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🎨 E3V2 corner leveling => tramming (#23375)

vanilla_fb_2.0.x
Lefteris Garyfalakis 2 years ago
committed by Scott Lahteine
parent
commit
1552c6d2a5
  1. 48
      Marlin/src/lcd/e3v2/enhanced/dwin.cpp
  2. 2
      Marlin/src/lcd/e3v2/enhanced/dwin.h
  3. 2
      Marlin/src/lcd/e3v2/enhanced/dwinui.h

48
Marlin/src/lcd/e3v2/enhanced/dwin.cpp

@ -216,7 +216,7 @@ static bool sdprint = false;
// New menu system pointers
MenuClass *PrepareMenu = nullptr;
MenuClass *LevBedMenu = nullptr;
MenuClass *TrammingMenu = nullptr;
MenuClass *MoveMenu = nullptr;
MenuClass *ControlMenu = nullptr;
MenuClass *AdvancedSettings = nullptr;
@ -1703,8 +1703,8 @@ void HMI_SaveProcessID(const uint8_t id) {
void DWIN_StartHoming() {
HMI_flag.home_flag = true;
HMI_SaveProcessID(Homing);
Title.ShowCaption(F("Axis Homing"));
DWIN_Draw_Popup(ICON_BLTouch, F("Axis Homing"), F("Please wait until done."));
Title.ShowCaption(GET_TEXT_F(MSG_LEVEL_BED_HOMING));
DWIN_Draw_Popup(ICON_BLTouch, GET_TEXT_F(MSG_LEVEL_BED_HOMING), F("Please wait until done."));
}
void DWIN_CompletedHoming() {
@ -1719,7 +1719,7 @@ void DWIN_CompletedHoming() {
void DWIN_MeshLevelingStart() {
#if HAS_ONESTEP_LEVELING
HMI_SaveProcessID(Leveling);
Title.ShowCaption(F("Bed Leveling"));
Title.ShowCaption(GET_TEXT_F(MSG_BED_LEVELING));
DWIN_Draw_Popup(ICON_AutoLeveling, GET_TEXT_F(MSG_BED_LEVELING), F("Please wait until done."));
#elif ENABLED(MESH_BED_LEVELING)
Draw_ManualMesh_Menu();
@ -2403,18 +2403,16 @@ void SetSpeed() { SetPIntOnClick(MIN_PRINT_SPEED, MAX_PRINT_SPEED); }
void ApplyFlow() { planner.refresh_e_factor(0); }
void SetFlow() { SetPIntOnClick(MIN_PRINT_FLOW, MAX_PRINT_FLOW, ApplyFlow); }
// Leveling Bed Corners
void LevBed(uint8_t point) {
// Bed Tramming
void Tram(uint8_t point) {
char cmd[100] = "";
#if HAS_ONESTEP_LEVELING
static bool inLev = false;
if (inLev) return;
char str_1[6] = "", str_2[6] = "", str_3[6] = "";
#define fmt "X:%s, Y:%s, Z:%s"
float xpos = 0, ypos = 0, zval = 0;
float margin = PROBING_MARGIN;
#else
#define fmt "M420S0\nG28O\nG90\nG0Z5F300\nG0X%iY%iF5000\nG0Z0F300"
int16_t xpos = 0, ypos = 0;
int16_t margin = 30;
#endif
@ -2449,7 +2447,7 @@ void LevBed(uint8_t point) {
planner.synchronize();
inLev = true;
zval = probe.probe_at_point(xpos, ypos, PROBE_PT_STOW);
sprintf_P(cmd, PSTR(fmt),
sprintf_P(cmd, PSTR("X:%s, Y:%s, Z:%s"),
dtostrf(xpos, 1, 1, str_1),
dtostrf(ypos, 1, 1, str_2),
dtostrf(zval, 1, 2, str_3)
@ -2458,16 +2456,16 @@ void LevBed(uint8_t point) {
inLev = false;
#else
planner.synchronize();
sprintf_P(cmd, PSTR(fmt), xpos, ypos);
sprintf_P(cmd, PSTR("M420S0\nG28O\nG90\nG0Z5F300\nG0X%iY%iF5000\nG0Z0F300"), xpos, ypos);
queue.inject(cmd);
#endif
}
void LevBedFL() { LevBed(0); }
void LevBedFR() { LevBed(1); }
void LevBedBR() { LevBed(2); }
void LevBedBL() { LevBed(3); }
void LevBedC () { LevBed(4); }
void TramFL() { Tram(0); }
