Marlin 2.0 for Flying Bear 4S/5
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../../inc/MarlinConfigPre.h"
#if HAS_TFT_LVGL_UI
#include "lv_conf.h"
#include "draw_ui.h"
#include "../../../../MarlinCore.h"
extern lv_group_t * g;
static lv_obj_t * scr;
#define ID_MOTOR_RETURN 1
#define ID_MOTOR_STEPS 2
#define ID_MOTOR_STEPS_ARROW 3
#define ID_MOTOR_TMC_CURRENT 4
#define ID_MOTOR_TMC_CURRENT_ARROW 5
#define ID_MOTOR_STEP_MODE 6
#define ID_MOTOR_STEP_MODE_ARROW 7
#define ID_HOME_SENSE 8
#define ID_HOME_SENSE_ARROW 9
static void event_handler(lv_obj_t * obj, lv_event_t event) {
switch (obj->mks_obj_id) {
case ID_MOTOR_RETURN:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_motor_settings();
draw_return_ui();
}
break;
case ID_MOTOR_STEPS:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_motor_settings();
lv_draw_step_settings();
}
break;
case ID_MOTOR_STEPS_ARROW:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_motor_settings();
lv_draw_step_settings();
}
break;
#if USE_SENSORLESS
case ID_HOME_SENSE:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_motor_settings();
lv_draw_homing_sensitivity_settings();
}
break;
case ID_HOME_SENSE_ARROW:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_motor_settings();
lv_draw_homing_sensitivity_settings();
}
break;
#endif
#if HAS_TRINAMIC_CONFIG
case ID_MOTOR_TMC_CURRENT:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_motor_settings();
lv_draw_tmc_current_settings();
}
break;
case ID_MOTOR_TMC_CURRENT_ARROW:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_motor_settings();
lv_draw_tmc_current_settings();
}
break;
#if HAS_STEALTHCHOP
case ID_MOTOR_STEP_MODE:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_motor_settings();
lv_draw_tmc_step_mode_settings();
}
break;
case ID_MOTOR_STEP_MODE_ARROW:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_motor_settings();
lv_draw_tmc_step_mode_settings();
}
break;
#endif
#endif
}
}
void lv_draw_motor_settings(void) {
lv_obj_t *buttonBack, *label_Back;
lv_obj_t *buttonSteps, *labelSteps, *buttonStepsNarrow;
lv_obj_t * line1;
#if USE_SENSORLESS
lv_obj_t *buttonSensitivity, *labelSensitivity, *buttonSensitivityNarrow;
lv_obj_t * line2;
#endif
#if HAS_TRINAMIC_CONFIG
#if USE_SENSORLESS
lv_obj_t * line3;
#else
lv_obj_t * line2;
#endif
lv_obj_t *buttonTMCcurrent, *labelTMCcurrent, *buttonTMCcurrentNarrow;
#if HAS_STEALTHCHOP
#if USE_SENSORLESS
lv_obj_t * line4;
#else
lv_obj_t * line3;
#endif
lv_obj_t *buttonStepMode, *labelStepMode, *buttonStepModeNarrow;
#endif
#endif
if (disp_state_stack._disp_state[disp_state_stack._disp_index] != MOTOR_SETTINGS_UI) {
disp_state_stack._disp_index++;
disp_state_stack._disp_state[disp_state_stack._disp_index] = MOTOR_SETTINGS_UI;
}
disp_state = MOTOR_SETTINGS_UI;
scr = lv_obj_create(NULL, NULL);
lv_obj_set_style(scr, &tft_style_scr);
lv_scr_load(scr);
lv_obj_clean(scr);
lv_obj_t * title = lv_label_create(scr, NULL);
lv_obj_set_style(title, &tft_style_label_rel);
lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS);
lv_label_set_text(title, machine_menu.MotorConfTitle);
lv_refr_now(lv_refr_get_disp_refreshing());
buttonSteps = lv_btn_create(scr, NULL); /*Add a button the current screen*/
lv_obj_set_pos(buttonSteps, PARA_UI_POS_X, PARA_UI_POS_Y); /*Set its position*/
lv_obj_set_size(buttonSteps, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
//lv_obj_set_event_cb(buttonMachine, event_handler);
lv_obj_set_event_cb_mks(buttonSteps, event_handler, ID_MOTOR_STEPS, NULL, 0);
lv_btn_set_style(buttonSteps, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
lv_btn_set_style(buttonSteps, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
lv_btn_set_layout(buttonSteps, LV_LAYOUT_OFF);
