Marlin 2.0 for Flying Bear 4S/5
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/*************
* screens.h *
*************/
/****************************************************************************
* Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <https://www.gnu.org/licenses/>. *
****************************************************************************/
#pragma once
#include "compat.h"
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "ftdi_eve_lib/ftdi_eve_lib.h"
#include "language/language.h"
#include "theme/theme.h"
#include "generic/string_format.h"
#ifndef BED_LEVELING_COMMANDS
#define BED_LEVELING_COMMANDS "G29"
#endif
extern tiny_timer_t refresh_timer;
/********************************* DL CACHE SLOTS ******************************/
// In order to reduce SPI traffic, we cache display lists (DL) in RAMG. This
// is done using the CLCD::DLCache class, which takes a unique ID for each
// cache location. These IDs are defined here:
enum {
STATUS_SCREEN_CACHE,
MENU_SCREEN_CACHE,
TUNE_SCREEN_CACHE,
ALERT_BOX_CACHE,
SPINNER_CACHE,
ADVANCED_SETTINGS_SCREEN_CACHE,
MOVE_AXIS_SCREEN_CACHE,
TEMPERATURE_SCREEN_CACHE,
STEPS_SCREEN_CACHE,
MAX_FEEDRATE_SCREEN_CACHE,
MAX_VELOCITY_SCREEN_CACHE,
MAX_ACCELERATION_SCREEN_CACHE,
DEFAULT_ACCELERATION_SCREEN_CACHE,
FLOW_PERCENT_SCREEN_CACHE,
#if HAS_LEVELING
LEVELING_SCREEN_CACHE,
#if HAS_BED_PROBE
ZOFFSET_SCREEN_CACHE,
#endif
#if HAS_MESH
BED_MESH_VIEW_SCREEN_CACHE,
BED_MESH_EDIT_SCREEN_CACHE,
#endif
#endif
#if ENABLED(BABYSTEPPING)
ADJUST_OFFSETS_SCREEN_CACHE,
#endif
#if HAS_TRINAMIC_CONFIG
STEPPER_CURRENT_SCREEN_CACHE,
STEPPER_BUMP_SENSITIVITY_SCREEN_CACHE,
#endif
#if HAS_MULTI_HOTEND
NOZZLE_OFFSET_SCREEN_CACHE,
#endif
#if ENABLED(BACKLASH_GCODE)
BACKLASH_COMPENSATION_SCREEN_CACHE,
#endif
#if HAS_JUNCTION_DEVIATION
JUNC_DEV_SCREEN_CACHE,
#else
JERK_SCREEN_CACHE,
#endif
#if ENABLED(CASE_LIGHT_ENABLE)
CASE_LIGHT_SCREEN_CACHE,
#endif
#if EITHER(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR)
FILAMENT_MENU_CACHE,
#endif
#if ENABLED(LIN_ADVANCE)
LINEAR_ADVANCE_SCREEN_CACHE,
#endif
#if ENABLED(FILAMENT_RUNOUT_SENSOR)
FILAMENT_RUNOUT_SCREEN_CACHE,
#endif
#if ENABLED(TOUCH_UI_LULZBOT_BIO)
PRINTING_SCREEN_CACHE,
#endif
#if ENABLED(TOUCH_UI_COCOA_PRESS)
PREHEAT_MENU_CACHE,
PREHEAT_TIMER_SCREEN_CACHE,
LOAD_CHOCOLATE_SCREEN_CACHE,
MOVE_XYZ_SCREEN_CACHE,
MOVE_E_SCREEN_CACHE,
#endif
#if ENABLED(SDSUPPORT)
FILES_SCREEN_CACHE,
#endif
#if ENABLED(CUSTOM_MENU_MAIN)
CUSTOM_USER_MENUS_SCREEN_CACHE,
#endif
CHANGE_FILAMENT_SCREEN_CACHE,
INTERFACE_SETTINGS_SCREEN_CACHE,
INTERFACE_SOUNDS_SCREEN_CACHE,
LOCK_SCREEN_CACHE,
DISPLAY_TIMINGS_SCREEN_CACHE
};
// To save MCU RAM, the status message is "baked" in to the status screen
// cache, so we reserve a large chunk of memory for the DL cache
#define STATUS_SCREEN_DL_SIZE 4096
#define ALERT_BOX_DL_SIZE 3072
#define SPINNER_DL_SIZE 3072
#define FILE_SCREEN_DL_SIZE 4160
#define PRINTING_SCREEN_DL_SIZE 2048
/************************* MENU SCREEN DECLARATIONS *************************/
#include "generic/base_screen.h"
#include "generic/base_numeric_adjustment_screen.h"
#include "generic/dialog_box_base_class.h"
#if ENABLED(TOUCH_UI_LULZBOT_BIO)
#include "bio_status_screen.h"
#include "bio_main_menu.h"
#include "bio_tune_menu.h"
#include "bio_advanced_settings.h"
#include "bio_printing_dialog_box.h"
#include "bio_confirm_home_xyz.h"
#include "bio_confirm_home_e.h"
