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Apply to the rest of the configs

pull/1/head
Scott Lahteine 9 years ago
parent
commit
1a6c72cb57
  1. 2
      Marlin/example_configurations/Felix/Configuration.h
  2. 2
      Marlin/example_configurations/Felix/DUAL/Configuration.h
  3. 2
      Marlin/example_configurations/Hephestos/Configuration.h
  4. 2
      Marlin/example_configurations/Hephestos_2/Configuration.h
  5. 2
      Marlin/example_configurations/K8200/Configuration.h
  6. 2
      Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
  7. 2
      Marlin/example_configurations/RigidBot/Configuration.h
  8. 2
      Marlin/example_configurations/SCARA/Configuration.h
  9. 2
      Marlin/example_configurations/TAZ4/Configuration.h
  10. 2
      Marlin/example_configurations/WITBOX/Configuration.h
  11. 2
      Marlin/example_configurations/adafruit/ST7565/Configuration.h
  12. 2
      Marlin/example_configurations/delta/biv2.5/Configuration.h
  13. 2
      Marlin/example_configurations/delta/generic/Configuration.h
  14. 2
      Marlin/example_configurations/delta/kossel_mini/Configuration.h
  15. 2
      Marlin/example_configurations/delta/kossel_pro/Configuration.h
  16. 2
      Marlin/example_configurations/delta/kossel_xl/Configuration.h
  17. 2
      Marlin/example_configurations/makibox/Configuration.h
  18. 2
      Marlin/example_configurations/tvrrug/Round2/Configuration.h

2
Marlin/example_configurations/Felix/Configuration.h

@ -507,6 +507,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/Felix/DUAL/Configuration.h

@ -505,6 +505,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/Hephestos/Configuration.h

@ -517,6 +517,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/Hephestos_2/Configuration.h

@ -519,6 +519,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/K8200/Configuration.h

@ -542,6 +542,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h

@ -525,6 +525,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/RigidBot/Configuration.h

@ -519,6 +519,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/SCARA/Configuration.h

@ -533,6 +533,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/TAZ4/Configuration.h

@ -546,6 +546,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/WITBOX/Configuration.h

@ -517,6 +517,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/adafruit/ST7565/Configuration.h

@ -525,6 +525,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/delta/biv2.5/Configuration.h

@ -567,6 +567,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/delta/generic/Configuration.h

@ -567,6 +567,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/delta/kossel_mini/Configuration.h

@ -567,6 +567,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/delta/kossel_pro/Configuration.h

@ -556,6 +556,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/delta/kossel_xl/Configuration.h

@ -565,6 +565,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/makibox/Configuration.h

@ -528,6 +528,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

2
Marlin/example_configurations/tvrrug/Round2/Configuration.h

@ -515,6 +515,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define MESH_NUM_Y_POINTS 3
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
//#define MESH_G28_REST_ORIGIN // After homing all axes ('G28' or 'G28 XYZ') rest at origin [0,0,0]
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
#if ENABLED(MANUAL_BED_LEVELING)

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