Marlin 2.0 for Flying Bear 4S/5
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/***********************
* bed_mesh_screen.cpp *
***********************/
/****************************************************************************
* Written By Marcio Teixeira 2020 *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <https://www.gnu.org/licenses/>. *
****************************************************************************/
#include "../config.h"
#if BOTH(TOUCH_UI_FTDI_EVE, HAS_MESH)
#include "screens.h"
#include "screen_data.h"
using namespace FTDI;
using namespace Theme;
using namespace ExtUI;
#ifdef TOUCH_UI_PORTRAIT
#define GRID_COLS 2
#define GRID_ROWS 10
#define MESH_POS BTN_POS(1, 2), BTN_SIZE(2,5)
#define MESSAGE_POS BTN_POS(1, 7), BTN_SIZE(2,1)
#define Z_LABEL_POS BTN_POS(1, 8), BTN_SIZE(1,1)
#define Z_VALUE_POS BTN_POS(2, 8), BTN_SIZE(1,1)
#define OKAY_POS BTN_POS(1,10), BTN_SIZE(2,1)
#else
#define GRID_COLS 5
#define GRID_ROWS 5
#define MESH_POS BTN_POS(1,1), BTN_SIZE(3,5)
#define MESSAGE_POS BTN_POS(4,1), BTN_SIZE(2,1)
#define Z_LABEL_POS BTN_POS(4,2), BTN_SIZE(2,1)
#define Z_VALUE_POS BTN_POS(4,3), BTN_SIZE(2,1)
#define OKAY_POS BTN_POS(4,5), BTN_SIZE(2,1)
#endif
void BedMeshScreen::drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI::bed_mesh_t data, uint8_t opts, float autoscale_max) {
constexpr uint8_t rows = GRID_MAX_POINTS_Y;
constexpr uint8_t cols = GRID_MAX_POINTS_X;
#define VALUE(X,Y) (data ? data[X][Y] : 0)
#define ISVAL(X,Y) (data ? !isnan(VALUE(X,Y)) : true)
#define HEIGHT(X,Y) (ISVAL(X,Y) ? (VALUE(X,Y) - val_min) * scale_z : 0)
// Compute the mean, min and max for the points
float val_mean = 0;
float val_max = -INFINITY;
float val_min = INFINITY;
uint8_t val_cnt = 0;
if (data && (opts & USE_AUTOSCALE)) {
for (uint8_t y = 0; y < rows; y++) {
for (uint8_t x = 0; x < cols; x++) {
if (ISVAL(x,y)) {
const float val = VALUE(x,y);
val_mean += val;
val_max = max(val_max, val);
val_min = min(val_min, val);
val_cnt++;
}
}
}
}
if (val_cnt) {
val_mean /= val_cnt;
} else {
val_mean = 0;
val_min = 0;
val_max = 0;
}
const float scale_z = ((val_max == val_min) ? 1 : 1/(val_max - val_min)) * autoscale_max;
/**
* The 3D points go through a 3D graphics pipeline to determine the final 2D point on the screen.
* This is written out as a stack of macros that each apply an affine transformation to the point.
* At compile time, the compiler should be able to reduce these expressions.
*
* The last transformation in the chain (TRANSFORM_5) is initially set to a no-op so we can measure
* the dimensions of the grid, but is later replaced with a scaling transform that scales the grid
* to fit.
*/
#define TRANSFORM_5(X,Y,Z) (X), (Y) // No transform
#define TRANSFORM_4(X,Y,Z) TRANSFORM_5((X)/(Z),(Y)/-(Z), 0) // Perspective
#define TRANSFORM_3(X,Y,Z) TRANSFORM_4((X), (Z), (Y)) // Swap Z and Y
#define TRANSFORM_2(X,Y,Z) TRANSFORM_3((X), (Y) + 2.5, (Z) - 1) // Translate
#define TRANSFORM(X,Y,Z) TRANSFORM_2(float(X)/(cols-1) - 0.5, float(Y)/(rows-1) - 0.5, (Z)) // Normalize
// Compute the bounding box for the grid prior to scaling. Do this at compile-time by
// transforming the four corner points via the transformation equations and finding
// the min and max for each axis.
constexpr float bounds[][3] = {{TRANSFORM(0 , 0 , 0)},
{TRANSFORM(cols-1, 0 , 0)},
{TRANSFORM(0 , rows-1, 0)},
{TRANSFORM(cols-1, rows-1, 0)}};
#define APPLY(FUNC, AXIS) FUNC(FUNC(bounds[0][AXIS], bounds[1][AXIS]), FUNC(bounds[2][AXIS], bounds[3][AXIS]))
constexpr float grid_x = APPLY(min,0);
constexpr float grid_y = APPLY(min,1);
constexpr float grid_w = APPLY(max,0) - grid_x;
constexpr float grid_h = APPLY(max,1) - grid_y;
constexpr float grid_cx = grid_x + grid_w/2;
constexpr float grid_cy = grid_y + grid_h/2;
// Figure out scale and offset such that the grid fits within the rectangle given by (x,y,w,h)
const float scale_x = float(w)/grid_w;
const float scale_y = float(h)/grid_h;
const float center_x = x + w/2;
const float center_y = y + h/2;
// Now replace the last transformation in the chain with a scaling operation.
