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UBL-related cleanup, spacing, standards

Reference: #6804
pull/1/head
Scott Lahteine 8 years ago
parent
commit
02f15f6775
  1. 51
      Marlin/Marlin.h
  2. 1
      Marlin/Marlin_main.cpp
  3. 30
      Marlin/ubl_G29.cpp

51
Marlin/Marlin.h

@ -438,63 +438,56 @@ void do_blocking_move_to_xy(const float &x, const float &y, const float &fr_mm_s
#if IS_KINEMATIC // (DELTA or SCARA)
#if ENABLED(DELTA)
#define DELTA_PRINTABLE_RADIUS_SQUARED ((float)DELTA_PRINTABLE_RADIUS * (float)DELTA_PRINTABLE_RADIUS )
#endif
#if IS_SCARA
extern const float L1, L2;
#endif
inline bool position_is_reachable_raw_xy( float raw_x, float raw_y ) {
inline bool position_is_reachable_raw_xy(const float &rx, const float &ry) {
#if ENABLED(DELTA)
return ( HYPOT2( raw_x, raw_y ) <= DELTA_PRINTABLE_RADIUS_SQUARED );
return HYPOT2(rx, ry) <= sq(DELTA_PRINTABLE_RADIUS);
#elif IS_SCARA
#if MIDDLE_DEAD_ZONE_R > 0
const float R2 = HYPOT2(raw_x - SCARA_OFFSET_X, raw_y - SCARA_OFFSET_Y);
const float R2 = HYPOT2(rx - SCARA_OFFSET_X, ry - SCARA_OFFSET_Y);
return R2 >= sq(float(MIDDLE_DEAD_ZONE_R)) && R2 <= sq(L1 + L2);
#else
return HYPOT2(raw_x - SCARA_OFFSET_X, raw_y - SCARA_OFFSET_Y) <= sq(L1 + L2);
return HYPOT2(rx - SCARA_OFFSET_X, ry - SCARA_OFFSET_Y) <= sq(L1 + L2);
#endif
#else // CARTESIAN
#error
// To be migrated from MakerArm branch in future
#endif
}
inline bool position_is_reachable_by_probe_raw_xy( float raw_x, float raw_y ) {
inline bool position_is_reachable_by_probe_raw_xy(const float &rx, const float &ry) {
// both the nozzle and the probe must be able to reach the point
// Both the nozzle and the probe must be able to reach the point.
// This won't work on SCARA since the probe offset rotates with the arm.
return ( position_is_reachable_raw_xy( raw_x, raw_y ) &&
position_is_reachable_raw_xy(
raw_x - X_PROBE_OFFSET_FROM_EXTRUDER,
raw_y - Y_PROBE_OFFSET_FROM_EXTRUDER ));
return position_is_reachable_raw_xy(rx, ry)
&& position_is_reachable_raw_xy(rx - X_PROBE_OFFSET_FROM_EXTRUDER, ry - Y_PROBE_OFFSET_FROM_EXTRUDER);
}
#else // CARTESIAN
inline bool position_is_reachable_raw_xy( float raw_x, float raw_y ) {
// note to reviewer: this +/-0.0001 logic is copied from original postion_is_reachable
return WITHIN(raw_x, X_MIN_POS - 0.0001, X_MAX_POS + 0.0001)
&& WITHIN(raw_y, Y_MIN_POS - 0.0001, Y_MAX_POS + 0.0001);
inline bool position_is_reachable_raw_xy(const float &rx, const float &ry) {
// Add 0.001 margin to deal with float imprecision
return WITHIN(rx, X_MIN_POS - 0.001, X_MAX_POS + 0.001)
&& WITHIN(ry, Y_MIN_POS - 0.001, Y_MAX_POS + 0.001);
}
inline bool position_is_reachable_by_probe_raw_xy( float raw_x, float raw_y ) {
// note to reviewer: this logic is copied from UBL_G29.cpp and does not contain the +/-0.0001 above
return WITHIN(raw_x, MIN_PROBE_X, MAX_PROBE_X)
&& WITHIN(raw_y, MIN_PROBE_Y, MAX_PROBE_Y);
inline bool position_is_reachable_by_probe_raw_xy(const float &rx, const float &ry) {
// Add 0.001 margin to deal with float imprecision
return WITHIN(rx, MIN_PROBE_X - 0.001, MAX_PROBE_X + 0.001)
&& WITHIN(ry, MIN_PROBE_Y - 0.001, MAX_PROBE_Y + 0.001);
}
#endif // CARTESIAN
inline bool position_is_reachable_by_probe_xy( float target_x, float target_y ) {
return position_is_reachable_by_probe_raw_xy(
RAW_X_POSITION( target_x ),
RAW_Y_POSITION( target_y ));
FORCE_INLINE bool position_is_reachable_by_probe_xy(const float &lx, const float &ly) {
return position_is_reachable_by_probe_raw_xy(RAW_X_POSITION(lx), RAW_Y_POSITION(ly));
}
inline bool position_is_reachable_xy( float target_x, float target_y ) {
return position_is_reachable_raw_xy( RAW_X_POSITION( target_x ), RAW_Y_POSITION( target_y ));
FORCE_INLINE bool position_is_reachable_xy(const float &lx, const float &ly) {
return position_is_reachable_raw_xy(RAW_X_POSITION(lx), RAW_Y_POSITION(ly));
}
#endif //MARLIN_H

