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290 lines
12 KiB
290 lines
12 KiB
/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "../../../../inc/MarlinConfigPre.h"
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#if HAS_TFT_LVGL_UI
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#include "draw_ui.h"
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#include <lv_conf.h>
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#include "../../../../inc/MarlinConfig.h"
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extern lv_group_t * g;
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static lv_obj_t * scr;
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#define ID_PARA_RETURN 1
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#define ID_PARA_MACHINE 2
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#define ID_PARA_MACHINE_ARROW 3
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#define ID_PARA_MOTOR 4
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#define ID_PARA_MOTOR_ARROW 5
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#define ID_PARA_LEVEL 6
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#define ID_PARA_LEVEL_ARROW 7
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#define ID_PARA_ADVANCE 8
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#define ID_PARA_ADVANCE_ARROW 9
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static void event_handler(lv_obj_t * obj, lv_event_t event) {
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switch (obj->mks_obj_id) {
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case ID_PARA_RETURN:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_machine_para();
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draw_return_ui();
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}
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break;
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case ID_PARA_MACHINE:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_machine_para();
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lv_draw_machine_settings();
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}
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break;
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case ID_PARA_MACHINE_ARROW:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_machine_para();
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lv_draw_machine_settings();
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}
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break;
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case ID_PARA_MOTOR:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_machine_para();
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lv_draw_motor_settings();
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}
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break;
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case ID_PARA_MOTOR_ARROW:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_machine_para();
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lv_draw_motor_settings();
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}
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break;
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case ID_PARA_LEVEL:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_machine_para();
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lv_draw_level_settings();
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}
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break;
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case ID_PARA_LEVEL_ARROW:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_machine_para();
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lv_draw_level_settings();
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}
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break;
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case ID_PARA_ADVANCE:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_machine_para();
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lv_draw_advance_settings();
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}
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break;
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case ID_PARA_ADVANCE_ARROW:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_machine_para();
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lv_draw_advance_settings();
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}
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break;
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}
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}
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void lv_draw_machine_para(void) {
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lv_obj_t *buttonBack, *label_Back;
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lv_obj_t *buttonMachine, *labelMachine, *buttonMachineNarrow;
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lv_obj_t *buttonMotor, *labelMotor, *buttonMotorNarrow;
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lv_obj_t *buttonLevel, *labelLevel, *buttonLevelNarrow;
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lv_obj_t *buttonAdvance, *labelAdvance, *buttonAdvanceNarrow;
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lv_obj_t * line1, * line2, * line3, * line4;
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if (disp_state_stack._disp_state[disp_state_stack._disp_index] != MACHINE_PARA_UI) {
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disp_state_stack._disp_index++;
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disp_state_stack._disp_state[disp_state_stack._disp_index] = MACHINE_PARA_UI;
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}
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disp_state = MACHINE_PARA_UI;
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scr = lv_obj_create(NULL, NULL);
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lv_obj_set_style(scr, &tft_style_scr);
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lv_scr_load(scr);
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lv_obj_clean(scr);
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lv_obj_t * title = lv_label_create(scr, NULL);
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lv_obj_set_style(title, &tft_style_label_rel);
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lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS);
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lv_label_set_text(title, creat_title_text());
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lv_refr_now(lv_refr_get_disp_refreshing());
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buttonMachine = lv_btn_create(scr, NULL); /*Add a button the current screen*/
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lv_obj_set_pos(buttonMachine, PARA_UI_POS_X, PARA_UI_POS_Y); /*Set its position*/
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lv_obj_set_size(buttonMachine, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
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//lv_obj_set_event_cb(buttonMachine, event_handler);
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lv_obj_set_event_cb_mks(buttonMachine, event_handler, ID_PARA_MACHINE, NULL, 0);
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lv_btn_set_style(buttonMachine, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
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lv_btn_set_style(buttonMachine, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
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lv_btn_set_layout(buttonMachine, LV_LAYOUT_OFF);
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labelMachine = lv_label_create(buttonMachine, NULL); /*Add a label to the button*/
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buttonMachineNarrow = lv_imgbtn_create(scr, NULL);
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lv_obj_set_pos(buttonMachineNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y + PARA_UI_ARROW_V);
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lv_obj_set_event_cb_mks(buttonMachineNarrow, event_handler, ID_PARA_MACHINE_ARROW, NULL, 0);
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lv_imgbtn_set_src(buttonMachineNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
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lv_imgbtn_set_src(buttonMachineNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
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lv_imgbtn_set_style(buttonMachineNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
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lv_imgbtn_set_style(buttonMachineNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
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lv_btn_set_layout(buttonMachineNarrow, LV_LAYOUT_OFF);
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line1 = lv_line_create(scr, NULL);
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lv_ex_line(line1, line_points[0]);
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buttonMotor = lv_btn_create(scr, NULL); /*Add a button the current screen*/
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lv_obj_set_pos(buttonMotor, PARA_UI_POS_X, PARA_UI_POS_Y * 2); /*Set its position*/
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lv_obj_set_size(buttonMotor, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
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//lv_obj_set_event_cb(buttonMotor, event_handler);
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lv_obj_set_event_cb_mks(buttonMotor, event_handler, ID_PARA_MOTOR, NULL, 0);
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lv_btn_set_style(buttonMotor, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
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lv_btn_set_style(buttonMotor, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
