_press/leveling_menu.h *
******************************/
/****************************************************************************
* Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <https://www.gnu.org/licenses/>. *
****************************************************************************/
#pragma once
#define COCOA_LEVELING_MENU
#define COCOA_LEVELING_MENU_CLASS LevelingMenu
class LevelingMenu : public BaseScreen, public CachedScreen<LEVELING_SCREEN_CACHE> {
public:
static void onRedraw(draw_mode_t);
static bool onTouchEnd(uint8_t tag);
};

1
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/leveling_menu.cpp

@ -132,4 +132,3 @@ bool LevelingMenu::onTouchEnd(uint8_t tag) {
} }
#endif // FTDI_LEVELING_MENU #endif // FTDI_LEVELING_MENU

25
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/string_format.cpp

@ -34,28 +34,53 @@
* Formats a temperature string (e.g. "100°C") * Formats a temperature string (e.g. "100°C")
*/ */
void format_temp(char *str, const_celsius_float_t t1) { void format_temp(char *str, const_celsius_float_t t1) {
#ifdef TOUCH_UI_LCD_TEMP_PRECISION
char num1[7];
dtostrf(t1, 4 + TOUCH_UI_LCD_TEMP_PRECISION, TOUCH_UI_LCD_TEMP_PRECISION, num1);
sprintf_P(str, PSTR("%s" S_FMT), num1, GET_TEXT(MSG_UNITS_C));
#else
sprintf_P(str, PSTR("%3d" S_FMT), ROUND(t1), GET_TEXT(MSG_UNITS_C)); sprintf_P(str, PSTR("%3d" S_FMT), ROUND(t1), GET_TEXT(MSG_UNITS_C));
#endif
} }
/** /**
* Formats a temperature string for an idle heater (e.g. "100 °C / idle") * Formats a temperature string for an idle heater (e.g. "100 °C / idle")
*/ */
void format_temp_and_idle(char *str, const_celsius_float_t t1) { void format_temp_and_idle(char *str, const_celsius_float_t t1) {
#ifdef TOUCH_UI_LCD_TEMP_PRECISION
char num1[7];
dtostrf(t1, 4 + TOUCH_UI_LCD_TEMP_PRECISION, TOUCH_UI_LCD_TEMP_PRECISION, num1);
sprintf_P(str, PSTR("%s" S_FMT " / " S_FMT), num1, GET_TEXT(MSG_UNITS_C), GET_TEXT(MSG_IDLE));
#else
sprintf_P(str, PSTR("%3d" S_FMT " / " S_FMT), ROUND(t1), GET_TEXT(MSG_UNITS_C), GET_TEXT(MSG_IDLE)); sprintf_P(str, PSTR("%3d" S_FMT " / " S_FMT), ROUND(t1), GET_TEXT(MSG_UNITS_C), GET_TEXT(MSG_IDLE));
#endif
} }
/** /**
* Formats a temperature string for an active heater (e.g. "100 / 200°C") * Formats a temperature string for an active heater (e.g. "100 / 200°C")
*/ */
void format_temp_and_temp(char *str, const_celsius_float_t t1, const_celsius_float_t t2) { void format_temp_and_temp(char *str, const_celsius_float_t t1, const_celsius_float_t t2) {
#ifdef TOUCH_UI_LCD_TEMP_PRECISION
char num1[7], num2[7];
dtostrf(t1, 4 + TOUCH_UI_LCD_TEMP_PRECISION, TOUCH_UI_LCD_TEMP_PRECISION, num1);
dtostrf(t2, 4 + TOUCH_UI_LCD_TEMP_PRECISION, TOUCH_UI_LCD_TEMP_PRECISION, num2);
sprintf_P(str, PSTR("%s / %s" S_FMT), num1, num2, GET_TEXT(MSG_UNITS_C));
#else
sprintf_P(str, PSTR("%3d / %3d" S_FMT), ROUND(t1), ROUND(t2), GET_TEXT(MSG_UNITS_C)); sprintf_P(str, PSTR("%3d / %3d" S_FMT), ROUND(t1), ROUND(t2), GET_TEXT(MSG_UNITS_C));
#endif
} }
/** /**
* Formats a temperature string for a material (e.g. "100°C (PLA)") * Formats a temperature string for a material (e.g. "100°C (PLA)")
*/ */
void format_temp_and_material(char *str, const_celsius_float_t t1, const char *material) { void format_temp_and_material(char *str, const_celsius_float_t t1, const char *material) {
#ifdef TOUCH_UI_LCD_TEMP_PRECISION
char num1[7];
dtostrf(t1, 4 + TOUCH_UI_LCD_TEMP_PRECISION, TOUCH_UI_LCD_TEMP_PRECISION, num1);
sprintf_P(str, PSTR("%s" S_FMT " (" S_FMT ")"), num1, GET_TEXT(MSG_UNITS_C), material);
#else
sprintf_P(str, PSTR("%3d" S_FMT " (" S_FMT ")"), ROUND(t1), GET_TEXT(MSG_UNITS_C), material); sprintf_P(str, PSTR("%3d" S_FMT " (" S_FMT ")"), ROUND(t1), GET_TEXT(MSG_UNITS_C), material);
#endif
} }
/** /**

