Marlin 2.0 for Flying Bear 4S/5
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../../inc/MarlinConfigPre.h"
#if HAS_TFT_LVGL_UI
#include "draw_ui.h"
#include <lv_conf.h>
#include "../../../../inc/MarlinConfig.h"
extern lv_group_t * g;
static lv_obj_t * scr;
#define ID_PARA_RETURN 1
#define ID_PARA_MACHINE 2
#define ID_PARA_MACHINE_ARROW 3
#define ID_PARA_MOTOR 4
#define ID_PARA_MOTOR_ARROW 5
#define ID_PARA_LEVEL 6
#define ID_PARA_LEVEL_ARROW 7
#define ID_PARA_ADVANCE 8
#define ID_PARA_ADVANCE_ARROW 9
static void event_handler(lv_obj_t * obj, lv_event_t event) {
switch (obj->mks_obj_id) {
case ID_PARA_RETURN:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_machine_para();
draw_return_ui();
}
break;
case ID_PARA_MACHINE:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_machine_para();
lv_draw_machine_settings();
}
break;
case ID_PARA_MACHINE_ARROW:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_machine_para();
lv_draw_machine_settings();
}
break;
case ID_PARA_MOTOR:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_machine_para();
lv_draw_motor_settings();
}
break;
case ID_PARA_MOTOR_ARROW:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_machine_para();
lv_draw_motor_settings();
}
break;
case ID_PARA_LEVEL:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_machine_para();
lv_draw_level_settings();
}
break;
case ID_PARA_LEVEL_ARROW:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_machine_para();
lv_draw_level_settings();
}
break;
case ID_PARA_ADVANCE:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_machine_para();
lv_draw_advance_settings();
}
break;
case ID_PARA_ADVANCE_ARROW:
if (event == LV_EVENT_CLICKED) {
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_machine_para();
lv_draw_advance_settings();
}
break;
}
}
void lv_draw_machine_para(void) {
lv_obj_t *buttonBack, *label_Back;
lv_obj_t *buttonMachine, *labelMachine, *buttonMachineNarrow;
lv_obj_t *buttonMotor, *labelMotor, *buttonMotorNarrow;
lv_obj_t *buttonLevel, *labelLevel, *buttonLevelNarrow;
lv_obj_t *buttonAdvance, *labelAdvance, *buttonAdvanceNarrow;
lv_obj_t * line1, * line2, * line3, * line4;
if (disp_state_stack._disp_state[disp_state_stack._disp_index] != MACHINE_PARA_UI) {
disp_state_stack._disp_index++;
disp_state_stack._disp_state[disp_state_stack._disp_index] = MACHINE_PARA_UI;
}
disp_state = MACHINE_PARA_UI;
scr = lv_obj_create(NULL, NULL);
lv_obj_set_style(scr, &tft_style_scr);
lv_scr_load(scr);
lv_obj_clean(scr);
lv_obj_t * title = lv_label_create(scr, NULL);
lv_obj_set_style(title, &tft_style_label_rel);
lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS);
lv_label_set_text(title, creat_title_text());
lv_refr_now(lv_refr_get_disp_refreshing());
buttonMachine = lv_btn_create(scr, NULL); /*Add a button the current screen*/
lv_obj_set_pos(buttonMachine, PARA_UI_POS_X, PARA_UI_POS_Y); /*Set its position*/
lv_obj_set_size(buttonMachine, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
//lv_obj_set_event_cb(buttonMachine, event_handler);
lv_obj_set_event_cb_mks(buttonMachine, event_handler, ID_PARA_MACHINE, NULL, 0);
lv_btn_set_style(buttonMachine, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
lv_btn_set_style(buttonMachine, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
lv_btn_set_layout(buttonMachine, LV_LAYOUT_OFF);
labelMachine = lv_label_create(buttonMachine, NULL); /*Add a label to the button*/
buttonMachineNarrow = lv_imgbtn_create(scr, NULL);
lv_obj_set_pos(buttonMachineNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y + PARA_UI_ARROW_V);
lv_obj_set_event_cb_mks(buttonMachineNarrow, event_handler, ID_PARA_MACHINE_ARROW, NULL, 0);
lv_imgbtn_set_src(buttonMachineNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
lv_imgbtn_set_src(buttonMachineNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
lv_imgbtn_set_style(buttonMachineNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonMachineNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_btn_set_layout(buttonMachineNarrow, LV_LAYOUT_OFF);
line1 = lv_line_create(scr, NULL);
lv_ex_line(line1, line_points[0]);
buttonMotor = lv_btn_create(scr, NULL); /*Add a button the current screen*/
lv_obj_set_pos(buttonMotor, PARA_UI_POS_X, PARA_UI_POS_Y * 2); /*Set its position*/
lv_obj_set_size(buttonMotor, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
//lv_obj_set_event_cb(buttonMotor, event_handler);
lv_obj_set_event_cb_mks(buttonMotor, event_handler, ID_PARA_MOTOR, NULL, 0);
lv_btn_set_style(buttonMotor, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
lv_btn_set_style(buttonMotor, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
lv_btn_set_layout(buttonMotor, LV_LAYOUT_OFF);
labelMotor = lv_label_create(buttonMotor, NULL); /*Add a label to the button*/
buttonMotorNarrow = lv_imgbtn_create(scr, NULL);
lv_obj_set_pos(buttonMotorNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 2 + PARA_UI_ARROW_V);
