Marlin 2.0 for Flying Bear 4S/5
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

559 lines
20 KiB

/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* u8g_dev_tft_320x240_upscale_from_128x64.cpp
*
* Universal 8bit Graphics Library
*
* Copyright (c) 2011, olikraus@gmail.com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "../../inc/MarlinConfig.h"
#if HAS_MARLINUI_U8GLIB && (PIN_EXISTS(FSMC_CS) || HAS_SPI_GRAPHICAL_TFT || HAS_LTDC_GRAPHICAL_TFT)
#include "HAL_LCD_com_defines.h"
#include "marlinui_DOGM.h"
#include <string.h>
#if ANY(LCD_USE_DMA_FSMC, LCD_USE_DMA_SPI, HAS_LTDC_GRAPHICAL_TFT)
#define HAS_LCD_IO 1
#endif
#include "../tft_io/tft_io.h"
TFT_IO tftio;
#define WIDTH LCD_PIXEL_WIDTH
#define HEIGHT LCD_PIXEL_HEIGHT
#define PAGE_HEIGHT 8
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
#include "../tft_io/touch_calibration.h"
#include "../marlinui.h"
#endif
#if HAS_TOUCH_BUTTONS && HAS_TOUCH_SLEEP
#define HAS_TOUCH_BUTTONS_SLEEP 1
#endif
#include "../touch/touch_buttons.h"
#include "../scaled_tft.h"
#define X_HI (UPSCALE(TFT_PIXEL_OFFSET_X, WIDTH) - 1)
#define Y_HI (UPSCALE(TFT_PIXEL_OFFSET_Y, HEIGHT) - 1)
// 16 bit color generator: https://ee-programming-notepad.blogspot.com/2016/10/16-bit-color-generator-picker.html
// RGB565 color picker: https://trolsoft.ru/en/articles/rgb565-color-picker
#define COLOR_BLACK 0x0000 // #000000
#define COLOR_WHITE 0xFFFF // #FFFFFF
#define COLOR_SILVER 0xC618 // #C0C0C0
#define COLOR_GREY 0x7BEF // #808080
#define COLOR_DARKGREY 0x4208 // #404040
#define COLOR_DARKGREY2 0x39E7 // #303030
#define COLOR_DARK 0x0003 // #000019
#define COLOR_RED 0xF800 // #FF0000
#define COLOR_LIME 0x7E00 // #00FF00
#define COLOR_BLUE 0x001F // #0000FF
#define COLOR_YELLOW 0xFFE0 // #FFFF00
#define COLOR_MAGENTA 0xF81F // #FF00FF
#define COLOR_FUCHSIA 0xF81F // #FF00FF
#define COLOR_CYAN 0x07FF // #00FFFF
#define COLOR_AQUA 0x07FF // #00FFFF
#define COLOR_MAROON 0x7800 // #800000
#define COLOR_GREEN 0x03E0 // #008000
#define COLOR_NAVY 0x000F // #000080
#define COLOR_OLIVE 0x8400 // #808000
#define COLOR_PURPLE 0x8010 // #800080
#define COLOR_TEAL 0x0410 // #008080
#define COLOR_ORANGE 0xFC00 // #FF7F00
#ifndef TFT_MARLINUI_COLOR
#define TFT_MARLINUI_COLOR COLOR_WHITE
#endif
#ifndef TFT_MARLINBG_COLOR
#define TFT_MARLINBG_COLOR COLOR_BLACK
#endif
#ifndef TFT_DISABLED_COLOR
#define TFT_DISABLED_COLOR COLOR_DARK
#endif
#ifndef TFT_BTCANCEL_COLOR
#define TFT_BTCANCEL_COLOR COLOR_RED
#endif
#ifndef TFT_BTARROWS_COLOR
#define TFT_BTARROWS_COLOR COLOR_BLUE
#endif
#ifndef TFT_BTOKMENU_COLOR
#define TFT_BTOKMENU_COLOR COLOR_RED
#endif
static void setWindow(u8g_t *u8g, u8g_dev_t *dev, uint16_t Xmin, uint16_t Ymin, uint16_t Xmax, uint16_t Ymax) {
tftio.set_window(Xmin, Ymin, Xmax, Ymax);
}
#if HAS_TOUCH_BUTTONS
static const uint8_t buttonD[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00011000,B00110000,B00000001,
B10000000,B00001100,B01100000,B00000001,
B10000000,B00000110,B11000000,B00000001,
B10000000,B00000011,B10000000,B00000001,
B10000000,B00000011,B10000000,B00000001,
B10000000,B00000110,B11000000,B00000001,
B10000000,B00001100,B01100000,B00000001,
B10000000,B00011000,B00110000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
#if ENABLED(REVERSE_MENU_DIRECTION)
