Marlin 2.0 for Flying Bear 4S/5
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* lcd/extui/anycubic_chiron/Tunes.h
*
* Extensible_UI implementation for Anycubic Chiron
* Written By Nick Wells, 2020 [https://github.com/SwiftNick]
* (not affiliated with Anycubic, Ltd.)
*/
/**************************************************************************
* Notes definition from https://pages.mtu.edu/~suits/NoteFreqCalcs.html *
* *
* The format of a tune is: *
* {<whole note time>,<note1>,<length1>, <note2>,<length2>, ... <END>} *
* *
* 1) The first value is the length of a whole note in milliseconds *
* 2) Then a sequence of pitch and duration pairs *
* 3) Finally the END marker so your tunes can be any length up to *
* MAX_TUNE_LEN *
*************************************************************************/
#include <stdint.h>
#define MAX_TUNE_LENGTH 128
// Special notes!
#define n_P 0 // silence or pause
#define n_END 10000 // end of tune marker
// Note duration divisors
#define l_T1 1
#define l_T2 2
#define l_T3 3
#define l_T4 4
#define l_T8 8
#define l_T16 16
// Note Frequency
#define n_C0 16
#define n_CS0 17
#define n_D0 18
#define n_DS0 19
#define n_E0 21
#define n_F0 22
#define n_FS0 23
#define n_G0 25
#define n_GS0 26
#define n_A0 28
#define n_AS0 29
#define n_B0 31
#define n_C1 33
#define n_CS1 35
#define n_D1 37
#define n_DS1 39
#define n_E1 41
#define n_F1 44
#define n_FS1 46
#define n_G1 49
#define n_GS1 52
#define n_A1 55
#define n_AS1 58
#define n_B1 62
#define n_C2 65
#define n_CS2 69
#define n_D2 73
#define n_DS2 78
#define n_E2 82
#define n_F2 87
#define n_FS2 93
#define n_G2 98
#define n_GS2 104
#define n_A2 110
#define n_AS2 117
#define n_B2 123
#define n_C3 131
#define n_CS3 139
#define n_D3 147
#define n_DS3 156
#define n_E3 165
#define n_F3 175
#define n_FS3 185
#define n_G3 196
#define n_GS3 208
#define n_A3 220
#define n_AS3 233
#define n_B3 247
#define n_C4 262
#define n_CS4 277
#define n_D4 294
#define n_DS4 311
#define n_E4 330
#define n_F4 349
#define n_FS4 370
#define n_G4 392
#define n_GS4 415
#define n_A4 440
#define n_AS4 466
#define n_B4 494
#define n_C5 523
#define n_CS5 554
#define n_D5 587
#define n_DS5 622
#define n_E5 659
#define n_F5 698
#define n_FS5 740
#define n_G5 784
#define n_GS5 831
#define n_A5 880
#define n_AS5 932
#define n_B5 988
#define n_C6 1047
#define n_CS6 1109
#define n_D6 1175
#define n_DS6 1245
#define n_E6 1319
#define n_F6 1397
#define n_FS6 1480
#define n_G6 1568
#define n_GS6 1661
#define n_A6 1760
#define n_AS6 1865
#define n_B6 1976
#define n_C7 2093
#define n_CS7 2217
#define n_D7 2349
#define n_DS7 2489
#define n_E7 2637
#define n_F7 2794
#define n_FS7 2960
#define n_G7 3136
#define n_GS7 3322
#define n_A7 3520
#define n_AS7 3729
#define n_B7 3951
#define n_C8 4186
#define n_CS8 4435
#define n_D8 4699
#define n_DS8 4978
#define n_E8 5274
#define n_F8 5587
#define n_FS8 5920
#define n_G8 6272
#define n_GS8 6645
#define n_A8 7040
#define n_AS8 7459
#define n_B8 7902
namespace Anycubic {
void PlayTune(uint8_t beeperPin, const uint16_t *tune, uint8_t speed);
// Only uncomment the tunes you are using to save memory
// This will help you write tunes!
// https://www.apronus.com/music/flashpiano.htm
const uint16_t SOS[] = {
250,
n_G6,l_T3, n_P,l_T3, n_G6,l_T3, n_P,l_T3, n_G6,l_T3, n_P,l_T1,
n_G6,l_T1, n_P,l_T3, n_G6,l_T1, n_P,l_T3, n_G6,l_T1, n_P,l_T1,
n_G6,l_T3, n_P,l_T3, n_G6,l_T3, n_P,l_T3, n_G6,l_T3, n_P,l_T1,
n_END
};
const uint16_t BeepBeep[] = {
500,
n_C7,l_T8, n_P,l_T16, n_C7,l_T8, n_P,l_T8,
n_END
};
const uint16_t BeepBeepBeeep[] = {
1000,
n_G7,l_T4, n_P,l_T16, n_G7,l_T4, n_P,l_T8, n_G7,l_T2,
n_END
};
const uint16_t Anycubic_PowerOn[] = {
1000,
n_F7,l_T8, n_P,l_T8, n_C7,l_T8, n_P,l_T8, n_D7,l_T8, n_P,l_T8,
n_E7,l_T8, n_P,l_T8, n_D7,l_T4, n_P,l_T4, n_G7,l_T4, n_P,l_T4,
n_A7,l_T2, n_P,l_T1,
n_END
};
const uint16_t GB_PowerOn[] = {
500,
n_C6,l_T4, n_P,l_T16, n_C7,l_T2, n_P,l_T8,
n_END
};
const uint16_t Heater_Timedout[] = {
1000,
n_C6,l_T1,
n_END
};
const uint16_t FilamentOut[] = {
1000,
n_AS7,l_T4, n_P,l_T16, n_FS7,l_T2,
n_END
};
}