lv_obj_set_event_cb_mks(buttonMotorNarrow, event_handler, ID_PARA_MOTOR_ARROW, NULL, 0);
lv_imgbtn_set_src(buttonMotorNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
lv_imgbtn_set_src(buttonMotorNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
lv_imgbtn_set_style(buttonMotorNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonMotorNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_btn_set_layout(buttonMotorNarrow, LV_LAYOUT_OFF);
line2 = lv_line_create(scr, NULL);
lv_ex_line(line2, line_points[1]);
buttonLevel = lv_btn_create(scr, NULL); /*Add a button the current screen*/
lv_obj_set_pos(buttonLevel, PARA_UI_POS_X, PARA_UI_POS_Y * 3); /*Set its position*/
lv_obj_set_size(buttonLevel, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
//lv_obj_set_event_cb(buttonMotor, event_handler);
lv_obj_set_event_cb_mks(buttonLevel, event_handler, ID_PARA_LEVEL, NULL, 0);
lv_btn_set_style(buttonLevel, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
lv_btn_set_style(buttonLevel, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
lv_btn_set_layout(buttonLevel, LV_LAYOUT_OFF);
labelLevel = lv_label_create(buttonLevel, NULL); /*Add a label to the button*/
buttonLevelNarrow = lv_imgbtn_create(scr, NULL);
lv_obj_set_pos(buttonLevelNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 3 + PARA_UI_ARROW_V);
lv_obj_set_event_cb_mks(buttonLevelNarrow, event_handler, ID_PARA_LEVEL_ARROW, NULL, 0);
lv_imgbtn_set_src(buttonLevelNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
lv_imgbtn_set_src(buttonLevelNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
lv_imgbtn_set_style(buttonLevelNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonLevelNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_btn_set_layout(buttonLevelNarrow, LV_LAYOUT_OFF);
line3 = lv_line_create(scr, NULL);
lv_ex_line(line3, line_points[2]);
buttonAdvance = lv_btn_create(scr, NULL); /*Add a button the current screen*/
lv_obj_set_pos(buttonAdvance, PARA_UI_POS_X, PARA_UI_POS_Y * 4); /*Set its position*/
lv_obj_set_size(buttonAdvance, PARA_UI_SIZE_X, PARA_UI_SIZE_Y); /*Set its size*/
//lv_obj_set_event_cb(buttonMotor, event_handler);
lv_obj_set_event_cb_mks(buttonAdvance, event_handler, ID_PARA_ADVANCE, NULL, 0);
lv_btn_set_style(buttonAdvance, LV_BTN_STYLE_REL, &tft_style_label_rel); /*Set the button's released style*/
lv_btn_set_style(buttonAdvance, LV_BTN_STYLE_PR, &tft_style_label_pre); /*Set the button's pressed style*/
lv_btn_set_layout(buttonAdvance, LV_LAYOUT_OFF);
labelAdvance = lv_label_create(buttonAdvance, NULL); /*Add a label to the button*/
buttonAdvanceNarrow = lv_imgbtn_create(scr, NULL);
lv_obj_set_pos(buttonAdvanceNarrow, PARA_UI_POS_X + PARA_UI_SIZE_X, PARA_UI_POS_Y * 4 + PARA_UI_ARROW_V);
lv_obj_set_event_cb_mks(buttonAdvanceNarrow, event_handler, ID_PARA_ADVANCE_ARROW, NULL, 0);
lv_imgbtn_set_src(buttonAdvanceNarrow, LV_BTN_STATE_REL, "F:/bmp_arrow.bin");
lv_imgbtn_set_src(buttonAdvanceNarrow, LV_BTN_STATE_PR, "F:/bmp_arrow.bin");
lv_imgbtn_set_style(buttonAdvanceNarrow, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonAdvanceNarrow, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_btn_set_layout(buttonAdvanceNarrow, LV_LAYOUT_OFF);
line4 = lv_line_create(scr, NULL);
lv_ex_line(line4, line_points[3]);
buttonBack = lv_imgbtn_create(scr, NULL);
lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_PARA_RETURN, NULL, 0);
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, "F:/bmp_back70x40.bin");
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, "F:/bmp_back70x40.bin");
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_pos(buttonBack, PARA_UI_BACL_POS_X + 10, PARA_UI_BACL_POS_Y);
lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF);
label_Back = lv_label_create(buttonBack, NULL);
if (gCfgItems.multiple_language) {
lv_label_set_text(label_Back, common_menu.text_back);
lv_obj_align(label_Back, buttonBack, LV_ALIGN_CENTER, 0, -2);
lv_label_set_text(labelMachine, MachinePara_menu.MachineSetting);
lv_obj_align(labelMachine, buttonMachine, LV_ALIGN_IN_LEFT_MID, 0, -3);
lv_label_set_text(labelMotor, MachinePara_menu.MotorSetting);
lv_obj_align(labelMotor, buttonMotor, LV_ALIGN_IN_LEFT_MID, 0, -3);
lv_label_set_text(labelLevel, MachinePara_menu.leveling);
lv_obj_align(labelLevel, buttonLevel, LV_ALIGN_IN_LEFT_MID, 0, -3);
lv_label_set_text(labelAdvance, MachinePara_menu.AdvanceSetting);
lv_obj_align(labelAdvance, buttonAdvance, LV_ALIGN_IN_LEFT_MID, 0, -3);
}
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) {
lv_group_add_obj(g, buttonMachine);
lv_group_add_obj(g, buttonMotor);
lv_group_add_obj(g, buttonLevel);
lv_group_add_obj(g, buttonAdvance);
lv_group_add_obj(g, buttonBack);
}
#endif
}
void lv_clear_machine_para() {
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g);
#endif
lv_obj_del(scr);
}
#endif // HAS_TFT_LVGL_UI