Marlin 2.0 for Flying Bear 4S/5
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
/* DGUS implementation written by coldtobi in 2019 for Marlin */
#include "../../../../inc/MarlinConfigPre.h"
#include "../../../../MarlinCore.h"
#include "DGUSVPVariable.h"
enum DGUSLCD_Screens : uint8_t;
#define DEBUG_OUT ENABLED(DEBUG_DGUSLCD)
#include "../../../../core/debug_out.h"
typedef enum : uint8_t {
DGUS_IDLE, //< waiting for DGUS_HEADER1.
DGUS_HEADER1_SEEN, //< DGUS_HEADER1 received
DGUS_HEADER2_SEEN, //< DGUS_HEADER2 received
DGUS_WAIT_TELEGRAM, //< LEN received, Waiting for to receive all bytes.
} rx_datagram_state_t;
// Low-Level access to the display.
class DGUSDisplay {
public:
DGUSDisplay() = default;
static void InitDisplay();
// Variable access.
static void WriteVariable(uint16_t adr, const void* values, uint8_t valueslen, bool isstr=false);
static void WriteVariablePGM(uint16_t adr, const void* values, uint8_t valueslen, bool isstr=false);
template<typename T>
static void WriteVariable(uint16_t adr, T value) {
WriteVariable(adr, static_cast<const void*>(&value), sizeof(T));
}
// Until now I did not need to actively read from the display. That's why there is no ReadVariable
// (I extensively use the auto upload of the display)
// Force display into another screen.
// (And trigger update of containing VPs)
// (to implement a pop up message, which may not be nested)
static void RequestScreen(DGUSLCD_Screens screen);
// Periodic tasks, eg. Rx-Queue handling.
static void loop();
public:
// Helper for users of this class to estimate if an interaction would be blocking.
static size_t GetFreeTxBuffer();
// Checks two things: Can we confirm the presence of the display and has we initiliazed it.
// (both boils down that the display answered to our chatting)
static inline bool isInitialized() { return Initialized; }
private:
static void WriteHeader(uint16_t adr, uint8_t cmd, uint8_t payloadlen);
static void WritePGM(const char str[], uint8_t len);
static void ProcessRx();
static rx_datagram_state_t rx_datagram_state;
static uint8_t rx_datagram_len;
static bool Initialized, no_reentrance;
};
extern DGUSDisplay dgusdisplay;
// compile-time x^y
constexpr float cpow(const float x, const int y) { return y == 0 ? 1.0 : x * cpow(x, y - 1); }
class DGUSScreenVariableHandler {
public:
DGUSScreenVariableHandler() = default;
static bool loop();
/// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
/// The bools specifing whether the strings are in RAM or FLASH.
static void sendinfoscreen(const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
/// "M117" Message -- msg is a RAM ptr.
static void setstatusmessage(const char* msg);
/// The same for messages from Flash
static void setstatusmessagePGM(PGM_P const msg);
// Callback for VP "Display wants to change screen on idle printer"
static void ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "Screen has been changed"
static void ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "All Heaters Off"
static void HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change this temperature"
static void HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change Flowrate"
static void HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DUGS_UI_MOVE_DIS_OPTION)
// Hook for manual move option
static void HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for manual move.
static void HandleManualMove(DGUS_VP_Variable &var, void *val_ptr);
// Hook for manual extrude.
static void HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr);
// Hook for motor lock and unlook
static void HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(POWER_LOSS_RECOVERY)
// Hook for power loss recovery.
static void HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for settings
static void HandleSettings(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr);
#if HAS_PID_HEATING
// Hook for "Change this temperature PID para"
static void HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for PID autotune
static void HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for "Change probe offset z"
static void HandleProbeOffsetZChanged(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(BABYSTEPPING)
// Hook for live z adjust action
static void HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if FAN_COUNT > 0
// Hook for fan control
static void HandleFanControl(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for heater control
static void HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_PREHEAT_UI)
// Hook for preheat
static void HandlePreheat(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
// Hook for filament load and unload filament option
static void HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr);
// Hook for filament load and unload
static void HandleFilamentLoadUnload(DGUS_VP_Variable &var);
#endif
#if ENABLED(SDSUPPORT)
// Callback for VP "Display wants to change screen when there is a SD card"
static void ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr);
/// Scroll buttons on the file listing screen.
