Marlin 2.0 for Flying Bear 4S/5
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "../inc/MarlinConfig.h"
#if HAS_BUZZER
#include "../libs/buzzer.h"
#endif
#define HAS_DIGITAL_BUTTONS (!HAS_ADC_BUTTONS && ENABLED(NEWPANEL) || BUTTON_EXISTS(EN1, EN2) || ANY_BUTTON(ENC, BACK, UP, DWN, LFT, RT))
#define HAS_SHIFT_ENCODER (!HAS_ADC_BUTTONS && (ENABLED(REPRAPWORLD_KEYPAD) || (HAS_SPI_LCD && DISABLED(NEWPANEL))))
#define HAS_ENCODER_WHEEL ((!HAS_ADC_BUTTONS && ENABLED(NEWPANEL)) || BUTTON_EXISTS(EN1, EN2))
#define HAS_ENCODER_ACTION (HAS_LCD_MENU || ENABLED(ULTIPANEL_FEEDMULTIPLY))
// I2C buttons must be read in the main thread
#define HAS_SLOW_BUTTONS EITHER(LCD_I2C_VIKI, LCD_I2C_PANELOLU2)
#if HAS_SPI_LCD
#include "../Marlin.h"
#if ENABLED(ADVANCED_PAUSE_FEATURE)
#include "../feature/pause.h"
#include "../module/motion.h" // for active_extruder
#endif
enum LCDViewAction : uint8_t {
LCDVIEW_NONE,
LCDVIEW_REDRAW_NOW,
LCDVIEW_CALL_REDRAW_NEXT,
LCDVIEW_CLEAR_CALL_REDRAW,
LCDVIEW_CALL_NO_REDRAW
};
#if HAS_ADC_BUTTONS
uint8_t get_ADC_keyValue();
#endif
#if ENABLED(TOUCH_BUTTONS)
#define LCD_UPDATE_INTERVAL 50
#else
#define LCD_UPDATE_INTERVAL 100
#endif
#if HAS_LCD_MENU
#if HAS_GRAPHICAL_LCD
#define SETCURSOR(col, row) lcd_moveto(col * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_PIXEL_WIDTH - (len) * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#else
#define SETCURSOR(col, row) lcd_moveto(col, row)
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_WIDTH - (len), row)
#endif
#include "lcdprint.h"
void _wrap_string(uint8_t &col, uint8_t &row, const char * const string, read_byte_cb_t cb_read_byte, const bool wordwrap=false);
inline void wrap_string_P(uint8_t &col, uint8_t &row, PGM_P const pstr, const bool wordwrap=false) { _wrap_string(col, row, pstr, read_byte_rom, wordwrap); }
inline void wrap_string(uint8_t &col, uint8_t &row, const char * const string, const bool wordwrap=false) { _wrap_string(col, row, string, read_byte_ram, wordwrap); }
#if ENABLED(SDSUPPORT)
#include "../sd/cardreader.h"
#endif
typedef void (*screenFunc_t)();
typedef void (*menuAction_t)();
// Manual Movement
extern float move_menu_scale;
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void lcd_pause_show_message(const PauseMessage message,
const PauseMode mode=PAUSE_MODE_SAME,
const uint8_t extruder=active_extruder);
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
void lcd_mesh_edit_setup(const float &initial);
float lcd_mesh_edit();
#endif
#endif // HAS_LCD_MENU
#endif
// REPRAPWORLD_KEYPAD (and ADC_KEYPAD)
#if ENABLED(REPRAPWORLD_KEYPAD)
#define BTN_OFFSET 0 // Bit offset into buttons for shift register values
#define BLEN_KEYPAD_F3 0
#define BLEN_KEYPAD_F2 1
#define BLEN_KEYPAD_F1 2
#define BLEN_KEYPAD_DOWN 3
#define BLEN_KEYPAD_RIGHT 4
#define BLEN_KEYPAD_MIDDLE 5
#define BLEN_KEYPAD_UP 6
#define BLEN_KEYPAD_LEFT 7
#define EN_KEYPAD_F1 _BV(BTN_OFFSET + BLEN_KEYPAD_F1)
#define EN_KEYPAD_F2 _BV(BTN_OFFSET + BLEN_KEYPAD_F2)
#define EN_KEYPAD_F3 _BV(BTN_OFFSET + BLEN_KEYPAD_F3)
#define EN_KEYPAD_DOWN _BV(BTN_OFFSET + BLEN_KEYPAD_DOWN)
#define EN_KEYPAD_RIGHT _BV(BTN_OFFSET + BLEN_KEYPAD_RIGHT)
#define EN_KEYPAD_MIDDLE _BV(BTN_OFFSET + BLEN_KEYPAD_MIDDLE)
#define EN_KEYPAD_UP _BV(BTN_OFFSET + BLEN_KEYPAD_UP)
#define EN_KEYPAD_LEFT _BV(BTN_OFFSET + BLEN_KEYPAD_LEFT)
#define RRK(B) (keypad_buttons & (B))
#ifdef EN_C
#define BUTTON_CLICK() ((buttons & EN_C) || RRK(EN_KEYPAD_MIDDLE))
#else
#define BUTTON_CLICK() RRK(EN_KEYPAD_MIDDLE)
#endif
#endif
#if HAS_DIGITAL_BUTTONS
// Wheel spin pins where BA is 00, 10, 11, 01 (1 bit always changes)
#define BLEN_A 0
#define BLEN_B 1
#define EN_A _BV(BLEN_A)
