Marlin 2.0 for Flying Bear 4S/5
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../inc/MarlinConfigPre.h"
#if IS_DWIN_MARLINUI
#include "marlinui_dwin.h"
#include "dwin_lcd.h"
#include "dwin_string.h"
//#include "../../lcdprint.h"
#include "lcdprint_dwin.h"
#include "../../fontutils.h"
#include "../../../libs/numtostr.h"
#include "../../marlinui.h"
#include "../../../sd/cardreader.h"
#include "../../../module/motion.h"
#include "../../../module/temperature.h"
#include "../../../module/printcounter.h"
#if ENABLED(SDSUPPORT)
#include "../../../libs/duration_t.h"
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
#include "../../../feature/bedlevel/bedlevel.h"
#endif
// DWIN printing specifies the font on each string operation
// but we'll make the font modal for Marlin
dwin_font_t dwin_font = { font8x16, 8, 16, Color_White, Color_Bg_Black, true };
void MarlinUI::set_font(const uint8_t font_nr) {
if (font_nr != dwin_font.index) {
dwin_font.index = font_nr;
uint8_t w, h;
switch (font_nr) {
default:
case font6x12: w = 6; h = 12; break;
case font8x16: w = 8; h = 16; break;
case font10x20: w = 10; h = 20; break;
case font12x24: w = 12; h = 24; break;
case font14x28: w = 14; h = 28; break;
case font16x32: w = 16; h = 32; break;
case font20x40: w = 20; h = 40; break;
case font24x48: w = 24; h = 48; break;
case font28x56: w = 28; h = 56; break;
case font32x64: w = 32; h = 64; break;
}
dwin_font.width = w;
dwin_font.height = h;
// TODO: Array with dimensions, auto fit menu items,
// update char width / height of the screen based on
// new (fixed-width) font size.
}
}
// This display is always detected
bool MarlinUI::detected() { return true; }
// Initialize or re-initialize the LCD
void MarlinUI::init_lcd() {
DWIN_Startup();
// Load the assets JPG (currently just the status screen 'icon')
DWIN_JPG_CacheTo1(DWIN_MarlinUI_Assets);
}
// This LCD should clear where it will draw anew
void MarlinUI::clear_lcd() {
DWIN_ICON_AnimationControl(0x0000); // disable all icon animations
DWIN_Frame_Clear(Color_Bg_Black);
DWIN_UpdateLCD();
did_first_redraw = false;
}
#if ENABLED(SHOW_BOOTSCREEN)
void MarlinUI::show_bootscreen() {
clear_lcd();
dwin_string.set(F(SHORT_BUILD_VERSION));
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
#define LOGO_CENTER ((LCD_PIXEL_WIDTH) / 2)
#define INFO_CENTER LOGO_CENTER
#define VERSION_Y 330
DWIN_ICON_Show(BOOT_ICON, ICON_MarlinBoot, LOGO_CENTER - 266 / 2, 15);
DWIN_ICON_Show(BOOT_ICON, ICON_OpenSource, LOGO_CENTER - 174 / 2, 280);
DWIN_ICON_Show(BOOT_ICON, ICON_GitHubURL, LOGO_CENTER - 180 / 2, 420);
DWIN_ICON_Show(BOOT_ICON, ICON_MarlinURL, LOGO_CENTER - 100 / 2, 440);
DWIN_ICON_Show(BOOT_ICON, ICON_Copyright, LOGO_CENTER - 126 / 2, 460);
#else
#define LOGO_CENTER (280 / 2)
#define INFO_CENTER ((LCD_PIXEL_WIDTH) - 200 / 2)
#define VERSION_Y 84
DWIN_ICON_Show(BOOT_ICON, ICON_MarlinBoot, LOGO_CENTER - 266 / 2, 15);
DWIN_ICON_Show(BOOT_ICON, ICON_OpenSource, INFO_CENTER - 174 / 2, 60);
DWIN_ICON_Show(BOOT_ICON, ICON_GitHubURL, INFO_CENTER - 180 / 2, 130);
DWIN_ICON_Show(BOOT_ICON, ICON_MarlinURL, INFO_CENTER - 100 / 2, 152);