void TramFR() { Tram(1); }
void TramBR() { Tram(2); }
void TramBL() { Tram(3); }
void TramC () { Tram(4); }
#if ENABLED(MESH_BED_LEVELING)
@ -3184,7 +3182,7 @@ void Draw_Prepare_Menu() {
ADDMENUITEM(ICON_FilMan, GET_TEXT_F(MSG_FILAMENT_MAN), onDrawSubMenu, Draw_FilamentMan_Menu);
#endif
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_MOVE_AXIS), onDrawMoveSubMenu, Goto_Move_Menu);
ADDMENUITEM(ICON_LevBed, GET_TEXT_F(MSG_BED_LEVELING), onDrawSubMenu, Draw_LevBedCorners_Menu);
ADDMENUITEM(ICON_Tram, GET_TEXT_F(MSG_BED_TRAMMING), onDrawSubMenu, Draw_Tramming_Menu);
ADDMENUITEM(ICON_CloseMotor, GET_TEXT_F(MSG_DISABLE_STEPPERS), onDrawDisableMotors, DisableMotors);
#if ENABLED(INDIVIDUAL_AXIS_HOMING_SUBMENU)
ADDMENUITEM(ICON_Homing, GET_TEXT_F(MSG_HOMING), onDrawSubMenu, Draw_Homing_Menu);
@ -3218,20 +3216,20 @@ void Draw_Prepare_Menu() {
CurrentMenu->draw();
}
void Draw_LevBedCorners_Menu() {
void Draw_Tramming_Menu() {
DWINUI::ClearMenuArea();
checkkey = Menu;
if (!LevBedMenu) LevBedMenu = new MenuClass();
if (CurrentMenu != LevBedMenu) {
CurrentMenu = LevBedMenu;
if (!TrammingMenu) TrammingMenu = new MenuClass();
if (CurrentMenu != TrammingMenu) {
CurrentMenu = TrammingMenu;
SetMenuTitle({0}, GET_TEXT_F(MSG_BED_TRAMMING)); // TODO: Chinese, English "Bed Tramming" JPG
DWINUI::MenuItemsPrepare(6);
ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Prepare_Menu);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_FL), onDrawMenuItem, LevBedFL);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_FR), onDrawMenuItem, LevBedFR);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_BR), onDrawMenuItem, LevBedBR);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_BL), onDrawMenuItem, LevBedBL);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_C ), onDrawMenuItem, LevBedC );
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_FL), onDrawMenuItem, TramFL);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_FR), onDrawMenuItem, TramFR);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_BR), onDrawMenuItem, TramBR);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_BL), onDrawMenuItem, TramBL);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_C ), onDrawMenuItem, TramC );
}
CurrentMenu->draw();
}

2
Marlin/src/lcd/e3v2/enhanced/dwin.h

@ -211,7 +211,7 @@ void Draw_Control_Menu();
void Draw_AdvancedSettings_Menu();
void Draw_Prepare_Menu();
void Draw_Move_Menu();
void Draw_LevBedCorners_Menu();
void Draw_Tramming_Menu();
#if HAS_HOME_OFFSET
void Draw_HomeOffset_Menu();
#endif

2
Marlin/src/lcd/e3v2/enhanced/dwinui.h

@ -52,7 +52,7 @@
#define ICON_HomeX ICON_MoveX
#define ICON_HomeY ICON_MoveY
#define ICON_HomeZ ICON_MoveZ
#define ICON_LevBed ICON_SetEndTemp
#define ICON_Tram ICON_SetEndTemp
#define ICON_Lock ICON_Cool
#define ICON_ManualMesh ICON_HotendTemp
#define ICON_MeshNext ICON_Axis

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