#define EN_B _BV(BLEN_B)
#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
#if BUTTON_EXISTS(ENC) || ENABLED(TOUCH_BUTTONS)
#define BLEN_C 2
#define EN_C _BV(BLEN_C)
#endif
#if ENABLED(LCD_I2C_VIKI)
#include <LiquidTWI2.h>
#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
// button and encoder bit positions within 'buttons'
#define B_LE (BUTTON_LEFT << B_I2C_BTN_OFFSET) // The remaining normalized buttons are all read via I2C
#define B_UP (BUTTON_UP << B_I2C_BTN_OFFSET)
#define B_MI (BUTTON_SELECT << B_I2C_BTN_OFFSET)
#define B_DW (BUTTON_DOWN << B_I2C_BTN_OFFSET)
#define B_RI (BUTTON_RIGHT << B_I2C_BTN_OFFSET)
#if BUTTON_EXISTS(ENC) // The pause/stop/restart button is connected to BTN_ENC when used
#define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
#define BUTTON_CLICK() (buttons & (B_MI|B_RI|B_ST)) // Pause/stop also acts as click until a proper pause/stop is implemented.
#else
#define BUTTON_CLICK() (buttons & (B_MI|B_RI))
#endif
// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
#elif ENABLED(LCD_I2C_PANELOLU2)
#if !BUTTON_EXISTS(ENC) // Use I2C if not directly connected to a pin
#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
#define B_MI (PANELOLU2_ENCODER_C << B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
#define BUTTON_CLICK() (buttons & B_MI)
#endif
#endif
#else
#undef BUTTON_EXISTS
#define BUTTON_EXISTS(...) false
// Shift register bits correspond to buttons:
#define BL_LE 7 // Left
#define BL_UP 6 // Up
#define BL_MI 5 // Middle
#define BL_DW 4 // Down
#define BL_RI 3 // Right
#define BL_ST 2 // Red Button
#define B_LE (_BV(BL_LE))
#define B_UP (_BV(BL_UP))
#define B_MI (_BV(BL_MI))
#define B_DW (_BV(BL_DW))
#define B_RI (_BV(BL_RI))
#define B_ST (_BV(BL_ST))
#ifndef BUTTON_CLICK
#define BUTTON_CLICK() (buttons & (B_MI|B_ST))
#endif
#endif
#if BUTTON_EXISTS(BACK) || ENABLED(TOUCH_BUTTONS)
#define BLEN_D 3
#define EN_D _BV(BLEN_D)
#define LCD_BACK_CLICKED() (buttons & EN_D)
#else
#define LCD_BACK_CLICKED() false
#endif
#ifndef BUTTON_CLICK
#ifdef EN_C
#define BUTTON_CLICK() (buttons & EN_C)
#else
#define BUTTON_CLICK() false
#endif
#endif
#if HAS_GRAPHICAL_LCD
enum MarlinFont : uint8_t {
FONT_STATUSMENU = 1,
FONT_EDIT,
FONT_MENU
};
#else
enum HD44780CharSet : uint8_t {
CHARSET_MENU,
CHARSET_INFO,
CHARSET_BOOT
};
#endif
////////////////////////////////////////////
//////////// MarlinUI Singleton ////////////
////////////////////////////////////////////
class MarlinUI {
public:
MarlinUI() {
#if HAS_LCD_MENU
currentScreen = status_screen;
#endif
}
#if HAS_BUZZER
static void buzz(const long duration, const uint16_t freq);
#endif
#if ENABLED(LCD_HAS_STATUS_INDICATORS)
static void update_indicators();
#endif
// LCD implementations
static void clear_lcd();
static void init_lcd();
#if HAS_DISPLAY
static void init();
static void update();
static void set_alert_status_P(PGM_P const message);
static char status_message[];
static bool has_status();
static uint8_t alert_level; // Higher levels block lower levels
static inline void reset_alert_level() { alert_level = 0; }
#if ENABLED(STATUS_MESSAGE_SCROLLING)
static uint8_t status_scroll_offset;
static void advance_status_scroll();
static char* status_and_len(uint8_t &len);
#endif
static void abort_print();
static void pause_print();
static void resume_print();
#if HAS_PRINT_PROGRESS
#if HAS_PRINT_PROGRESS_PERMYRIAD
typedef uint16_t progress_t;
#define PROGRESS_SCALE 100U
#define PROGRESS_MASK 0x7FFF
#else
typedef uint8_t progress_t;
#define PROGRESS_SCALE 1U
#define PROGRESS_MASK 0x7F
#endif
#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
static progress_t progress_override;
