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We always use `destination` so modify mesh_buffer_line

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Scott Lahteine 8 years ago
parent
commit
07a735ad22
  1. 47
      Marlin/Marlin_main.cpp

47
Marlin/Marlin_main.cpp

@ -7841,11 +7841,11 @@ void clamp_to_software_endstops(float target[3]) {
#if ENABLED(MESH_BED_LEVELING)
// This function is used to split lines on mesh borders so each segment is only part of one mesh area
void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, const uint8_t& extruder, uint8_t x_splits = 0xff, uint8_t y_splits = 0xff) {
void mesh_line_to_destination(float fr_mm_m, uint8_t x_splits = 0xff, uint8_t y_splits = 0xff) {
int cx1 = mbl.cell_index_x(RAW_CURRENT_POSITION(X_AXIS)),
cy1 = mbl.cell_index_y(RAW_CURRENT_POSITION(Y_AXIS)),
cx2 = mbl.cell_index_x(RAW_POSITION(x, X_AXIS)),
cy2 = mbl.cell_index_y(RAW_POSITION(y, Y_AXIS));
cx2 = mbl.cell_index_x(RAW_POSITION(destination[X_AXIS], X_AXIS)),
cy2 = mbl.cell_index_y(RAW_POSITION(destination[Y_AXIS], Y_AXIS));
NOMORE(cx1, MESH_NUM_X_POINTS - 2);
NOMORE(cy1, MESH_NUM_Y_POINTS - 2);
NOMORE(cx2, MESH_NUM_X_POINTS - 2);
@ -7853,48 +7853,49 @@ void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, c
if (cx1 == cx2 && cy1 == cy2) {
// Start and end on same mesh square
planner.buffer_line(x, y, z, e, fr_mm_s, extruder);
line_to_destination(fr_mm_m);
set_current_to_destination();
return;
}
#define MBL_SEGMENT_END(axis,AXIS) (current_position[AXIS ##_AXIS] + (axis - current_position[AXIS ##_AXIS]) * normalized_dist)
#define MBL_SEGMENT_END(A) (current_position[A ##_AXIS] + (destination[A ##_AXIS] - current_position[A ##_AXIS]) * normalized_dist)
float nx, ny, nz, ne, normalized_dist;
float nx, ny, normalized_dist;
int8_t gcx = max(cx1, cx2), gcy = max(cy1, cy2);
if (cx2 != cx1 && TEST(x_splits, gcx)) {
nx = mbl.get_probe_x(gcx) + home_offset[X_AXIS] + position_shift[X_AXIS];
normalized_dist = (nx - current_position[X_AXIS]) / (x - current_position[X_AXIS]);
ny = MBL_SEGMENT_END(y, Y);
normalized_dist = (nx - current_position[X_AXIS]) / (destination[X_AXIS] - current_position[X_AXIS]);
ny = MBL_SEGMENT_END(Y);
CBI(x_splits, gcx);
}
else if (cy2 != cy1 && TEST(y_splits, gcy)) {
ny = mbl.get_probe_y(gcy) + home_offset[Y_AXIS] + position_shift[Y_AXIS];
normalized_dist = (ny - current_position[Y_AXIS]) / (y - current_position[Y_AXIS]);
nx = MBL_SEGMENT_END(x, X);
normalized_dist = (ny - current_position[Y_AXIS]) / (destination[Y_AXIS] - current_position[Y_AXIS]);
nx = MBL_SEGMENT_END(X);
CBI(y_splits, gcy);
}
else {
// Already split on a border
planner.buffer_line(x, y, z, e, fr_mm_s, extruder);
line_to_destination(fr_mm_m);
set_current_to_destination();
return;
}
nz = MBL_SEGMENT_END(z, Z);
ne = MBL_SEGMENT_END(e, E);
// Save given destination for after recursion
float end[NUM_AXIS];
memcpy(end, destination, sizeof(end));
// Do the split and look for more borders
destination[X_AXIS] = nx;
destination[Y_AXIS] = ny;
destination[Z_AXIS] = nz;
destination[E_AXIS] = ne;
mesh_buffer_line(nx, ny, nz, ne, fr_mm_s, extruder, x_splits, y_splits);
destination[X_AXIS] = x;
destination[Y_AXIS] = y;
destination[Z_AXIS] = z;
destination[E_AXIS] = e;
mesh_buffer_line(x, y, z, e, fr_mm_s, extruder, x_splits, y_splits);
destination[Z_AXIS] = MBL_SEGMENT_END(Z);
destination[E_AXIS] = MBL_SEGMENT_END(E);
// Do the split and look for more borders
mesh_line_to_destination(fr_mm_m, x_splits, y_splits);
// Restore destination from stack
memcpy(destination, end, sizeof(end));
mesh_line_to_destination(fr_mm_m, x_splits, y_splits);
}
#endif // MESH_BED_LEVELING
@ -7992,7 +7993,7 @@ void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, c
else {
#if ENABLED(MESH_BED_LEVELING)
if (mbl.active()) {
mesh_buffer_line(destination[X_AXIS], destination[Y_AXIS], destination[Z_AXIS], destination[E_AXIS], MMM_TO_MMS_SCALED(feedrate_mm_m), active_extruder);
mesh_line_to_destination(MMM_SCALED(feedrate_mm_m));
return false;
}
else

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