labelSteps = lv_label_create(buttonSteps, NULL); /*Add a label to the button*/
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_add_obj(g, buttonSteps);
#endif
buttonStepsNarrow = lv_imgbtn_create(scr, NULL);
lv_obj_set_pos(buttonStepsNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y + PARA_UI_ARROW_V);
lv_obj_set_event_cb_mks(buttonStepsNarrow, event_handler, ID_MOTOR_STEPS_ARROW, NULL, 0);
lv_imgbtn_set_src(buttonStepsNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
lv_imgbtn_set_src(buttonStepsNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
lv_imgbtn_set_style(buttonStepsNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonStepsNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_btn_set_layout(buttonStepsNarrow, LV_LAYOUT_OFF);
line1 = lv_line_create(scr, NULL);
lv_ex_line(line1, line_points[0]);
#if USE_SENSORLESS
buttonSensitivity = lv_btn_create(scr, NULL); /*Add a button the current screen*/
lv_obj_set_pos(buttonSensitivity, PARA_UI_POS_X, PARA_UI_POS_Y * 2); /*Set its position*/
lv_obj_set_size(buttonSensitivity, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
//lv_obj_set_event_cb(buttonMachine, event_handler);
lv_obj_set_event_cb_mks(buttonSensitivity, event_handler, ID_HOME_SENSE, NULL, 0);
lv_btn_set_style(buttonSensitivity, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
lv_btn_set_style(buttonSensitivity, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
lv_btn_set_layout(buttonSensitivity, LV_LAYOUT_OFF);
labelSensitivity = lv_label_create(buttonSensitivity, NULL); /*Add a label to the button*/
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_add_obj(g, buttonSensitivity);
#endif
buttonSensitivityNarrow = lv_imgbtn_create(scr, NULL);
lv_obj_set_pos(buttonSensitivityNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 2 + PARA_UI_ARROW_V);
lv_obj_set_event_cb_mks(buttonSensitivityNarrow, event_handler, ID_HOME_SENSE_ARROW, NULL, 0);
lv_imgbtn_set_src(buttonSensitivityNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
lv_imgbtn_set_src(buttonSensitivityNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
lv_imgbtn_set_style(buttonSensitivityNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonSensitivityNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_btn_set_layout(buttonSensitivityNarrow, LV_LAYOUT_OFF);
line2 = lv_line_create(scr, NULL);
lv_ex_line(line2, line_points[1]);
#endif
#if HAS_TRINAMIC_CONFIG
buttonTMCcurrent = lv_btn_create(scr, NULL); /*Add a button the current screen*/
lv_obj_set_pos(buttonTMCcurrent, PARA_UI_POS_X, TERN(USE_SENSORLESS, PARA_UI_POS_Y * 3, PARA_UI_POS_Y * 2));
lv_obj_set_size(buttonTMCcurrent, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
//lv_obj_set_event_cb(buttonMachine, event_handler);
lv_obj_set_event_cb_mks(buttonTMCcurrent, event_handler, ID_MOTOR_TMC_CURRENT, NULL, 0);
lv_btn_set_style(buttonTMCcurrent, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
lv_btn_set_style(buttonTMCcurrent, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
lv_btn_set_layout(buttonTMCcurrent, LV_LAYOUT_OFF);
labelTMCcurrent = lv_label_create(buttonTMCcurrent, NULL); /*Add a label to the button*/
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_add_obj(g, buttonTMCcurrent);
#endif
buttonTMCcurrentNarrow = lv_imgbtn_create(scr, NULL);
lv_obj_set_pos(buttonTMCcurrentNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, TERN(USE_SENSORLESS, PARA_UI_POS_Y * 3, PARA_UI_POS_Y * 2) + PARA_UI_ARROW_V);
lv_obj_set_event_cb_mks(buttonTMCcurrentNarrow, event_handler, ID_MOTOR_TMC_CURRENT_ARROW, NULL, 0);
lv_imgbtn_set_src(buttonTMCcurrentNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
