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@ -1038,13 +1038,13 @@ void kill_screen(const char* lcd_msg) { |
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// Note: During Manual Bed Leveling the homed Z position is MESH_HOME_SEARCH_Z
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// Z position will be restored with the final action, a G28
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inline void _mbl_goto_xy(float x, float y) { |
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z + Z_HOMING_HEIGHT; |
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current_position[Z_AXIS] = LOGICAL_Z_POSITION(MESH_HOME_SEARCH_Z + Z_HOMING_HEIGHT); |
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line_to_current(Z_AXIS); |
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current_position[X_AXIS] = x + home_offset[X_AXIS]; |
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current_position[Y_AXIS] = y + home_offset[Y_AXIS]; |
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current_position[X_AXIS] = LOGICAL_X_POSITION(x); |
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current_position[Y_AXIS] = LOGICAL_Y_POSITION(y); |
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line_to_current(manual_feedrate_mm_m[X_AXIS] <= manual_feedrate_mm_m[Y_AXIS] ? X_AXIS : Y_AXIS); |
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#if Z_HOMING_HEIGHT > 0 |
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z; // How do condition and action match?
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current_position[Z_AXIS] = LOGICAL_Z_POSITION(MESH_HOME_SEARCH_Z); |
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line_to_current(Z_AXIS); |
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#endif |
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stepper.synchronize(); |
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