Marlin 2.0 for Flying Bear 4S/5
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4.2 KiB

============================================== Instructions for configuring Mesh Bed Leveling

Background

This mesh based method of leveling/compensating can compensate for an non-flat bed. There are various opinions about doing this. It was primarily written to compensate a RigidBot BIG bed (40x30cm) that was somewhat bent.

Currently there is no automatic way to probe the bed like the Auto Bed Leveling feature. This might soon be implemented though, stay tuned.

Theory

The bed is manually probed in a grid maner. During a print the Z axis compensation will be interpolated within each square using a bi-linear method. Because the grid squares can be tilting in different directions a printing move can be split on the borders of the grid squares. During fast travel moves one can sometimes notice a de-acceleration on these borders.

Mesh point probing can either be carried out from the display, or by issuing G29 commands.

The Z-endstop should be set slightly above the bed. An opto endstop is preferable but a switch with a metal arm that allow some travel though should also work.

Configuration

In Configuration.h there are two options that can be enabled.

MESH_BED_LEVELING will enable mesh bed leveling.
MANUAL_BED_LEVELING will add the menu option for bed leveling.

There are also some values that can be set.

The following will set the step distance used when manually turning the display encoder. Default is 0.025

MBL_Z_STEP

Following four define the area to cover. Default 10mm from max bed size

MESH_MIN_X
MESH_MAX_X
MESH_MIN_Y
MESH_MAX_Y

Following two define the number of points to probe, total number will be these two multiplied. Default is 3x3 points. Don't probe more than 7x7 points (software limited)

MESH_NUM_X_POINTS
MESH_NUM_Y_POINTS

The following will set the Z-endstop height during probing. When initiating a bed leveling probing, a homing will take place and the Z-endstop will be set to this height so lowering through the endstop can take place and the bed should be within this distance. Default is 4mm

MESH_HOME_SEARCH_Z

The probed points will also be saved in the EEPROM if it has been enables. Otherwise a new probe sequence needs to be made next time the printer has been turned on.

Probing the bed with the display

If MANUAL_BED_LEVELING has been enabled then will a Level bed menu option be available in the Prepare menu.

When selecting this option the printer will first do a homing, and then travel to the first probe point. There it will wait. By turning the encoder on the display the hotend can now be lowered until it touches the bed. Using a paper to feel the distance when it gets close. Pressing the encoder/button will store this point and then travel to the next point. Repeating this until all points have been probed.

If the EEPROM has been enable it can be good to issue a M500 to get these points saved.

Issuing a G29 will return the state of the mesh leveling and report the probed points.

Probing the bed with G-codes

Probing the bed by G-codes follows the sequence much like doing it with the display.

G29 or G29 S0 will return the state of the bed leveling and report the probed points. Where X=1 Y=1 is the top-left value and X=MESH_NUM_X_POINTS Y=MESH_NUM_Y_POINTS is bottom-right value. X per column and Y per row.

G29 S1 will initiate the bed leveling, homing and traveling to the first point to probe.

Then use your preferred Printer controller program, i.e. Printrun, to lower the hotend until it touches the bed. Using a paper to feel the distance when it gets close.

G29 S2 will store the point and travel to the next point until last point has been probed.

G29 S3 Xn Yn Zn.nn will modify a single probed point. This can be used to tweak a badly probed point. Specify probe point where Xn and Yn, where n in Xn is between 1 and MESH_NUM_X_POINTS. Likewise for Yn. Zn.nn is the new Z value in that probed point.

Note

Depending how firm feel you aim for on the paper you can use the Z offset option in Slic3r to compensate a slight height diff. (I like the paper loose so I needed to put -0.05 in Slic3r)