Browse Source

FTDI Touch UI followup (#21167)

vanilla_fb_2.0.x
Marcio T 4 years ago
committed by Scott Lahteine
parent
commit
1ab1c62f03
  1. 1
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h
  2. 3
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h

1
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h

@ -175,7 +175,6 @@ enum {
#include "change_filament_screen.h" #include "change_filament_screen.h"
#include "move_axis_screen.h" #include "move_axis_screen.h"
#include "steps_screen.h" #include "steps_screen.h"
#include "stepper_current_screen.h"
#include "feedrate_percent_screen.h" #include "feedrate_percent_screen.h"
#include "max_velocity_screen.h" #include "max_velocity_screen.h"
#include "max_acceleration_screen.h" #include "max_acceleration_screen.h"

3
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h

@ -125,6 +125,9 @@ namespace Theme {
constexpr uint32_t logo_bg_rgb = accent_color_4; constexpr uint32_t logo_bg_rgb = accent_color_4;
constexpr uint32_t logo_fill_rgb = accent_color_3; constexpr uint32_t logo_fill_rgb = accent_color_3;
constexpr uint32_t logo_stroke_rgb = 0x000000; constexpr uint32_t logo_stroke_rgb = 0x000000;
constexpr uint32_t bed_mesh_lines_rgb = 0xFFFFFF;
constexpr uint32_t bed_mesh_shadow_rgb = 0x444444;
#endif #endif
constexpr uint32_t shadow_rgb = gray_color_6; constexpr uint32_t shadow_rgb = gray_color_6;

Loading…
Cancel
Save