static void set_progress(const progress_t p) { progress_override = _MIN(p, 100U * (PROGRESS_SCALE)); }
static void set_progress_done() { progress_override = (PROGRESS_MASK + 1U) + 100U * (PROGRESS_SCALE); }
static void progress_reset() { if (progress_override & (PROGRESS_MASK + 1U)) set_progress(0); }
#if BOTH(LCD_SET_PROGRESS_MANUALLY, USE_M73_REMAINING_TIME)
static uint32_t remaining_time;
FORCE_INLINE static void set_remaining_time(const uint32_t r) { remaining_time = r; }
FORCE_INLINE static uint32_t get_remaining_time() { return remaining_time; }
FORCE_INLINE static void reset_remaining_time() { set_remaining_time(0); }
#endif
#endif
static progress_t _get_progress();
#if HAS_PRINT_PROGRESS_PERMYRIAD
FORCE_INLINE static uint16_t get_progress_permyriad() { return _get_progress(); }
#endif
static uint8_t get_progress_percent() { return uint8_t(_get_progress() / (PROGRESS_SCALE)); }
#else
static constexpr uint8_t get_progress_percent() { return 0; }
#endif
#if HAS_SPI_LCD
static millis_t next_button_update_ms;
static bool detected();
static LCDViewAction lcdDrawUpdate;
FORCE_INLINE static bool should_draw() { return bool(lcdDrawUpdate); }
FORCE_INLINE static void refresh(const LCDViewAction type) { lcdDrawUpdate = type; }
FORCE_INLINE static void refresh() { refresh(LCDVIEW_CLEAR_CALL_REDRAW); }
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
static void draw_custom_bootscreen(const uint8_t frame=0);
static void show_custom_bootscreen();
#endif
#if ENABLED(SHOW_BOOTSCREEN)
static void draw_marlin_bootscreen(const bool line2=false);
static void show_marlin_bootscreen();
static void show_bootscreen();
#endif
#if HAS_GRAPHICAL_LCD
static bool drawing_screen, first_page;
static void set_font(const MarlinFont font_nr);
#else
static constexpr bool drawing_screen = false, first_page = true;
static void set_custom_characters(const HD44780CharSet screen_charset=CHARSET_INFO);
#if ENABLED(LCD_PROGRESS_BAR)
static millis_t progress_bar_ms; // Start time for the current progress bar cycle
static void draw_progress_bar(const uint8_t percent);
#if PROGRESS_MSG_EXPIRE > 0
static millis_t expire_status_ms; // = 0
FORCE_INLINE static void reset_progress_bar_timeout() { expire_status_ms = 0; }
#endif
#endif
#endif
static uint8_t lcd_status_update_delay;
#if HAS_LCD_CONTRAST
static int16_t contrast;
static void set_contrast(const int16_t value);
FORCE_INLINE static void refresh_contrast() { set_contrast(contrast); }
#endif
#if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
static millis_t next_filament_display;
#endif
static void quick_feedback(const bool clear_buttons=true);
#if HAS_BUZZER
static void completion_feedback(const bool good=true);
#endif
#if DISABLED(LIGHTWEIGHT_UI)
static void draw_status_message(const bool blink);
#endif
#if ENABLED(ADVANCED_PAUSE_FEATURE)
static void draw_hotend_status(const uint8_t row, const uint8_t extruder);
#endif
static void status_screen();
#else
static void refresh() {}
#endif
static bool get_blink();
static void kill_screen(PGM_P const lcd_error, PGM_P const lcd_component);
static void draw_kill_screen();
static void set_status(const char* const message, const bool persist=false);
static void set_status_P(PGM_P const message, const int8_t level=0);
static void status_printf_P(const uint8_t level, PGM_P const fmt, ...);
static void reset_status();
#else // No LCD
static inline void init() {}
static inline void update() {}
static inline void refresh() {}
static inline void return_to_status() {}
static inline void set_alert_status_P(PGM_P const) {}
static inline void set_status(const char* const, const bool=false) {}
static inline void set_status_P(PGM_P const, const int8_t=0) {}