lv_imgbtn_set_src(buttonTMCcurrentNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
lv_imgbtn_set_style(buttonTMCcurrentNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonTMCcurrentNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_btn_set_layout(buttonTMCcurrentNarrow, LV_LAYOUT_OFF);
#if USE_SENSORLESS
line3 = lv_line_create(scr, NULL);
lv_ex_line(line3, line_points[2]);
#else
line2 = lv_line_create(scr, NULL);
lv_ex_line(line2, line_points[1]);
#endif
#if HAS_STEALTHCHOP
buttonStepMode = lv_btn_create(scr, NULL); /*Add a button the current screen*/
lv_obj_set_pos(buttonStepMode, PARA_UI_POS_X, TERN(USE_SENSORLESS, PARA_UI_POS_Y * 4, PARA_UI_POS_Y * 3));
lv_obj_set_size(buttonStepMode, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
lv_obj_set_event_cb_mks(buttonStepMode, event_handler, ID_MOTOR_STEP_MODE, NULL, 0);
lv_btn_set_style(buttonStepMode, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
lv_btn_set_style(buttonStepMode, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
lv_btn_set_layout(buttonStepMode, LV_LAYOUT_OFF);
labelStepMode = lv_label_create(buttonStepMode, NULL); /*Add a label to the button*/
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_add_obj(g, buttonStepMode);
#endif
buttonStepModeNarrow = lv_imgbtn_create(scr, NULL);
lv_obj_set_pos(buttonStepModeNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, TERN(USE_SENSORLESS, PARA_UI_POS_Y * 4, PARA_UI_POS_Y * 3) + PARA_UI_ARROW_V);
lv_obj_set_event_cb_mks(buttonStepModeNarrow, event_handler, ID_MOTOR_STEP_MODE_ARROW, NULL, 0);
lv_imgbtn_set_src(buttonStepModeNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
lv_imgbtn_set_src(buttonStepModeNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
lv_imgbtn_set_style(buttonStepModeNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonStepModeNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_btn_set_layout(buttonStepModeNarrow, LV_LAYOUT_OFF);
#if USE_SENSORLESS
line4 = lv_line_create(scr, NULL);
lv_ex_line(line4, line_points[3]);
#else
line3 = lv_line_create(scr, NULL);
lv_ex_line(line3, line_points[2]);
#endif
#endif // HAS_STEALTHCHOP
#endif // HAS_TRINAMIC_CONFIG
buttonBack = lv_imgbtn_create(scr, NULL);
lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_MOTOR_RETURN, NULL, 0);
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, "F:/bmp_back70x40.bin");
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, "F:/bmp_back70x40.bin");
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_pos(buttonBack, PARA_UI_BACL_POS_X, PARA_UI_BACL_POS_Y);
lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF);
label_Back = lv_label_create(buttonBack, NULL);
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_add_obj(g, buttonBack);
#endif
if (gCfgItems.multiple_language != 0) {
lv_label_set_text(label_Back, common_menu.text_back);
lv_obj_align(label_Back, buttonBack, LV_ALIGN_CENTER, 0, 0);
lv_label_set_text(labelSteps, machine_menu.StepsConf);
lv_obj_align(labelSteps, buttonSteps, LV_ALIGN_IN_LEFT_MID, 0, 0);
#if USE_SENSORLESS
lv_label_set_text(labelSensitivity, machine_menu.HomingSensitivityConf);
lv_obj_align(labelSensitivity, buttonSensitivity, LV_ALIGN_IN_LEFT_MID, 0, 0);
#endif
#if HAS_TRINAMIC_CONFIG
lv_label_set_text(labelTMCcurrent, machine_menu.TMCcurrentConf);
lv_obj_align(labelTMCcurrent, buttonTMCcurrent, LV_ALIGN_IN_LEFT_MID, 0, 0);
#if HAS_STEALTHCHOP
lv_label_set_text(labelStepMode, machine_menu.TMCStepModeConf);
lv_obj_align(labelStepMode, buttonStepMode, LV_ALIGN_IN_LEFT_MID, 0, 0);
#endif
#endif
}
}
void lv_clear_motor_settings() {
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g);
#endif
lv_obj_del(scr);
}
#endif // HAS_TFT_LVGL_UI