#undef TRANSFORM_5
#define TRANSFORM_6(X,Y,Z) (X)*16, (Y)*16 // Scale to 1/16 pixel units
#define TRANSFORM_5(X,Y,Z) TRANSFORM_6( center_x + ((X) - grid_cx) * scale_x, \
center_y + ((Y) - grid_cy) * scale_y, 0) // Scale to bounds
// Draw the grid
const uint16_t basePointSize = min(w,h) / max(cols,rows);
CommandProcessor cmd;
cmd.cmd(SAVE_CONTEXT())
.cmd(TAG_MASK(false))
.cmd(SAVE_CONTEXT());
for (uint8_t y = 0; y < rows; y++) {
for (uint8_t x = 0; x < cols; x++) {
if (ISVAL(x,y)) {
const bool hasLeftSegment = x < cols - 1 && ISVAL(x+1,y);
const bool hasRightSegment = y < rows - 1 && ISVAL(x,y+1);
if (hasLeftSegment || hasRightSegment) {
cmd.cmd(BEGIN(LINE_STRIP));
if (hasLeftSegment) cmd.cmd(VERTEX2F(TRANSFORM(x + 1, y , HEIGHT(x + 1, y ))));
cmd.cmd( VERTEX2F(TRANSFORM(x , y , HEIGHT(x , y ))));
if (hasRightSegment) cmd.cmd(VERTEX2F(TRANSFORM(x , y + 1, HEIGHT(x , y + 1))));
}
}
}
if (opts & USE_POINTS) {
const float sq_min = sq(val_min - val_mean);
const float sq_max = sq(val_max - val_mean);
cmd.cmd(POINT_SIZE(basePointSize * 2));
cmd.cmd(BEGIN(POINTS));
for (uint8_t x = 0; x < cols; x++) {
if (ISVAL(x,y)) {
if (opts & USE_COLORS) {
const float val_dev = VALUE(x, y) - val_mean;
const uint8_t neg_byte = sq(val_dev) / (val_dev < 0 ? sq_min : sq_max) * 0xFF;
const uint8_t pos_byte = 255 - neg_byte;
cmd.cmd(COLOR_RGB(pos_byte, pos_byte, 0xFF));
}
cmd.cmd(VERTEX2F(TRANSFORM(x, y, HEIGHT(x, y))));
}
}
if (opts & USE_COLORS) {
cmd.cmd(RESTORE_CONTEXT())
.cmd(SAVE_CONTEXT());
}
}
}
cmd.cmd(RESTORE_CONTEXT())
.cmd(TAG_MASK(true));
if (opts & USE_TAGS) {
cmd.cmd(COLOR_MASK(false, false, false, false))
.cmd(POINT_SIZE(basePointSize * 10))
.cmd(BEGIN(POINTS));
for (uint8_t y = 0; y < rows; y++) {
for (uint8_t x = 0; x < cols; x++) {
const uint8_t tag = pointToTag(x, y);
cmd.tag(tag).cmd(VERTEX2F(TRANSFORM(x, y, HEIGHT(x, y))));
}
}
cmd.cmd(COLOR_MASK(true, true, true, true));
}
if (opts & USE_HIGHLIGHT) {
const uint8_t tag = screen_data.BedMeshScreen.highlightedTag;
uint8_t x, y;
if (tagToPoint(tag, x, y)) {
cmd.cmd(COLOR_A(128))
.cmd(POINT_SIZE(basePointSize * 6))
.cmd(BEGIN(POINTS))
.tag(tag).cmd(VERTEX2F(TRANSFORM(x, y, HEIGHT(x, y))));
}
}
cmd.cmd(END());
cmd.cmd(RESTORE_CONTEXT());
}
uint8_t BedMeshScreen::pointToTag(uint8_t x, uint8_t y) {
return y * (GRID_MAX_POINTS_X) + x + 10;
}
bool BedMeshScreen::tagToPoint(uint8_t tag, uint8_t &x, uint8_t &y) {
if (tag < 10) return false;
x = (tag - 10) % (GRID_MAX_POINTS_X);
y = (tag - 10) / (GRID_MAX_POINTS_X);
return true;
}
void BedMeshScreen::onEntry() {
screen_data.BedMeshScreen.highlightedTag = 0;
screen_data.BedMeshScreen.count = GRID_MAX_POINTS;
screen_data.BedMeshScreen.message = screen_data.BedMeshScreen.MSG_NONE;
BaseScreen::onEntry();
}
float BedMeshScreen::getHightlightedValue() {
if (screen_data.BedMeshScreen.highlightedTag) {
xy_uint8_t pt;
tagToPoint(screen_data.BedMeshScreen.highlightedTag, pt.x, pt.y);
return ExtUI::getMeshPoint(pt);
}
return NAN;
}
void BedMeshScreen::drawHighlightedPointValue() {
char str[16];
const float val = getHightlightedValue();
const bool isGood = !isnan(val);