static const uint8_t buttonA[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00111111,B11100001,
B10000111,B11111100,B00111111,B11100001,
B10000011,B11111000,B00000000,B00000001,
B10000001,B11110000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B01000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
static const uint8_t buttonB[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B01100000,B00000010,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00001111,B10000001,
B10000000,B01100000,B00011111,B11000001,
B10000111,B11111110,B00111111,B11100001,
B10000111,B11111110,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
#else
static const uint8_t buttonA[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B01000000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000001,B11110000,B00000000,B00000001,
B10000011,B11111000,B00000000,B00000001,
B10000111,B11111100,B00111111,B11100001,
B10000000,B11100000,B00111111,B11100001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
static const uint8_t buttonB[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000111,B11111110,B00000111,B00000001,
B10000111,B11111110,B00111111,B11100001,
B10000000,B01100000,B00011111,B11000001,
B10000000,B01100000,B00001111,B10000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000010,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
#endif
static const uint8_t buttonC[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00011100,B00000001,
B10000000,B00000100,B00011100,B00000001,
B10000000,B00001100,B00011100,B00000001,
B10000000,B00011111,B11111100,B00000001,
B10000000,B00111111,B11111100,B00000001,
B10000000,B00011111,B11111100,B00000001,
B10000000,B00001100,B00000000,B00000001,
B10000000,B00000100,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
void drawImage(const uint8_t *data, u8g_t *u8g, u8g_dev_t *dev, uint16_t length, uint16_t height, uint16_t color) {
uint16_t buffer[BUTTON_WIDTH * sq(GRAPHICAL_TFT_UPSCALE)];
if (length > BUTTON_WIDTH) return;
for (uint16_t i = 0; i < height; i++) {
uint16_t k = 0;
for (uint16_t j = 0; j < length; j++) {
uint16_t v = TFT_MARLINBG_COLOR;
if (*(data + (i * (length >> 3) + (j >> 3))) & (0x80 >> (j & 7)))
v = color;
else
v = TFT_MARLINBG_COLOR;
LOOP_L_N(n, GRAPHICAL_TFT_UPSCALE) buffer[k++] = v;
}
#if HAS_LCD_IO
LOOP_S_L_N(n, 1, GRAPHICAL_TFT_UPSCALE)
for (uint16_t l = 0; l < UPSCALE0(length); l++)
buffer[l + n * UPSCALE0(length)] = buffer[l];
tftio.WriteSequence(buffer, length * sq(GRAPHICAL_TFT_UPSCALE));
#else
for (uint8_t i = GRAPHICAL_TFT_UPSCALE; i--;)
u8g_WriteSequence(u8g, dev, k << 1, (uint8_t*)buffer);
#endif
}
}
#endif // HAS_TOUCH_BUTTONS
// Used to fill RGB565 (16bits) background
inline void memset2(const void *ptr, uint16_t fill, size_t cnt) {
uint16_t *wptr = (uint16_t*)ptr;
for (size_t i = 0; i < cnt; i += 2) { *wptr = fill; wptr++; }
}
static bool preinit = true;
static uint8_t page;
#if HAS_TOUCH_BUTTONS
static bool redrawTouchButtons = true;
static void drawTouchButtons(u8g_t *u8g, u8g_dev_t *dev) {
if (!redrawTouchButtons) return;
redrawTouchButtons = false;
// Bottom buttons
setWindow(u8g, dev, BUTTOND_X_LO, BUTTON_Y_LO, BUTTOND_X_HI, BUTTON_Y_HI);
drawImage(buttonD, u8g, dev, BUTTON_DRAW_WIDTH, BUTTON_DRAW_HEIGHT, TFT_BTCANCEL_COLOR);