DWIN_ICON_Show(BOOT_ICON, ICON_Copyright, INFO_CENTER - 126 / 2, 200);
#endif
DWIN_Draw_String(false, font10x20, Color_Yellow, Color_Bg_Black, INFO_CENTER - (dwin_string.length() * 10) / 2, VERSION_Y, S(dwin_string.string()));
DWIN_UpdateLCD();
}
void MarlinUI::bootscreen_completion(const millis_t sofar) {
if ((BOOTSCREEN_TIMEOUT) > sofar) safe_delay((BOOTSCREEN_TIMEOUT) - sofar);
clear_lcd();
}
#endif
// The kill screen is displayed for unrecoverable conditions
void MarlinUI::draw_kill_screen() {
set_font(DWIN_FONT_ALERT);
DWIN_Frame_Clear(Color_Bg_Black);
dwin_font.fg = Color_Error_Red;
dwin_font.solid = false;
DWIN_Draw_Rectangle(1, Color_Bg_Window, 20, 20, LCD_PIXEL_WIDTH - 20, LCD_PIXEL_HEIGHT - 20);
// make the frame a few pixels thick
DWIN_Draw_Rectangle(0, Color_Yellow, 20, 20, LCD_PIXEL_WIDTH - 20, LCD_PIXEL_HEIGHT - 20);
DWIN_Draw_Rectangle(0, Color_Yellow, 21, 21, LCD_PIXEL_WIDTH - 21, LCD_PIXEL_HEIGHT - 21);
DWIN_Draw_Rectangle(0, Color_Yellow, 22, 22, LCD_PIXEL_WIDTH - 22, LCD_PIXEL_HEIGHT - 22);
uint8_t cx = (LCD_PIXEL_WIDTH / dwin_font.width / 2),
cy = (LCD_PIXEL_HEIGHT / dwin_font.height / 2);
#if ENABLED(DWIN_MARLINUI_LANDSCAPE)
cx += (96 / 2 / dwin_font.width);
DWIN_ICON_Show(ICON, ICON_Halted, 40, (LCD_PIXEL_HEIGHT - 96) / 2);
#else
DWIN_ICON_Show(ICON, ICON_Halted, (LCD_PIXEL_WIDTH - 96) / 2, 40);
#endif
uint8_t slen = utf8_strlen(status_message);
lcd_moveto(cx - (slen / 2), cy - 1);
lcd_put_u8str(status_message);
slen = utf8_strlen(S(GET_TEXT_F(MSG_HALTED)));
lcd_moveto(cx - (slen / 2), cy);
lcd_put_u8str(GET_TEXT_F(MSG_HALTED));
slen = utf8_strlen(S(GET_TEXT_F(MSG_HALTED)));
lcd_moveto(cx - (slen / 2), cy + 1);
lcd_put_u8str(GET_TEXT_F(MSG_HALTED));
}
//
// Status Message
//
void MarlinUI::draw_status_message(const bool blink) {
set_font(DWIN_FONT_STAT);
dwin_font.solid = true;
dwin_font.fg = Color_White;
dwin_font.bg = Color_Bg_Black;
lcd_moveto_xy(0, LCD_PIXEL_HEIGHT - (STAT_FONT_HEIGHT) - 1);
constexpr uint8_t max_status_chars = (LCD_PIXEL_WIDTH) / (STAT_FONT_WIDTH);
auto status_changed = []{
static uint16_t old_hash = 0x0000;
uint16_t hash = 0x0000;
for (uint8_t i = 0; i < MAX_MESSAGE_LENGTH; i++) {
const char c = ui.status_message[i];
if (!c) break;
hash = ((hash << 1) | (hash >> 15)) ^ c;
}
const bool hash_changed = hash != old_hash;
old_hash = hash;
return hash_changed || !ui.did_first_redraw;
};
#if ENABLED(STATUS_MESSAGE_SCROLLING)
static bool last_blink = false;
// Get the UTF8 character count of the string
uint8_t slen = utf8_strlen(status_message);
// If the string fits into the LCD, just print it and do not scroll it
if (slen <= max_status_chars) {
if (status_changed()) {
// The string isn't scrolling and may not fill the screen
lcd_put_u8str(status_message);
// Fill the rest with spaces
while (slen < max_status_chars) { lcd_put_wchar(' '); ++slen; }
}
}
else {
// String is larger than the available line space
// Get a pointer to the next valid UTF8 character
// and the string remaining length
uint8_t rlen;
const char *stat = status_and_len(rlen);
lcd_put_u8str_max(stat, max_status_chars);
// If the string doesn't completely fill the line...
