Marlin 2.0 for Flying Bear 4S/5
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/*********************
* filament_menu.cpp *
*********************/
/****************************************************************************
* Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <http://www.gnu.org/licenses/>. *
****************************************************************************/
#include "../config.h"
#if ENABLED(TOUCH_UI_FTDI_EVE) && ANY(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR)
#include "screens.h"
using namespace FTDI;
using namespace ExtUI;
using namespace Theme;
void FilamentMenu::onRedraw(draw_mode_t what) {
if (what & BACKGROUND) {
CommandProcessor cmd;
cmd.cmd(CLEAR_COLOR_RGB(Theme::bg_color))
.cmd(CLEAR(true,true,true))
.tag(0);
}
if (what & FOREGROUND) {
CommandProcessor cmd;
cmd.font(font_large)
#ifdef TOUCH_UI_PORTRAIT
#define GRID_ROWS 9
#define GRID_COLS 2
.text ( BTN_POS(1,1), BTN_SIZE(2,1), GET_TEXT_F(MSG_FILAMENT))
.font(font_medium).colors(normal_btn)
.enabled(
#if ENABLED(FILAMENT_RUNOUT_SENSOR)
1
#endif
)
.tag(2).button( BTN_POS(1,2), BTN_SIZE(2,1), GET_TEXT_F(MSG_RUNOUT_SENSOR))
.enabled(
#if ENABLED(LIN_ADVANCE)
1
#endif
)
.tag(3).button( BTN_POS(1,3), BTN_SIZE(2,1), GET_TEXT_F(MSG_LINEAR_ADVANCE))
.colors(action_btn)
.tag(1) .button( BTN_POS(1,9), BTN_SIZE(2,1), GET_TEXT_F(MSG_BACK));
#undef GRID_COLS
#undef GRID_ROWS
#else
#define GRID_ROWS 6
#define GRID_COLS 3
.text ( BTN_POS(1,1), BTN_SIZE(3,1), GET_TEXT_F(MSG_FILAMENT))
.font(font_medium).colors(normal_btn)
.enabled(
#if ENABLED(FILAMENT_RUNOUT_SENSOR)
1
#endif
)
.tag(2).button( BTN_POS(1,2), BTN_SIZE(3,1), GET_TEXT_F(MSG_RUNOUT_SENSOR))
.enabled(
#if ENABLED(LIN_ADVANCE)
1
#endif
)
.tag(3).button( BTN_POS(1,3), BTN_SIZE(3,1), GET_TEXT_F(MSG_LINEAR_ADVANCE))
.colors(action_btn)
.tag(1) .button( BTN_POS(1,6), BTN_SIZE(3,1), GET_TEXT_F(MSG_BACK));
#endif
}
}
bool FilamentMenu::onTouchEnd(uint8_t tag) {
switch (tag) {
case 1: GOTO_PREVIOUS(); break;
#if ENABLED(FILAMENT_RUNOUT_SENSOR)
case 2: GOTO_SCREEN(FilamentRunoutScreen); break;
#endif
#if ENABLED(LIN_ADVANCE)
case 3: GOTO_SCREEN(LinearAdvanceScreen); break;
#endif
default: return false;
}
return true;
}
#endif // TOUCH_UI_FTDI_EVE