setWindow(u8g, dev, BUTTONA_X_LO, BUTTON_Y_LO, BUTTONA_X_HI, BUTTON_Y_HI);
drawImage(buttonA, u8g, dev, BUTTON_DRAW_WIDTH, BUTTON_DRAW_HEIGHT, TFT_BTARROWS_COLOR);
setWindow(u8g, dev, BUTTONB_X_LO, BUTTON_Y_LO, BUTTONB_X_HI, BUTTON_Y_HI);
drawImage(buttonB, u8g, dev, BUTTON_DRAW_WIDTH, BUTTON_DRAW_HEIGHT, TFT_BTARROWS_COLOR);
setWindow(u8g, dev, BUTTONC_X_LO, BUTTON_Y_LO, BUTTONC_X_HI, BUTTON_Y_HI);
drawImage(buttonC, u8g, dev, BUTTON_DRAW_WIDTH, BUTTON_DRAW_HEIGHT, TFT_BTOKMENU_COLOR);
}
#endif // HAS_TOUCH_BUTTONS
static void u8g_upscale_clear_lcd(u8g_t *u8g, u8g_dev_t *dev, uint16_t *buffer) {
setWindow(u8g, dev, 0, 0, (TFT_WIDTH) - 1, (TFT_HEIGHT) - 1);
#if HAS_LCD_IO
UNUSED(buffer);
tftio.WriteMultiple(TFT_MARLINBG_COLOR, (TFT_WIDTH) * (TFT_HEIGHT));
#else
memset2(buffer, TFT_MARLINBG_COLOR, (TFT_WIDTH) / 2);
for (uint16_t i = 0; i < (TFT_HEIGHT) * sq(GRAPHICAL_TFT_UPSCALE); i++)
u8g_WriteSequence(u8g, dev, (TFT_WIDTH) / 2, (uint8_t *)buffer);
#endif
}
static uint8_t msgInitCount = 2; // Ignore all messages until 2nd U8G_COM_MSG_INIT
uint8_t u8g_dev_tft_320x240_upscale_from_128x64_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
#if HAS_LCD_IO
static uint16_t bufferA[WIDTH * sq(GRAPHICAL_TFT_UPSCALE)], bufferB[WIDTH * sq(GRAPHICAL_TFT_UPSCALE)];
uint16_t *buffer = &bufferA[0];
#else
uint16_t buffer[WIDTH * GRAPHICAL_TFT_UPSCALE]; // 16-bit RGB 565 pixel line buffer
#endif
switch (msg) {
case U8G_DEV_MSG_INIT:
dev->com_fn(u8g, U8G_COM_MSG_INIT, U8G_SPI_CLK_CYCLE_NONE, nullptr);
if (preinit) {
preinit = false;
return u8g_dev_pb8v1_base_fn(u8g, dev, msg, arg);
}
if (msgInitCount) return -1;
tftio.Init();
tftio.InitTFT();
TERN_(TOUCH_SCREEN_CALIBRATION, touch_calibration.calibration_reset());
u8g_upscale_clear_lcd(u8g, dev, buffer);
return 0;
case U8G_DEV_MSG_STOP: preinit = true; break;
case U8G_DEV_MSG_PAGE_FIRST: {
page = 0;
#if HAS_TOUCH_BUTTONS_SLEEP
static bool sleepCleared;
if (touchBt.isSleeping()) {
if (!sleepCleared) {
sleepCleared = true;
u8g_upscale_clear_lcd(u8g, dev, buffer);
TERN_(HAS_TOUCH_BUTTONS, redrawTouchButtons = true);
}
break;
}
else
sleepCleared = false;
#endif
TERN_(HAS_TOUCH_BUTTONS, drawTouchButtons(u8g, dev));
setWindow(u8g, dev, TFT_PIXEL_OFFSET_X, TFT_PIXEL_OFFSET_Y, X_HI, Y_HI);
} break;
case U8G_DEV_MSG_PAGE_NEXT:
if (TERN0(HAS_TOUCH_BUTTONS_SLEEP, touchBt.isSleeping())) break;
if (++page > (HEIGHT / PAGE_HEIGHT)) return 1;
LOOP_L_N(y, PAGE_HEIGHT) {
uint32_t k = 0;
TERN_(HAS_LCD_IO, buffer = (y & 1) ? bufferB : bufferA);
for (uint16_t i = 0; i < (uint32_t)pb->width; i++) {
const uint8_t b = *(((uint8_t *)pb->buf) + i);
const uint16_t c = TEST(b, y) ? TFT_MARLINUI_COLOR : TFT_MARLINBG_COLOR;
LOOP_L_N(n, GRAPHICAL_TFT_UPSCALE) buffer[k++] = c;
}
#if HAS_LCD_IO
LOOP_S_L_N(n, 1, GRAPHICAL_TFT_UPSCALE)
for (uint16_t l = 0; l < UPSCALE0(WIDTH); l++)
buffer[l + n * UPSCALE0(WIDTH)] = buffer[l];
tftio.WriteSequence(buffer, COUNT(bufferA));
#else
uint8_t *bufptr = (uint8_t*) buffer;
for (uint8_t i = GRAPHICAL_TFT_UPSCALE; i--;) {
LOOP_S_L_N(n, 0, GRAPHICAL_TFT_UPSCALE * 2) {
u8g_WriteSequence(u8g, dev, WIDTH, &bufptr[WIDTH * n]);
}
}
#endif
}
break;
case U8G_DEV_MSG_SLEEP_ON:
// Enter Sleep Mode (10h)
return 1;
case U8G_DEV_MSG_SLEEP_OFF:
// Sleep Out (11h)
return 1;
}