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lv_btn_set_layout(buttonMotor, LV_LAYOUT_OFF);
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labelMotor = lv_label_create(buttonMotor, NULL); /*Add a label to the button*/
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buttonMotorNarrow = lv_imgbtn_create(scr, NULL);
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lv_obj_set_pos(buttonMotorNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 2 + PARA_UI_ARROW_V);
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lv_obj_set_event_cb_mks(buttonMotorNarrow, event_handler, ID_PARA_MOTOR_ARROW, NULL, 0);
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lv_imgbtn_set_src(buttonMotorNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
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lv_imgbtn_set_src(buttonMotorNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
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lv_imgbtn_set_style(buttonMotorNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
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lv_imgbtn_set_style(buttonMotorNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
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lv_btn_set_layout(buttonMotorNarrow, LV_LAYOUT_OFF);
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line2 = lv_line_create(scr, NULL);
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lv_ex_line(line2, line_points[1]);
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buttonLevel = lv_btn_create(scr, NULL); /*Add a button the current screen*/
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lv_obj_set_pos(buttonLevel, PARA_UI_POS_X, PARA_UI_POS_Y * 3); /*Set its position*/
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lv_obj_set_size(buttonLevel, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
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//lv_obj_set_event_cb(buttonMotor, event_handler);
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lv_obj_set_event_cb_mks(buttonLevel, event_handler, ID_PARA_LEVEL, NULL, 0);
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lv_btn_set_style(buttonLevel, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
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lv_btn_set_style(buttonLevel, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
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lv_btn_set_layout(buttonLevel, LV_LAYOUT_OFF);
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labelLevel = lv_label_create(buttonLevel, NULL); /*Add a label to the button*/
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buttonLevelNarrow = lv_imgbtn_create(scr, NULL);
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lv_obj_set_pos(buttonLevelNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 3 + PARA_UI_ARROW_V);
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lv_obj_set_event_cb_mks(buttonLevelNarrow, event_handler, ID_PARA_LEVEL_ARROW, NULL, 0);
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lv_imgbtn_set_src(buttonLevelNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
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lv_imgbtn_set_src(buttonLevelNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
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lv_imgbtn_set_style(buttonLevelNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
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lv_imgbtn_set_style(buttonLevelNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
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lv_btn_set_layout(buttonLevelNarrow, LV_LAYOUT_OFF);
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line3 = lv_line_create(scr, NULL);
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lv_ex_line(line3, line_points[2]);
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buttonAdvance = lv_btn_create(scr, NULL); /*Add a button the current screen*/
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lv_obj_set_pos(buttonAdvance, PARA_UI_POS_X, PARA_UI_POS_Y * 4); /*Set its position*/
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lv_obj_set_size(buttonAdvance, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
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//lv_obj_set_event_cb(buttonMotor, event_handler);
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lv_obj_set_event_cb_mks(buttonAdvance, event_handler, ID_PARA_ADVANCE, NULL, 0);
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lv_btn_set_style(buttonAdvance, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
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lv_btn_set_style(buttonAdvance, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
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lv_btn_set_layout(buttonAdvance, LV_LAYOUT_OFF);
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labelAdvance = lv_label_create(buttonAdvance, NULL); /*Add a label to the button*/
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buttonAdvanceNarrow = lv_imgbtn_create(scr, NULL);
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lv_obj_set_pos(buttonAdvanceNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 4 + PARA_UI_ARROW_V);
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lv_obj_set_event_cb_mks(buttonAdvanceNarrow, event_handler, ID_PARA_ADVANCE_ARROW, NULL, 0);
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lv_imgbtn_set_src(buttonAdvanceNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
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lv_imgbtn_set_src(buttonAdvanceNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
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lv_imgbtn_set_style(buttonAdvanceNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
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lv_imgbtn_set_style(buttonAdvanceNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
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lv_btn_set_layout(buttonAdvanceNarrow, LV_LAYOUT_OFF);
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line4 = lv_line_create(scr, NULL);
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lv_ex_line(line4, line_points[3]);
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buttonBack = lv_imgbtn_create(scr, NULL);
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lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_PARA_RETURN, NULL, 0);
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lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, "F:/bmp_back70x40.bin");
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lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, "F:/bmp_back70x40.bin");
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lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre);
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lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel);
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lv_obj_set_pos(buttonBack, PARA_UI_BACL_POS_X + 10, PARA_UI_BACL_POS_Y);
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lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF);
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label_Back = lv_label_create(buttonBack, NULL);
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if (gCfgItems.multiple_language) {
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lv_label_set_text(label_Back, common_menu.text_back);
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lv_obj_align(label_Back, buttonBack, LV_ALIGN_CENTER, 0, -2);
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lv_label_set_text(labelMachine, MachinePara_menu.MachineSetting);
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lv_obj_align(labelMachine, buttonMachine, LV_ALIGN_IN_LEFT_MID, 0, -3);
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lv_label_set_text(labelMotor, MachinePara_menu.MotorSetting);
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lv_obj_align(labelMotor, buttonMotor, LV_ALIGN_IN_LEFT_MID, 0, -3);
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lv_label_set_text(labelLevel, MachinePara_menu.leveling);
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lv_obj_align(labelLevel, buttonLevel, LV_ALIGN_IN_LEFT_MID, 0, -3);
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lv_label_set_text(labelAdvance, MachinePara_menu.AdvanceSetting);
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lv_obj_align(labelAdvance, buttonAdvance, LV_ALIGN_IN_LEFT_MID, 0, -3);
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}
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#if HAS_ROTARY_ENCODER
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if (gCfgItems.encoder_enable) {
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lv_group_add_obj(g, buttonMachine);
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lv_group_add_obj(g, buttonMotor);
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lv_group_add_obj(g, buttonLevel);
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lv_group_add_obj(g, buttonAdvance);
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lv_group_add_obj(g, buttonBack);
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}
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#endif
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}
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void lv_clear_machine_para() {
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#if HAS_ROTARY_ENCODER
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if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g);
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#endif
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lv_obj_del(scr);
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}
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#endif // HAS_TFT_LVGL_UI
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