#elif ENABLED(TOUCH_UI_COCOA_PRESS)
#include "generic/move_axis_screen.h"
#include "generic/flow_percent_screen.h"
#include "generic/tune_menu.h"
#include "cocoa_press/status_screen.h"
#include "cocoa_press/main_menu.h"
#include "cocoa_press/advanced_settings_menu.h"
#include "cocoa_press/preheat_menu.h"
#include "cocoa_press/preheat_screen.h"
#include "cocoa_press/load_chocolate.h"
#include "cocoa_press/move_xyz_screen.h"
#include "cocoa_press/move_e_screen.h"
#else
#include "generic/status_screen.h"
#include "generic/main_menu.h"
#include "generic/advanced_settings_menu.h"
#include "generic/tune_menu.h"
#endif
#include "generic/boot_screen.h"
#include "generic/about_screen.h"
#include "generic/kill_screen.h"
#include "generic/alert_dialog_box.h"
#include "generic/spinner_dialog_box.h"
#include "generic/restore_failsafe_dialog_box.h"
#include "generic/save_settings_dialog_box.h"
#include "generic/confirm_start_print_dialog_box.h"
#include "generic/confirm_abort_print_dialog_box.h"
#include "generic/confirm_user_request_alert_box.h"
#include "generic/touch_calibration_screen.h"
#include "generic/touch_registers_screen.h"
#include "generic/change_filament_screen.h"
#include "generic/move_axis_screen.h"
#include "generic/steps_screen.h"
#include "generic/feedrate_percent_screen.h"
#include "generic/max_velocity_screen.h"
#include "generic/max_acceleration_screen.h"
#include "generic/default_acceleration_screen.h"
#include "generic/temperature_screen.h"
#include "generic/interface_sounds_screen.h"
#include "generic/interface_settings_screen.h"
#include "generic/lock_screen.h"
#include "generic/endstop_state_screen.h"
#include "generic/display_tuning_screen.h"
#include "generic/media_player_screen.h"
#if ENABLED(PRINTCOUNTER)
#include "generic/statistics_screen.h"
#endif
#if HAS_TRINAMIC_CONFIG
#include "generic/stepper_current_screen.h"
#include "generic/stepper_bump_sensitivity_screen.h"
#endif
#if HAS_MULTI_HOTEND
#include "generic/nozzle_offsets_screen.h"
#endif
#if HAS_LEVELING
#include "generic/leveling_menu.h"
#if HAS_BED_PROBE
#include "generic/z_offset_screen.h"
#endif
#if HAS_MESH
#include "generic/bed_mesh_base.h"
#include "generic/bed_mesh_view_screen.h"
#include "generic/bed_mesh_edit_screen.h"
#endif
#endif
#if ENABLED(CALIBRATION_GCODE)
#include "generic/confirm_auto_calibration_dialog_box.h"
#endif
#if ENABLED(BABYSTEPPING)
#include "generic/nudge_nozzle_screen.h"
#endif
#if ENABLED(BACKLASH_GCODE)
#include "generic/backlash_compensation_screen.h"
#endif
#if HAS_JUNCTION_DEVIATION
#include "generic/junction_deviation_screen.h"
#else
#include "generic/jerk_screen.h"
#endif
#if ENABLED(CASE_LIGHT_ENABLE)
#include "generic/case_light_screen.h"
#endif
#if EITHER(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR)
#include "generic/filament_menu.h"
#endif
#if ENABLED(FILAMENT_RUNOUT_SENSOR)
#include "generic/filament_runout_screen.h"
#endif
#if ENABLED(LIN_ADVANCE)
#include "generic/linear_advance_screen.h"
#endif
#if ENABLED(SDSUPPORT)
#include "generic/files_screen.h"
#endif
#if ENABLED(CUSTOM_MENU_MAIN)
#include "generic/custom_user_menus.h"
#endif
#if ENABLED(TOUCH_UI_DEVELOPER_MENU)
#include "generic/developer_menu.h"
#include "generic/confirm_erase_flash_dialog_box.h"
#include "generic/widget_demo_screen.h"
#include "generic/stress_test_screen.h"
#endif
#if NUM_LANGUAGES > 1
#include "generic/language_menu.h"
#endif
#endif // TOUCH_UI_FTDI_EVE