return u8g_dev_pb8v1_base_fn(u8g, dev, msg, arg);
}
uint8_t u8g_com_hal_tft_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr) {
if (msgInitCount) {
if (msg == U8G_COM_MSG_INIT) msgInitCount--;
if (msgInitCount) return -1;
}
static uint8_t isCommand;
switch (msg) {
case U8G_COM_MSG_STOP: break;
case U8G_COM_MSG_INIT:
isCommand = 0;
break;
case U8G_COM_MSG_ADDRESS: // define cmd (arg_val = 0) or data mode (arg_val = 1)
isCommand = arg_val == 0 ? 1 : 0;
break;
case U8G_COM_MSG_RESET:
break;
case U8G_COM_MSG_WRITE_BYTE:
tftio.DataTransferBegin(DATASIZE_8BIT);
if (isCommand)
tftio.WriteReg(arg_val);
else
tftio.WriteData((uint16_t)arg_val);
tftio.DataTransferEnd();
break;
case U8G_COM_MSG_WRITE_SEQ:
tftio.DataTransferBegin(DATASIZE_16BIT);
for (uint8_t i = 0; i < arg_val; i += 2)
tftio.WriteData(*(uint16_t *)(((uintptr_t)arg_ptr) + i));
tftio.DataTransferEnd();
break;
}
return 1;
}
U8G_PB_DEV(u8g_dev_tft_320x240_upscale_from_128x64, WIDTH, HEIGHT, PAGE_HEIGHT, u8g_dev_tft_320x240_upscale_from_128x64_fn, U8G_COM_HAL_TFT_FN);
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
static void drawCross(uint16_t x, uint16_t y, uint16_t color) {
tftio.set_window(x - 15, y, x + 15, y);
tftio.WriteMultiple(color, 31);
tftio.set_window(x, y - 15, x, y + 15);
tftio.WriteMultiple(color, 31);
}
void MarlinUI::touch_calibration_screen() {
uint16_t x, y;
calibrationState calibration_stage = touch_calibration.get_calibration_state();
if (calibration_stage == CALIBRATION_NONE) {
// start and clear screen
defer_status_screen(true);
calibration_stage = touch_calibration.calibration_start();
tftio.set_window(0, 0, (TFT_WIDTH) - 1, (TFT_HEIGHT) - 1);
tftio.WriteMultiple(TFT_MARLINBG_COLOR, uint32_t(TFT_WIDTH) * (TFT_HEIGHT));
}
else {
// clear last cross
x = touch_calibration.calibration_points[_MIN(calibration_stage - 1, CALIBRATION_BOTTOM_RIGHT)].x;
y = touch_calibration.calibration_points[_MIN(calibration_stage - 1, CALIBRATION_BOTTOM_RIGHT)].y;
drawCross(x, y, TFT_MARLINBG_COLOR);
}
const char *str = nullptr;
if (calibration_stage < CALIBRATION_SUCCESS) {
// handle current state
switch (calibration_stage) {
case CALIBRATION_TOP_LEFT: str = GET_TEXT(MSG_TOP_LEFT); break;
case CALIBRATION_BOTTOM_LEFT: str = GET_TEXT(MSG_BOTTOM_LEFT); break;
case CALIBRATION_TOP_RIGHT: str = GET_TEXT(MSG_TOP_RIGHT); break;
case CALIBRATION_BOTTOM_RIGHT: str = GET_TEXT(MSG_BOTTOM_RIGHT); break;
default: break;
}
x = touch_calibration.calibration_points[calibration_stage].x;
y = touch_calibration.calibration_points[calibration_stage].y;
drawCross(x, y, TFT_MARLINUI_COLOR);
}
else {
// end calibration
str = calibration_stage == CALIBRATION_SUCCESS ? GET_TEXT(MSG_CALIBRATION_COMPLETED) : GET_TEXT(MSG_CALIBRATION_FAILED);
defer_status_screen(false);
touch_calibration.calibration_end();
TERN_(HAS_TOUCH_BUTTONS, redrawTouchButtons = true);
}
// draw current message
tftio.set_window(TFT_PIXEL_OFFSET_X, TFT_PIXEL_OFFSET_Y, X_HI, Y_HI);
do {
set_font(FONT_MENU);
lcd_put_u8str(0, LCD_PIXEL_HEIGHT / 2, str);
} while (u8g.nextPage());
drawing_screen = false;
safe_delay(250);
if (calibration_stage == CALIBRATION_SUCCESS) {
safe_delay(500);
ui.goto_previous_screen();
}
}
#endif // TOUCH_SCREEN_CALIBRATION
#endif // HAS_MARLINUI_U8GLIB && (FSMC_CS_PIN || HAS_SPI_GRAPHICAL_TFT)