26
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/z_offset_screen.cpp

@ -36,7 +36,14 @@ constexpr static ZOffsetScreenData &mydata = screen_data.ZOffsetScreen;
void ZOffsetScreen::onEntry() { void ZOffsetScreen::onEntry() {
mydata.z = SHEET_THICKNESS; mydata.z = SHEET_THICKNESS;
mydata.softEndstopState = getSoftEndstopState();
BaseNumericAdjustmentScreen::onEntry(); BaseNumericAdjustmentScreen::onEntry();
if (wizardRunning())
setSoftEndstopState(false);
}
void ZOffsetScreen::onExit() {
setSoftEndstopState(mydata.softEndstopState);
} }
void ZOffsetScreen::onRedraw(draw_mode_t what) { void ZOffsetScreen::onRedraw(draw_mode_t what) {
@ -50,17 +57,13 @@ void ZOffsetScreen::onRedraw(draw_mode_t what) {
} }
void ZOffsetScreen::move(float mm, int16_t steps) { void ZOffsetScreen::move(float mm, int16_t steps) {
// We can't store state after the call to the AlertBox, so if (wizardRunning()) {
// check whether the current position equal mydata.z in order
// to know whether the user started the wizard.
if (getAxisPosition_mm(Z) == mydata.z) {
// In the wizard
mydata.z += mm; mydata.z += mm;
setAxisPosition_mm(mydata.z, Z); setAxisPosition_mm(mydata.z, Z);
} }
else { else {
// Otherwise doing a manual adjustment, possibly during a print. // Otherwise doing a manual adjustment, possibly during a print.
babystepAxis_steps(steps, Z); TERN(BABYSTEPPING, babystepAxis_steps(steps, Z), UNUSED(steps));
} }
} }
@ -84,9 +87,16 @@ void ZOffsetScreen::runWizard() {
AlertDialogBox::show(PSTR("After the printer finishes homing, adjust the Z Offset so that a sheet of paper can pass between the nozzle and bed with slight resistance.")); AlertDialogBox::show(PSTR("After the printer finishes homing, adjust the Z Offset so that a sheet of paper can pass between the nozzle and bed with slight resistance."));
} }
bool ZOffsetScreen::wizardRunning() {
// We can't store state after the call to the AlertBox, so
// check whether the current Z position equals mydata.z in order
// to know whether the user started the wizard.
return getAxisPosition_mm(Z) == mydata.z;
}
bool ZOffsetScreen::onTouchHeld(uint8_t tag) { bool ZOffsetScreen::onTouchHeld(uint8_t tag) {
const int16_t steps = mmToWholeSteps(getIncrement(), Z); const int16_t steps = TERN(BABYSTEPPING, mmToWholeSteps(getIncrement(), Z), 0);
const float increment = mmFromWholeSteps(steps, Z); const float increment = TERN(BABYSTEPPING, mmFromWholeSteps(steps, Z), getIncrement());
switch (tag) { switch (tag) {
case 2: runWizard(); break; case 2: runWizard(); break;
case 4: UI_DECREMENT(ZOffset_mm); move(-increment, -steps); break; case 4: UI_DECREMENT(ZOffset_mm); move(-increment, -steps); break;