static void DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable &var, void *val_ptr);
/// File touched.
static void DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr);
/// start print after confirmation received.
static void DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the pause, resume or abort button.
static void DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User confirmed the abort action
static void DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the tune button
static void DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr);
/// Send a single filename to the display.
static void DGUSLCD_SD_SendFilename(DGUS_VP_Variable &var);
/// Marlin informed us that a new SD has been inserted.
static void SDCardInserted();
/// Marlin informed us that the SD Card has been removed().
static void SDCardRemoved();
/// Marlin informed us about a bad SD Card.
static void SDCardError();
#endif
// OK Button the Confirm screen.
static void ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr);
// Update data after went to new screen (by display or by GotoScreen)
// remember: store the last-displayed screen, so it can get returned to.
// (e.g for pop up messages)
static void UpdateNewScreen(DGUSLCD_Screens newscreen, bool popup=false);
// Recall the remembered screen.
static void PopToOldScreen();
// Make the display show the screen and update all VPs in it.
static void GotoScreen(DGUSLCD_Screens screen, bool ispopup = false);
static void UpdateScreenVPData();
// Helpers to convert and transfer data to the display.
static void DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var);
static void DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var);
static void DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var);
#if ENABLED(PRINTCOUNTER)
static void DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var);
#endif
#if FAN_COUNT > 0
static void DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var);
#endif
static void DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var);
#if ENABLED(DGUS_UI_WAITING)
static void DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var);
#endif
/// Send a value from 0..100 to a variable with a range from 0..255
static void DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr);
template<typename T>
static void DGUSLCD_SetValueDirectly(DGUS_VP_Variable &var, void *val_ptr) {
if (!var.memadr) return;
union { unsigned char tmp[sizeof(T)]; T t; } x;
unsigned char *ptr = (unsigned char*)val_ptr;
for (uint8_t i = 0; i < sizeof(T); i++) x.tmp[i] = ptr[sizeof(T) - i - 1];
*(T*)var.memadr = x.t;
}
/// Send a float value to the display.
/// Display will get a 4-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsLongValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
f *= cpow(10, decimals);
union { long l; char lb[4]; } endian;
char tmp[4];
endian.l = f;
tmp[0] = endian.lb[3];
tmp[1] = endian.lb[2];
tmp[2] = endian.lb[1];
tmp[3] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 4);
}
}
/// Send a float value to the display.
/// Display will get a 2-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsIntValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
DEBUG_ECHOLNPAIR_F(" >> ", f, 6);
f *= cpow(10, decimals);
union { int16_t i; char lb[2]; } endian;
char tmp[2];
endian.i = f;
tmp[0] = endian.lb[1];
tmp[1] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 2);
}
}
/// Force an update of all VP on the current screen.
static inline void ForceCompleteUpdate() { update_ptr = 0; ScreenComplete = false; }
/// Has all VPs sent to the screen
static inline bool IsScreenComplete() { return ScreenComplete; }
static inline DGUSLCD_Screens getCurrentScreen() { return current_screen; }
static inline void SetupConfirmAction( void (*f)()) { confirm_action_cb = f; }
private:
static DGUSLCD_Screens current_screen; ///< currently on screen
static constexpr uint8_t NUM_PAST_SCREENS = 4;
static DGUSLCD_Screens past_screens[NUM_PAST_SCREENS]; ///< LIFO with past screens for the "back" button.
static uint8_t update_ptr; ///< Last sent entry in the VPList for the actual screen.
static uint16_t skipVP; ///< When updating the screen data, skip this one, because the user is interacting with it.
static bool ScreenComplete; ///< All VPs sent to screen?
static uint16_t ConfirmVP; ///< context for confirm screen (VP that will be emulated-sent on "OK").
#if ENABLED(SDSUPPORT)
static int16_t top_file; ///< file on top of file chooser
static int16_t file_to_print; ///< touched file to be confirmed
#endif
static void (*confirm_action_cb)();
};
extern DGUSScreenVariableHandler ScreenHandler;
/// Find the flash address of a DGUS_VP_Variable for the VP.
extern const DGUS_VP_Variable* DGUSLCD_FindVPVar(const uint16_t vp);
/// Helper to populate a DGUS_VP_Variable for a given VP. Return false if not found.
extern bool populate_VPVar(const uint16_t VP, DGUS_VP_Variable * const ramcopy);