1
Marlin/Marlin_main.cpp

@ -4639,6 +4639,7 @@ void home_all_axes() { gcode_G28(true); }
indexIntoAB[xCount][yCount] = abl_probe_index;
#endif
// Keep looping till a reachable point is found
if (position_is_reachable_xy(xProbe, yProbe)) break;
++abl_probe_index;
}

30
Marlin/ubl_G29.cpp

@ -135,8 +135,8 @@
* a subsequent G or T leveling operation for backward compatibility.
*
* P1 Phase 1 Invalidate entire Mesh and continue with automatic generation of the Mesh data using
* the Z-Probe. Usually the probe can not reach all areas that the nozzle can reach.
* In Cartesian printers, mesh points within the X_OFFSET_FROM_EXTRUDER and Y_OFFSET_FROM_EXTRUDER
* the Z-Probe. Usually the probe can't reach all areas that the nozzle can reach. On
* Cartesian printers, points within the X_PROBE_OFFSET_FROM_EXTRUDER and Y_PROBE_OFFSET_FROM_EXTRUDER
* area cannot be automatically probed. For Delta printers the area in which DELTA_PROBEABLE_RADIUS
* and DELTA_PRINTABLE_RADIUS do not overlap will not be automatically probed.
*
@ -660,9 +660,9 @@
do_blocking_move_to_z(measured_z);
} while (!ubl_lcd_clicked());
ubl.has_control_of_lcd_panel = true; // There is a race condition for the Encoder Wheel getting clicked.
ubl.has_control_of_lcd_panel = true; // There is a race condition for the encoder click.
// It could get detected in lcd_mesh_edit (actually _lcd_mesh_fine_tune)
// or here. So, until we are done looking for a long Encoder Wheel Press,
// or here. So, until we are done looking for a long encoder press,
// we need to take control of the panel
KEEPALIVE_STATE(IN_HANDLER);
@ -1346,10 +1346,10 @@
my = pgm_read_float(&ubl.mesh_index_to_ypos[j]);
// If using the probe as the reference there are some unreachable locations.
// Also for round beds, there are grid points outside the bed that nozzle can't reach.
// Also for round beds, there are grid points outside the bed the nozzle can't reach.
// Prune them from the list and ignore them till the next Phase (manual nozzle probing).
if ( ! (probe_as_reference ? position_is_reachable_by_probe_raw_xy(mx, my) : position_is_reachable_raw_xy(mx, my)) )
if (probe_as_reference ? !position_is_reachable_by_probe_raw_xy(mx, my) : !position_is_reachable_raw_xy(mx, my))
continue;
// Reachable. Check if it's the closest location to the nozzle.
@ -1390,8 +1390,8 @@
}
void fine_tune_mesh(const float &lx, const float &ly, const bool do_ubl_mesh_map) {
if (!code_seen('R')) // fine_tune_mesh() is special. If no repetion count flag is specified
repetition_cnt = 1; // we know to do exactly one mesh location. Otherwise we use what the parser decided.
if (!code_seen('R')) // fine_tune_mesh() is special. If no repetition count flag is specified
repetition_cnt = 1; // do exactly one mesh location. Otherwise use what the parser decided.
mesh_index_pair location;
uint16_t not_done[16];
@ -1421,9 +1421,8 @@
const float rawx = pgm_read_float(&ubl.mesh_index_to_xpos[location.x_index]),
rawy = pgm_read_float(&ubl.mesh_index_to_ypos[location.y_index]);
if ( ! position_is_reachable_raw_xy( rawx, rawy )) { // SHOULD NOT OCCUR because find_closest_mesh_point_of_type will only return reachable
if (!position_is_reachable_raw_xy(rawx, rawy)) // SHOULD NOT OCCUR because find_closest_mesh_point_of_type will only return reachable
break;
}
float new_z = ubl.z_values[location.x_index][location.y_index];
@ -1432,8 +1431,7 @@
do_blocking_move_to_z(Z_CLEARANCE_DEPLOY_PROBE); // Move the nozzle to where we are going to edit
do_blocking_move_to_xy(LOGICAL_X_POSITION(rawx), LOGICAL_Y_POSITION(rawy));
round_off = (int32_t)(new_z * 1000.0); // we chop off the last digits just to be clean. We are rounding to the
new_z = float(round_off) / 1000.0;
new_z = floor(new_z * 1000.0) * 0.001; // Chop off digits after the 1000ths place
KEEPALIVE_STATE(PAUSED_FOR_USER);
ubl.has_control_of_lcd_panel = true;
@ -1451,9 +1449,9 @@
lcd_return_to_status();
// There is a race condition for the Encoder Wheel getting clicked.
// It could get detected in lcd_mesh_edit (actually _lcd_mesh_fine_tune)
// or here.
// The technique used here generates a race condition for the encoder click.
// It could get detected in lcd_mesh_edit (actually _lcd_mesh_fine_tune) or here.
// Let's work on specifying a proper API for the LCD ASAP, OK?
ubl.has_control_of_lcd_panel = true;
}
@ -1478,7 +1476,7 @@
lcd_implementation_clear();
} while (( location.x_index >= 0 ) && (--repetition_cnt>0));
} while (location.x_index >= 0 && --repetition_cnt > 0);
FINE_TUNE_EXIT:

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