3
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/z_offset_screen.h

@ -27,14 +27,17 @@
struct ZOffsetScreenData : public BaseNumericAdjustmentScreenData { struct ZOffsetScreenData : public BaseNumericAdjustmentScreenData {
float z; float z;
bool softEndstopState;
}; };
class ZOffsetScreen : public BaseNumericAdjustmentScreen, public CachedScreen<ZOFFSET_SCREEN_CACHE> { class ZOffsetScreen : public BaseNumericAdjustmentScreen, public CachedScreen<ZOFFSET_SCREEN_CACHE> {
private: private:
static void move(float mm, int16_t steps); static void move(float mm, int16_t steps);
static void runWizard(); static void runWizard();
static bool wizardRunning();
public: public:
static void onEntry(); static void onEntry();
static void onExit();
static void onRedraw(draw_mode_t); static void onRedraw(draw_mode_t);
static bool onTouchHeld(uint8_t tag); static bool onTouchHeld(uint8_t tag);
}; };

1
Marlin/src/lcd/extui/ftdi_eve_touch_ui/screens.cpp

@ -113,6 +113,7 @@ SCREEN_TABLE {
DECL_SCREEN_IF_INCLUDED(COCOA_PREHEAT_MENU) DECL_SCREEN_IF_INCLUDED(COCOA_PREHEAT_MENU)
DECL_SCREEN_IF_INCLUDED(COCOA_PREHEAT_SCREEN) DECL_SCREEN_IF_INCLUDED(COCOA_PREHEAT_SCREEN)
DECL_SCREEN_IF_INCLUDED(COCOA_LOAD_CHOCOLATE_SCREEN) DECL_SCREEN_IF_INCLUDED(COCOA_LOAD_CHOCOLATE_SCREEN)
DECL_SCREEN_IF_INCLUDED(COCOA_LEVELING_MENU)
DECL_SCREEN_IF_INCLUDED(COCOA_MOVE_XYZ_SCREEN) DECL_SCREEN_IF_INCLUDED(COCOA_MOVE_XYZ_SCREEN)
DECL_SCREEN_IF_INCLUDED(COCOA_MOVE_E_SCREEN) DECL_SCREEN_IF_INCLUDED(COCOA_MOVE_E_SCREEN)
}; };

3
Marlin/src/lcd/extui/ftdi_eve_touch_ui/screens.h

@ -157,6 +157,7 @@ enum {
#include "cocoa_press/load_chocolate.h" #include "cocoa_press/load_chocolate.h"
#include "cocoa_press/move_xyz_screen.h" #include "cocoa_press/move_xyz_screen.h"
#include "cocoa_press/move_e_screen.h" #include "cocoa_press/move_e_screen.h"
#include "cocoa_press/leveling_menu.h"
#else #else
#include "generic/status_screen.h" #include "generic/status_screen.h"
@ -206,7 +207,9 @@ enum {
#endif #endif
#if HAS_LEVELING #if HAS_LEVELING
#if DISABLED(TOUCH_UI_COCOA_PRESS)
#include "generic/leveling_menu.h" #include "generic/leveling_menu.h"
#endif
#if HAS_BED_PROBE #if HAS_BED_PROBE
#include "generic/z_offset_screen.h" #include "generic/z_offset_screen.h"
#endif #endif

1
Marlin/src/lcd/extui/ftdi_eve_touch_ui/theme/colors.h

@ -108,6 +108,7 @@ namespace Theme {
constexpr uint32_t bed_mesh_lines_rgb = accent_color_6; constexpr uint32_t bed_mesh_lines_rgb = accent_color_6;
constexpr uint32_t bed_mesh_shadow_rgb = 0x444444; constexpr uint32_t bed_mesh_shadow_rgb = 0x444444;
#define BED_MESH_POINTS_GRAY
#else #else
constexpr uint32_t theme_darkest = gray_color_1; constexpr uint32_t theme_darkest = gray_color_1;
constexpr uint32_t theme_dark = gray_color_2; constexpr uint32_t theme_dark = gray_color_2;

4
Marlin/src/lcd/extui/ui_api.cpp

@ -1033,10 +1033,10 @@ namespace ExtUI {
} }
bool isPrintingFromMediaPaused() { bool isPrintingFromMediaPaused() {
return TERN0(SDSUPPORT, isPrintingFromMedia() && printingIsPaused()); return TERN0(SDSUPPORT, IS_SD_PAUSED());
} }
bool isPrintingFromMedia() { return IS_SD_PRINTING(); } bool isPrintingFromMedia() { return TERN0(SDSUPPORT, IS_SD_PRINTING() || IS_SD_PAUSED()); }
bool isPrinting() { bool isPrinting() {
return commandsInQueue() || isPrintingFromMedia() || printJobOngoing() || printingIsPaused(); return commandsInQueue() || isPrintingFromMedia() || printJobOngoing() || printingIsPaused();

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