Marlin 2.0 for Flying Bear 4S/5
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/************
* config.h *
************/
/****************************************************************************
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <http://www.gnu.org/licenses/>. *
****************************************************************************/
#pragma once
#include "compat.h"
// Define the display board used (see "ftdi_eve_boards.h" for definitions)
//#define LCD_FTDI_VM800B35A // FTDI 3.5" 320x240 with FT800
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" 480x272
//#define LCD_HAOYU_FT800CB // Haoyu with 4.3" or 5" 480x272
//#define LCD_HAOYU_FT810CB // Haoyu with 5" 800x480
//#define LCD_ALEPHOBJECTS_CLCD_UI // Aleph Objects Color LCD User Interface
// Leave the following commented out to use a board's default resolution.
// If you have changed the LCD panel, you may override the resolution
// below (see "ftdi_eve_resolutions.h" for definitions):
//#define TOUCH_UI_320x240
//#define TOUCH_UI_480x272
//#define TOUCH_UI_800x480
// Define the printer interface or pins used (see "ui_pin_mappings.h" for definitions):
//#define CR10_TFT_PINMAP
//#define AO_EXP1_DEPRECATED_PINMAP // UltraLCD EXP1 connector, old AlephObject's wiring
//#define AO_EXP1_PINMAP // UltraLCD EXP1 connector, new AlephObject's wiring
//#define AO_EXP2_PINMAP // UltraLCD EXP2 connector, new AlephObject's wiring
//#define OTHER_PIN_LAYOUT
// Otherwise. Define all the pins manually:
#ifdef OTHER_PIN_LAYOUT
// Select interfacing pins, the following pin specifiers are supported:
//
// ARDUINO_DIGITAL_1 - Arduino pin via digitalWrite/digitalRead
// AVR_A1 - Fast AVR port access via PORTA/PINA/DDRA
// 1 - When compiling Marlin, use Marlin pin IDs.
// The pins for CS and MOD_RESET (PD) must be chosen.
#define CLCD_MOD_RESET 9
#define CLCD_SPI_CS 10
// If using software SPI, specify pins for SCLK, MOSI, MISO
//#define CLCD_USE_SOFT_SPI
#ifdef CLCD_USE_SOFT_SPI
#define CLCD_SOFT_SPI_MOSI 11
#define CLCD_SOFT_SPI_MISO 12
#define CLCD_SOFT_SPI_SCLK 13
#endif
#endif
// Defines how to orient the display. An inverted (i.e. upside-down) display
// is supported on the FT800. The FT810 or better also support a portrait
// and mirrored orientation.
//#define TOUCH_UI_INVERTED
//#define TOUCH_UI_PORTRAIT
//#define TOUCH_UI_MIRRORED
// Enable UTF8 processing and rendering. Unsupported characters
// will be shown as '?'.
//#define TOUCH_UI_USE_UTF8
#ifdef TOUCH_UI_USE_UTF8
// Western accents support. These accented characters use
// combined bitmaps and require relatively little storage.
#define TOUCH_UI_UTF8_WESTERN_CHARSET
#ifdef TOUCH_UI_UTF8_WESTERN_CHARSET
// Additional character groups. These characters require
// full bitmaps and take up considerable storage:
//#define TOUCH_UI_UTF8_SUPERSCRIPTS // ¹ ² ³
//#define TOUCH_UI_UTF8_COPYRIGHT // © ®
//#define TOUCH_UI_UTF8_GERMANIC // ß
//#define TOUCH_UI_UTF8_SCANDINAVIAN // Æ Ð Ø Þ æ ð ø þ
//#define TOUCH_UI_UTF8_PUNCTUATION // « » ¿ ¡
//#define TOUCH_UI_UTF8_CURRENCY // ¢ £ ¤ ¥
//#define TOUCH_UI_UTF8_ORDINALS // º ª
//#define TOUCH_UI_UTF8_MATHEMATICS // ± × ÷
//#define TOUCH_UI_UTF8_FRACTIONS // ¼ ½ ¾
//#define TOUCH_UI_UTF8_SYMBOLS // µ ¶ ¦ § ¬
#endif
#endif
// When labels do not fit buttons, use smaller font
//#define TOUCH_UI_FIT_TEXT
// Enable support for selection of languages at run-time
// (otherwise will use the value of LCD_LANGUAGE)
//#define TOUCH_UI_LANGUAGE_MENU
// Use a numeric passcode for "Parental lock".
// This is a recommended for smaller displays.
//#define TOUCH_UI_PASSCODE
// The timeout (in ms) to return to the status screen from sub-menus
//#define LCD_TIMEOUT_TO_STATUS 15000
// Enable this to debug the event framework
//#define TOUCH_UI_DEBUG
// Enable the developer's menu and screens
//#define DEVELOPER_SCREENS
// Sets the SPI speed in Hz
#define SPI_FREQUENCY 8000000 >> SPI_SPEED