@ -49,6 +49,7 @@ void DWIN_Startup() {
#if DISABLED(SHOW_BOOTSCREEN)
DWIN_Frame_Clear(Color_Bg_Black); // MarlinUI handles the bootscreen so just clear here
#endif
DWIN_JPG_ShowAndCache(3);
DWIN_UpdateLCD();
}
@ -4989,6 +4989,8 @@ void MarlinUI::init_lcd() {
delay(20);
DWIN_JPG_CacheTo1(Language_English);
CrealityDWIN.Redraw_Screen();
@ -45,6 +45,7 @@ void DWIN_Startup() {
const bool success = DWIN_Handshake();
if (success) DEBUG_ECHOLNPGM("ok."); else DEBUG_ECHOLNPGM("error.");
DWIN_Frame_SetDir(TERN(DWIN_MARLINUI_LANDSCAPE, 0, 1));
@ -1836,6 +1836,7 @@ void DWIN_Startup() {
DWINUI::onCursorErase = Erase_Menu_Cursor;
DWINUI::onTitleDraw = Draw_Title;
DWINUI::onMenuDraw = Draw_Menu;
HMI_SetLanguage();
@ -1937,6 +1938,7 @@ void DWIN_RebootScreen() {
DWINUI::Draw_CenteredString(Color_White, 220, GET_TEXT_F(MSG_PLEASE_WAIT_REBOOT));
delay(500);
void DWIN_Redraw_screen() {