Marlin 2.0 for Flying Bear 4S/5
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../../inc/MarlinConfigPre.h"
#if HAS_TFT_LVGL_UI
#include "draw_ui.h"
#include <lv_conf.h>
#include "../../../../gcode/queue.h"
#include "../../../../inc/MarlinConfig.h"
extern lv_group_t *g;
static lv_obj_t *scr;
enum {
ID_M_POINT1 = 1,
ID_M_POINT2,
ID_M_POINT3,
ID_M_POINT4,
ID_M_POINT5,
ID_MANUAL_RETURN
};
static void event_handler(lv_obj_t *obj, lv_event_t event) {
if (event != LV_EVENT_RELEASED) return;
switch (obj->mks_obj_id) {
case ID_M_POINT1 ... ID_M_POINT5:
if (queue.ring_buffer.empty()) {
if (uiCfg.leveling_first_time) {
uiCfg.leveling_first_time = false;
queue.inject_P(G28_STR);
}
const int ind = obj->mks_obj_id - ID_M_POINT1;
sprintf_P(public_buf_l, PSTR("G1 Z10\nG1 X%d Y%d\nG1 Z0"), (int)gCfgItems.levelingPos[ind][0], (int)gCfgItems.levelingPos[ind][1]);
queue.inject(public_buf_l);
}
break;
case ID_MANUAL_RETURN:
lv_clear_manualLevel();
lv_draw_tool();
break;
}
}
void lv_draw_manualLevel() {
scr = lv_screen_create(LEVELING_UI);
// Create an Image button
lv_obj_t *buttonPoint1 = lv_big_button_create(scr, "F:/bmp_leveling1.bin", leveling_menu.position1, INTERVAL_V, titleHeight, event_handler, ID_M_POINT1);
lv_obj_clear_protect(buttonPoint1, LV_PROTECT_FOLLOW);
lv_big_button_create(scr, "F:/bmp_leveling2.bin", leveling_menu.position2, BTN_X_PIXEL + INTERVAL_V * 2, titleHeight, event_handler, ID_M_POINT2);
lv_big_button_create(scr, "F:/bmp_leveling3.bin", leveling_menu.position3, BTN_X_PIXEL * 2 + INTERVAL_V * 3, titleHeight, event_handler, ID_M_POINT3);
lv_big_button_create(scr, "F:/bmp_leveling4.bin", leveling_menu.position4, BTN_X_PIXEL * 3 + INTERVAL_V * 4, titleHeight, event_handler, ID_M_POINT4);
lv_big_button_create(scr, "F:/bmp_leveling5.bin", leveling_menu.position5, INTERVAL_V, BTN_Y_PIXEL + INTERVAL_H + titleHeight, event_handler, ID_M_POINT5);
lv_big_button_create(scr, "F:/bmp_return.bin", common_menu.text_back, BTN_X_PIXEL * 3 + INTERVAL_V * 4, BTN_Y_PIXEL + INTERVAL_H + titleHeight, event_handler, ID_MANUAL_RETURN);
}
void lv_clear_manualLevel() {
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g);
#endif
lv_obj_del(scr);
}
#endif // HAS_TFT_LVGL_UI