if (rlen < max_status_chars) {
lcd_put_wchar('.'); // Always at 1+ spaces left, draw a dot
uint8_t chars = max_status_chars - rlen; // Amount of space left in characters
if (--chars) { // Draw a second dot if there's space
lcd_put_wchar('.');
if (--chars)
lcd_put_u8str_max(status_message, chars); // Print a second copy of the message
}
}
if (last_blink != blink) {
last_blink = blink;
advance_status_scroll();
}
}
#else
UNUSED(blink);
if (status_changed()) {
// Get the UTF8 character count of the string
uint8_t slen = utf8_strlen(status_message);
// Just print the string to the LCD
lcd_put_u8str_max(status_message, max_status_chars);
// Fill the rest with spaces if there are missing spaces
while (slen < max_status_chars) { lcd_put_wchar(' '); ++slen; }
}
#endif
}
#if HAS_LCD_BRIGHTNESS
void MarlinUI::_set_brightness() { DWIN_LCD_Brightness(backlight ? brightness : 0); }
#endif
#if HAS_LCD_MENU
#include "../../menu/menu.h"
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void MarlinUI::draw_hotend_status(const uint8_t row, const uint8_t extruder) {
dwin_font.solid = false;
dwin_font.fg = Color_White;
dwin_string.set("E");
dwin_string.add('1' + extruder);
dwin_string.add(' ');
dwin_string.add(i16tostr3rj(thermalManager.degHotend(extruder)));
dwin_string.add('/');
if (get_blink() || !thermalManager.heater_idle[thermalManager.idle_index_for_id(extruder)].timed_out)
dwin_string.add(i16tostr3rj(thermalManager.degTargetHotend(extruder)));
else
dwin_string.add(PSTR(" "));
lcd_moveto(LCD_WIDTH - dwin_string.length(), row);
lcd_put_dwin_string();
}
#endif
// Set the colors for a menu item based on whether it is selected
static bool mark_as_selected(const uint8_t row, const bool sel, const bool is_static=false) {
const dwin_coord_t y = row * (MENU_LINE_HEIGHT) + 1;
if (y >= LCD_PIXEL_HEIGHT) return false;
if (is_static && sel)
DWIN_Draw_Box(1, Color_Bg_Heading, 0, y, LCD_PIXEL_WIDTH, MENU_LINE_HEIGHT - 1);
else {
#if ENABLED(MENU_HOLLOW_FRAME)
DWIN_Draw_Box(1, Color_Bg_Black, 0, y, LCD_PIXEL_WIDTH, MENU_LINE_HEIGHT - 1);
if (sel) DWIN_Draw_Box(0, Select_Color, 0, y, LCD_PIXEL_WIDTH, MENU_LINE_HEIGHT - 1);
#else
DWIN_Draw_Box(1, sel ? Select_Color : Color_Bg_Black, 0, y, LCD_PIXEL_WIDTH, MENU_LINE_HEIGHT - 1);
#endif
}
return true;
}
// Draw a static line of text in the same idiom as a menu item
void MenuItem_static::draw(const uint8_t row, PGM_P const pstr, const uint8_t style/*=SS_DEFAULT*/, const char * const vstr/*=nullptr*/) {
// Call mark_as_selected to draw a bigger selection box
// and draw the text without a background
if (mark_as_selected(row, (bool)(style & SS_INVERT), true)) {
ui.set_font(DWIN_FONT_MENU);
dwin_font.solid = false;
dwin_font.fg = Color_White;
dwin_string.set();
const int8_t plen = pstr ? utf8_strlen_P(pstr) : 0,
vlen = vstr ? utf8_strlen(vstr) : 0;
if (style & SS_CENTER) {
int8_t pad = (LCD_WIDTH - 1 - plen - vlen) / 2;
while (--pad) dwin_string.add(' ');
}
if (plen) dwin_string.add((uint8_t*)pstr, itemIndex, (uint8_t*)itemString);
