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@ -7858,18 +7858,20 @@ void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, c |
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return; |
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} |
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#define MBL_SEGMENT_END(axis,AXIS) (current_position[AXIS ##_AXIS] + (axis - current_position[AXIS ##_AXIS]) * normalized_dist) |
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float nx, ny, nz, ne, normalized_dist; |
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int8_t gcx = max(cx1, cx2), gcy = max(cy1, cy2); |
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if (cx2 != cx1 && TEST(x_splits, gcx)) { |
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nx = mbl.get_probe_x(gcx) + home_offset[X_AXIS] + position_shift[X_AXIS]; |
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normalized_dist = (nx - current_position[X_AXIS]) / (x - current_position[X_AXIS]); |
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ny = current_position[Y_AXIS] + (y - current_position[Y_AXIS]) * normalized_dist; |
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ny = MBL_SEGMENT_END(y, Y); |
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CBI(x_splits, gcx); |
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} |
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else if (cy2 != cy1 && TEST(y_splits, gcy)) { |
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ny = mbl.get_probe_y(gcy) + home_offset[Y_AXIS] + position_shift[Y_AXIS]; |
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normalized_dist = (ny - current_position[Y_AXIS]) / (y - current_position[Y_AXIS]); |
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nx = current_position[X_AXIS] + (x - current_position[X_AXIS]) * normalized_dist; |
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nx = MBL_SEGMENT_END(x, X); |
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CBI(y_splits, gcy); |
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} |
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else { |
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@ -7879,8 +7881,8 @@ void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, c |
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return; |
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} |
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nz = current_position[Z_AXIS] + (z - current_position[Z_AXIS]) * normalized_dist; |
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ne = current_position[E_AXIS] + (e - current_position[E_AXIS]) * normalized_dist; |
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nz = MBL_SEGMENT_END(z, Z); |
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ne = MBL_SEGMENT_END(e, E); |
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// Do the split and look for more borders
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destination[X_AXIS] = nx; |
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