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Minor optimization to ARC_SUPPORT code (#13531)

pull/1/head
ManuelMcLure 5 years ago
committed by Scott Lahteine
parent
commit
04086fc455
  1. 16
      Marlin/src/gcode/bedlevel/G26.cpp

16
Marlin/src/gcode/bedlevel/G26.cpp

@ -775,10 +775,14 @@ void GcodeSuite::G26() {
// Figure out where to start and end the arc - we always print counterclockwise
if (xi == 0) { // left edge
sx = f ? circle_x + INTERSECTION_CIRCLE_RADIUS : circle_x;
ex = b ? circle_x + INTERSECTION_CIRCLE_RADIUS : circle_x;
sy = f ? circle_y : circle_y - (INTERSECTION_CIRCLE_RADIUS);
ey = b ? circle_y : circle_y + INTERSECTION_CIRCLE_RADIUS;
if (!f) {
sx = circle_x;
sy -= (INTERSECTION_CIRCLE_RADIUS);
}
if (!b) {
ex = circle_x;
ey += INTERSECTION_CIRCLE_RADIUS;
}
arc_length = (f || b) ? ARC_LENGTH(1) : ARC_LENGTH(2);
}
else if (r) { // right edge
@ -789,15 +793,11 @@ void GcodeSuite::G26() {
arc_length = (f || b) ? ARC_LENGTH(1) : ARC_LENGTH(2);
}
else if (f) {
sx = circle_x + INTERSECTION_CIRCLE_RADIUS;
ex = circle_x - (INTERSECTION_CIRCLE_RADIUS);
sy = ey = circle_y;
arc_length = ARC_LENGTH(2);
}
else if (b) {
sx = circle_x - (INTERSECTION_CIRCLE_RADIUS);
ex = circle_x + INTERSECTION_CIRCLE_RADIUS;
sy = ey = circle_y;
arc_length = ARC_LENGTH(2);
}
const float arc_offset[2] = {

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