if (vlen) dwin_string.add((uint8_t*)vstr);
if (style & SS_CENTER) {
int8_t pad = (LCD_WIDTH - 1 - plen - vlen) / 2;
while (--pad) dwin_string.add(' ');
}
lcd_moveto(1, row);
lcd_put_dwin_string();
}
}
// Draw a generic menu item
void MenuItemBase::_draw(const bool sel, const uint8_t row, PGM_P const pstr, const char, const char post_char) {
if (mark_as_selected(row, sel)) {
ui.set_font(DWIN_FONT_MENU);
dwin_font.solid = false;
dwin_font.fg = Color_White;
dwin_string.set(pstr, itemIndex, itemString);
pixel_len_t n = LCD_WIDTH - 1 - dwin_string.length();
while (--n > 1) dwin_string.add(' ');
dwin_string.add(post_char);
lcd_moveto(1, row);
lcd_put_dwin_string();
}
}
//
// Draw a menu item with an editable value
//
void MenuEditItemBase::draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const data, const bool pgm) {
if (mark_as_selected(row, sel)) {
ui.set_font(DWIN_FONT_MENU);
dwin_font.solid = false;
dwin_font.fg = Color_White;
const uint8_t vallen = (pgm ? utf8_strlen_P(data) : utf8_strlen(S(data)));
dwin_string.set(pstr, itemIndex, itemString);
if (vallen) dwin_string.add(':');
lcd_moveto(1, row);
lcd_put_dwin_string();
if (vallen) {
dwin_font.fg = Color_Yellow;
dwin_string.set(data);
lcd_moveto(LCD_WIDTH - vallen - 1, row);
lcd_put_dwin_string();
}
}
}
//
// Draw an edit screen with label and current value
//
void MenuEditItemBase::draw_edit_screen(PGM_P const pstr, const char* const value/*=nullptr*/) {
ui.encoder_direction_normal();
const dwin_coord_t labellen = utf8_strlen_P(pstr), vallen = utf8_strlen(value);
dwin_string.set();
dwin_string.add((uint8_t*)pstr, itemIndex);
if (vallen) dwin_string.add(':'); // If a value is included, add a colon
// Assume the label is alpha-numeric (with a descender)
const uint16_t row = (LCD_HEIGHT / 2) - 1;
dwin_font.fg = Color_White;
dwin_font.solid = true;
lcd_moveto((LCD_WIDTH - labellen + !!vallen) / 2, row);
lcd_put_dwin_string();
// If a value is included, print the value in larger text below the label
if (vallen) {
dwin_string.set();
dwin_string.add(value);
const dwin_coord_t by = (row * MENU_LINE_HEIGHT) + MENU_FONT_HEIGHT + EXTRA_ROW_HEIGHT / 2;
DWIN_Draw_String(true, font16x32, Color_Yellow, Color_Bg_Black, (LCD_PIXEL_WIDTH - vallen * 16) / 2, by, S(dwin_string.string()));
extern screenFunc_t _manual_move_func_ptr;
if (ui.currentScreen != _manual_move_func_ptr && !ui.external_control) {
const dwin_coord_t slider_length = LCD_PIXEL_WIDTH - TERN(DWIN_MARLINUI_LANDSCAPE, 120, 20),
slider_height = 16,
slider_x = (LCD_PIXEL_WIDTH - slider_length) / 2,
slider_y = by + 32 + 4,
amount = ui.encoderPosition * slider_length / maxEditValue;
DWIN_Draw_Rectangle(1, Color_Bg_Window, slider_x - 1, slider_y - 1, slider_x - 1 + slider_length + 2 - 1, slider_y - 1 + slider_height + 2 - 1);
if (amount > 0)
DWIN_Draw_Box(1, BarFill_Color, slider_x, slider_y, amount, slider_height);
if (amount < slider_length)