if (isGood)
dtostrf(val, 5, 3, str);
else
strcpy_P(str, PSTR("-"));
CommandProcessor cmd;
cmd.font(Theme::font_medium)
.text(Z_LABEL_POS, GET_TEXT_F(MSG_MESH_EDIT_Z))
.text(Z_VALUE_POS, str)
.colors(action_btn)
.tag(1).button( OKAY_POS, GET_TEXT_F(MSG_BUTTON_OKAY))
.tag(0);
switch (screen_data.BedMeshScreen.message) {
case screen_data.BedMeshScreen.MSG_MESH_COMPLETE: cmd.text(MESSAGE_POS, GET_TEXT_F(MSG_BED_MAPPING_DONE)); break;
case screen_data.BedMeshScreen.MSG_MESH_INCOMPLETE: cmd.text(MESSAGE_POS, GET_TEXT_F(MSG_BED_MAPPING_INCOMPLETE)); break;
default: break;
}
}
void BedMeshScreen::onRedraw(draw_mode_t what) {
#define _INSET_POS(x,y,w,h) x + min(w,h)/10, y + min(w,h)/10, w - min(w,h)/5, h - min(w,h)/5
#define INSET_POS(pos) _INSET_POS(pos)
if (what & BACKGROUND) {
CommandProcessor cmd;
cmd.cmd(CLEAR_COLOR_RGB(bg_color))
.cmd(CLEAR(true,true,true));
// Draw the shadow and tags
cmd.cmd(COLOR_RGB(0x444444));
BedMeshScreen::drawMesh(INSET_POS(MESH_POS), nullptr, USE_POINTS | USE_TAGS);
cmd.cmd(COLOR_RGB(bg_text_enabled));
}
if (what & FOREGROUND) {
constexpr float autoscale_max_amplitude = 0.03;
const bool gotAllPoints = screen_data.BedMeshScreen.count >= GRID_MAX_POINTS;
if (gotAllPoints) {
drawHighlightedPointValue();
}
const float levelingProgress = sq(float(screen_data.BedMeshScreen.count) / GRID_MAX_POINTS);
BedMeshScreen::drawMesh(INSET_POS(MESH_POS), ExtUI::getMeshArray(),
USE_POINTS | USE_HIGHLIGHT | USE_AUTOSCALE | (gotAllPoints ? USE_COLORS : 0),
autoscale_max_amplitude * levelingProgress
);
}
}
bool BedMeshScreen::onTouchStart(uint8_t tag) {
screen_data.BedMeshScreen.highlightedTag = tag;
return true;
}
bool BedMeshScreen::onTouchEnd(uint8_t tag) {
switch (tag) {
case 1:
GOTO_PREVIOUS();
return true;
default:
return false;
}
}
void BedMeshScreen::onMeshUpdate(const int8_t, const int8_t, const float) {
if (AT_SCREEN(BedMeshScreen))
onRefresh();
}
bool BedMeshScreen::isMeshComplete(ExtUI::bed_mesh_t data) {
for (uint8_t y = 0; y < GRID_MAX_POINTS_Y; y++) {
for (uint8_t x = 0; x < GRID_MAX_POINTS_X; x++) {
if (isnan(data[x][y])) {
return false;
}
}
}
return true;
}
void BedMeshScreen::onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t state) {
switch (state) {
case ExtUI::MESH_START:
screen_data.BedMeshScreen.count = 0;
screen_data.BedMeshScreen.message = screen_data.BedMeshScreen.MSG_NONE;
break;
case ExtUI::MESH_FINISH:
if (screen_data.BedMeshScreen.count == GRID_MAX_POINTS && isMeshComplete(ExtUI::getMeshArray())) {
screen_data.BedMeshScreen.message = screen_data.BedMeshScreen.MSG_MESH_COMPLETE;
} else {
screen_data.BedMeshScreen.message = screen_data.BedMeshScreen.MSG_MESH_INCOMPLETE;
}
screen_data.BedMeshScreen.count = GRID_MAX_POINTS;
break;
case ExtUI::PROBE_START:
screen_data.BedMeshScreen.highlightedTag = pointToTag(x, y);
break;
case ExtUI::PROBE_FINISH:
screen_data.BedMeshScreen.count++;
break;
}
BedMeshScreen::onMeshUpdate(x, y, 0);
}
void BedMeshScreen::startMeshProbe() {
GOTO_SCREEN(BedMeshScreen);
screen_data.BedMeshScreen.count = 0;
injectCommands_P(PSTR(BED_LEVELING_COMMANDS));
}
#endif // TOUCH_UI_FTDI_EVE && HAS_MESH