Marlin 2.0 for Flying Bear 4S/5
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <stdint.h>
/**
* DiskIO Interface
*
* Interface for low level disk io
*/
class DiskIODriver {
public:
/**
* Initialize an SD flash memory card with default clock rate and chip
* select pin. See sd2Card::init(uint8_t sckRateID, uint8_t chipSelectPin).
*
* \return true for success or false for failure.
*/
virtual bool init(const uint8_t sckRateID, const pin_t chipSelectPin) = 0; //TODO: only for SPI
/**
* Read a card's CSD register. The CSD contains Card-Specific Data that
* provides information regarding access to the card's contents.
*
* \param[out] csd pointer to area for returned data.
*
* \return true for success or false for failure.
*/
virtual bool readCSD(csd_t* csd) = 0;
virtual bool readStart(const uint32_t block) = 0;
virtual bool readData(uint8_t* dst) = 0;
virtual bool readStop() = 0;
virtual bool writeStart(const uint32_t block, const uint32_t) = 0;
virtual bool writeData(const uint8_t* src) = 0;
virtual bool writeStop() = 0;
virtual bool readBlock(uint32_t block, uint8_t* dst) = 0;
virtual bool writeBlock(uint32_t blockNumber, const uint8_t* src) = 0;
virtual uint32_t cardSize() = 0;
virtual bool isReady() = 0;
virtual void idle() = 0;
};