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package buffer
import "sync"
const bufferSize = 1024
type Buffer []byte
// Having an initial size gives a dramatic speedup.
//
//nolint:gochecknoglobals
var bufPool = sync.Pool{
New: func() any {
b := make([]byte, 0, bufferSize)
return (*Buffer)(&b)
},
}
//nolint:forcetypeassert
func New() *Buffer {
return bufPool.Get().(*Buffer)
}
func (b *Buffer) Free() {
// To reduce peak allocation, return only smaller buffers to the pool.
const maxBufferSize = 16 << 10
if cap(*b) <= maxBufferSize {
*b = (*b)[:0]
bufPool.Put(b)
}
}
func (b *Buffer) WriteString(s string) (int, error) {
*b = append(*b, s...)
return len(s), nil
}
func (b *Buffer) String() string {
return string(*b)
}