Marlin 2.0 for Flying Bear 4S/5
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <stdint.h>
#include "../../inc/MarlinConfig.h"
#include "../scaled_tft.h"
#define UPSCALE0(M) ((M) * (GRAPHICAL_TFT_UPSCALE))
#define UPSCALE(A,M) (UPSCALE0(M) + (A))
#define BUTTON_DRAW_WIDTH 32
#define BUTTON_DRAW_HEIGHT 20
#define BUTTON_WIDTH UPSCALE0(BUTTON_DRAW_WIDTH)
#define BUTTON_HEIGHT UPSCALE0(BUTTON_DRAW_HEIGHT)
// calc the space between buttons
#define BUTTON_SPACING (((TFT_WIDTH) - (BUTTON_WIDTH * 4)) / 5)
#define BUTTOND_X_LO BUTTON_SPACING
#define BUTTOND_X_HI BUTTOND_X_LO + BUTTON_WIDTH - 1
#define BUTTONA_X_LO BUTTOND_X_HI + BUTTON_SPACING
#define BUTTONA_X_HI BUTTONA_X_LO + BUTTON_WIDTH - 1
#define BUTTONB_X_LO BUTTONA_X_HI + BUTTON_SPACING
#define BUTTONB_X_HI BUTTONB_X_LO + BUTTON_WIDTH - 1
#define BUTTONC_X_LO BUTTONB_X_HI + BUTTON_SPACING
#define BUTTONC_X_HI BUTTONC_X_LO + BUTTON_WIDTH - 1
#define BUTTON_Y_HI (TFT_HEIGHT) - BUTTON_SPACING
#define BUTTON_Y_LO BUTTON_Y_HI - BUTTON_HEIGHT
#define TSLP_PREINIT 0
#define TSLP_SLEEPING 1
class TouchButtons {
public:
static void init();
static uint8_t read_buttons();
#if HAS_TOUCH_SLEEP
static millis_t next_sleep_ms;
static bool isSleeping() { return next_sleep_ms == TSLP_SLEEPING; }
static void sleepTimeout();
static void wakeUp();
#endif
};
extern TouchButtons touchBt;