DWIN_Draw_Box(1, Color_Bg_Black, slider_x + amount, slider_y, slider_length - amount, slider_height);
}
}
}
inline void draw_boxed_string(const bool yesopt, PGM_P const pstr, const bool inv) {
const uint8_t len = utf8_strlen_P(pstr),
mar = TERN(DWIN_MARLINUI_PORTRAIT, 1, 4),
col = yesopt ? LCD_WIDTH - mar - len : mar,
row = (LCD_HEIGHT >= 8 ? LCD_HEIGHT / 2 + 3 : LCD_HEIGHT - 1);
lcd_moveto(col, row);
DWIN_Draw_Box(1, inv ? Select_Color : Color_Bg_Black, cursor.x - dwin_font.width, cursor.y + 1, dwin_font.width * (len + 2), dwin_font.height + 2);
lcd_put_u8str_P(col, row, pstr);
}
void MenuItem_confirm::draw_select_screen(
PGM_P const yes, PGM_P const no, const bool yesno,
PGM_P const pref, const char * const string/*=nullptr*/, PGM_P const suff/*=nullptr*/
) {
ui.set_font(DWIN_FONT_MENU);
dwin_font.solid = false;
dwin_font.fg = Color_White;
ui.draw_select_screen_prompt(pref, string, suff);
draw_boxed_string(false, no, !yesno);
draw_boxed_string(true, yes, yesno);
}
#if ENABLED(SDSUPPORT)
void MenuItem_sdbase::draw(const bool sel, const uint8_t row, PGM_P const, CardReader &theCard, const bool isDir) {
if (mark_as_selected(row, sel)) {
dwin_string.set();
uint8_t maxlen = LCD_WIDTH - 1;
if (isDir) {
dwin_string.add(LCD_STR_FOLDER " ");
maxlen -= 2;
}
dwin_string.add((uint8_t*)ui.scrolled_filename(theCard, maxlen, row, sel), maxlen);
uint8_t n = maxlen - dwin_string.length();
while (n > 0) { dwin_string.add(' '); --n; }
lcd_moveto(1, row);
lcd_put_dwin_string();
}
}
#endif // SDSUPPORT
#if ENABLED(AUTO_BED_LEVELING_UBL)
/**
* UBL LCD "radar" map data
*/
#define MAP_UPPER_LEFT_CORNER_X 5 // These probably should be moved to the .h file But for now,
#define MAP_UPPER_LEFT_CORNER_Y 5 // it is easier to play with things having them here
#define MAP_MAX_PIXELS_X 262 // 272 - 10
#define MAP_MAX_PIXELS_Y 262
void MarlinUI::ubl_plot(const uint8_t x_plot, const uint8_t y_plot) {
// Scale the box pixels appropriately
dwin_coord_t x_map_pixels = ((MAP_MAX_PIXELS_X - 4) / (GRID_MAX_POINTS_X)) * (GRID_MAX_POINTS_X),
y_map_pixels = ((MAP_MAX_PIXELS_Y - 4) / (GRID_MAX_POINTS_Y)) * (GRID_MAX_POINTS_Y),
pixels_per_x_mesh_pnt = x_map_pixels / (GRID_MAX_POINTS_X),
pixels_per_y_mesh_pnt = y_map_pixels / (GRID_MAX_POINTS_Y),
x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X - x_map_pixels - 2) / 2,
y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y - y_map_pixels - 2) / 2;
// Clear the Mesh Map
// First draw the bigger box in White so we have a border around the mesh map box
DWIN_Draw_Rectangle(1, Color_White, x_offset - 2, y_offset - 2, x_offset + 2 + x_map_pixels, y_offset + 2 + y_map_pixels);
// Now actually clear the mesh map box
DWIN_Draw_Rectangle(1, Color_Bg_Black, x_offset, y_offset, x_offset + x_map_pixels, y_offset + y_map_pixels);
// Fill in the Specified Mesh Point
const uint8_t y_plot_inv = (GRID_MAX_POINTS_Y - 1) - y_plot; // The origin is typically in the lower right corner. We need to
// invert the Y to get it to plot in the right location.
