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53 lines
2.1 KiB
53 lines
2.1 KiB
/*****************
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* lock_screen.h *
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*****************/
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/****************************************************************************
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* Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
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* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* To view a copy of the GNU General Public License, go to the following *
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* location: <https://www.gnu.org/licenses/>. *
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****************************************************************************/
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#pragma once
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#define FTDI_LOCK_SCREEN
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#define FTDI_LOCK_SCREEN_CLASS LockScreen
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struct LockScreenData {
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char passcode[5];
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};
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class LockScreen : public BaseScreen, public CachedScreen<LOCK_SCREEN_CACHE> {
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private:
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friend InterfaceSettingsScreen;
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static uint16_t passcode;
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static char & message_style();
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static uint16_t compute_checksum();
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static void onPasscodeEntered();
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public:
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static bool is_enabled();
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static void check_passcode();
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static void enable();
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static void disable();
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static void set_hash(uint16_t pass) { passcode = pass; }
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static uint16_t get_hash() { return passcode; }
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static void onEntry();
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static void onRedraw(draw_mode_t);
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static bool onTouchEnd(uint8_t tag);
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};
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