const dwin_coord_t by = y_offset + y_plot_inv * pixels_per_y_mesh_pnt;
DWIN_Draw_Rectangle(1, Select_Color,
x_offset + (x_plot * pixels_per_x_mesh_pnt), by,
x_offset + (x_plot * pixels_per_x_mesh_pnt) + pixels_per_x_mesh_pnt, by + pixels_per_y_mesh_pnt
);
// Display Mesh Point Locations
const dwin_coord_t sx = x_offset + pixels_per_x_mesh_pnt / 2;
dwin_coord_t y = y_offset + pixels_per_y_mesh_pnt / 2;
for (uint8_t j = 0; j < GRID_MAX_POINTS_Y; j++, y += pixels_per_y_mesh_pnt)
for (uint8_t i = 0, x = sx; i < GRID_MAX_POINTS_X; i++, x += pixels_per_x_mesh_pnt)
DWIN_Draw_Point(Color_White, 1, 1, x, y);
// Put Relevant Text on Display
// Show X and Y positions at top of screen
dwin_font.fg = Color_White;
dwin_font.solid = true;
const xy_pos_t pos = { ubl.mesh_index_to_xpos(x_plot), ubl.mesh_index_to_ypos(y_plot) },
lpos = pos.asLogical();
lcd_moveto(
TERN(DWIN_MARLINUI_LANDSCAPE, ((x_offset + x_map_pixels) / MENU_FONT_WIDTH) + 2, 1),
TERN(DWIN_MARLINUI_LANDSCAPE, 1, ((y_offset + y_map_pixels) / MENU_LINE_HEIGHT) + 1)
);
lcd_put_u8str_P(X_LBL);
lcd_put_u8str(ftostr52(lpos.x));
lcd_moveto(
TERN(DWIN_MARLINUI_LANDSCAPE, ((x_offset + x_map_pixels) / MENU_FONT_WIDTH) + 2, 1),
TERN(DWIN_MARLINUI_LANDSCAPE, 3, ((y_offset + y_map_pixels) / MENU_LINE_HEIGHT) + 2)
);
lcd_put_u8str_P(Y_LBL);
lcd_put_u8str(ftostr52(lpos.y));
// Print plot position
dwin_string.set("(");
dwin_string.add(i8tostr3rj(x_plot));
dwin_string.add(",");
dwin_string.add(i8tostr3rj(y_plot));
dwin_string.add(")");
lcd_moveto(
TERN(DWIN_MARLINUI_LANDSCAPE, ((x_offset + x_map_pixels) / MENU_FONT_WIDTH) + 2, LCD_WIDTH - dwin_string.length()),
TERN(DWIN_MARLINUI_LANDSCAPE, LCD_HEIGHT - 2, ((y_offset + y_map_pixels) / MENU_LINE_HEIGHT) + 1)
);
lcd_put_dwin_string();
// Show the location value
dwin_string.set(Z_LBL);
if (!isnan(Z_VALUES_ARR[x_plot][y_plot]))
dwin_string.add(ftostr43sign(Z_VALUES_ARR[x_plot][y_plot]));
else
dwin_string.add(PSTR(" -----"));
lcd_moveto(
TERN(DWIN_MARLINUI_LANDSCAPE, ((x_offset + x_map_pixels) / MENU_FONT_WIDTH) + 2, LCD_WIDTH - dwin_string.length()),
TERN(DWIN_MARLINUI_LANDSCAPE, LCD_HEIGHT - 1, ((y_offset + y_map_pixels) / MENU_LINE_HEIGHT) + 2)
);
lcd_put_dwin_string();
}
#endif // AUTO_BED_LEVELING_UBL
#if ANY(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
void MarlinUI::zoffset_overlay(const int8_t dir) {
const int rot_up = TERN(OVERLAY_GFX_REVERSE, ICON_RotateCCW, ICON_RotateCW),
rot_down = TERN(OVERLAY_GFX_REVERSE, ICON_RotateCW, ICON_RotateCCW);
const int nozzle = (LCD_PIXEL_WIDTH / 2) - 20;
// Draw a representation of the nozzle
DWIN_Draw_Box(1, Color_Bg_Black, nozzle + 3, 8, 48, 52); // 'clear' the area where the nozzle is drawn in case it was moved up/down
DWIN_ICON_Show(ICON, ICON_HotendOff, nozzle + 3, 10 - dir);
DWIN_ICON_Show(ICON, ICON_BedLine, nozzle, 10 + 36);
// Draw cw/ccw indicator and up/down arrows
const int arrow_y = LCD_PIXEL_HEIGHT / 2 - 24;
DWIN_ICON_Show(ICON, ICON_DownArrow, 0, arrow_y - dir);
DWIN_ICON_Show(ICON, rot_down, 48, arrow_y);
DWIN_ICON_Show(ICON, ICON_UpArrow, LCD_PIXEL_WIDTH - 10 - (48*2), arrow_y - dir);
DWIN_ICON_Show(ICON, rot_up, LCD_PIXEL_WIDTH - 10 - 48, arrow_y);
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || MESH_EDIT_GFX_OVERLAY
#endif // HAS_LCD_MENU
#endif // IS_DWIN_MARLINUI