static inline void status_printf_P(const uint8_t, PGM_P const, ...) {}
static inline void reset_status() {}
static inline void reset_alert_level() {}
static constexpr bool has_status() { return false; }
#endif
#if HAS_LCD_MENU
#if ENABLED(TOUCH_BUTTONS)
static uint8_t repeat_delay;
#endif
#if ENABLED(ENCODER_RATE_MULTIPLIER)
static bool encoderRateMultiplierEnabled;
static millis_t lastEncoderMovementMillis;
static void enable_encoder_multiplier(const bool onoff);
#endif
#if ENABLED(SDSUPPORT)
#if ENABLED(SCROLL_LONG_FILENAMES)
static uint8_t filename_scroll_pos, filename_scroll_max;
#endif
static const char * scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll);
#endif
#if IS_KINEMATIC
static bool processing_manual_move;
#else
static constexpr bool processing_manual_move = false;
#endif
#if E_MANUAL > 1
static int8_t manual_move_e_index;
#else
static constexpr int8_t manual_move_e_index = 0;
#endif
static int16_t preheat_hotend_temp[2], preheat_bed_temp[2];
static uint8_t preheat_fan_speed[2];
// Select Screen (modal NO/YES style dialog)
static bool selection;
static void set_selection(const bool sel) { selection = sel; }
static bool update_selection();
static void manage_manual_move();
static bool lcd_clicked;
static bool use_click();
static void synchronize(PGM_P const msg=nullptr);
static screenFunc_t currentScreen;
static bool screen_changed;
static void goto_screen(const screenFunc_t screen, const uint16_t encoder=0, const uint8_t top=0, const uint8_t items=0);
static void save_previous_screen();
// goto_previous_screen and go_back may also be used as menu item callbacks
#if ENABLED(TURBO_BACK_MENU_ITEM)
static void _goto_previous_screen(const bool is_back);
static inline void goto_previous_screen() { _goto_previous_screen(false); }
static inline void go_back() { _goto_previous_screen(true); }
#else
static void _goto_previous_screen();
FORCE_INLINE static void goto_previous_screen() { _goto_previous_screen(); }
FORCE_INLINE static void go_back() { _goto_previous_screen(); }
#endif
static void return_to_status();
static inline bool on_status_screen() { return currentScreen == status_screen; }
FORCE_INLINE static void run_current_screen() { (*currentScreen)(); }
#if ENABLED(LIGHTWEIGHT_UI)
static void lcd_in_status(const bool inStatus);
#endif
FORCE_INLINE static void defer_status_screen(const bool defer=true) {
#if LCD_TIMEOUT_TO_STATUS
defer_return_to_status = defer;
#else
UNUSED(defer);
#endif
}
static inline void goto_previous_screen_no_defer() {
defer_status_screen(false);
goto_previous_screen();
}
#if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
static void reselect_last_file();
#endif
#if ENABLED(G26_MESH_VALIDATION)
FORCE_INLINE static void chirp() {
#if HAS_BUZZER
buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
#endif
}
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
static void ubl_plot(const uint8_t x_plot, const uint8_t y_plot);
#endif
static void draw_select_screen_prompt(PGM_P const pref, const char * const string=nullptr, PGM_P const suff=nullptr);
#elif HAS_SPI_LCD
static constexpr bool lcd_clicked = false;
static constexpr bool on_status_screen() { return true; }
FORCE_INLINE static void run_current_screen() { status_screen(); }
#endif
#if ENABLED(LCD_BED_LEVELING) && EITHER(PROBE_MANUALLY, MESH_BED_LEVELING)
static bool wait_for_bl_move;
#else
static constexpr bool wait_for_bl_move = false;
#endif
#if HAS_LCD_MENU && EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
static bool external_control;
FORCE_INLINE static void capture() { external_control = true; }
FORCE_INLINE static void release() { external_control = false; }
#else
static constexpr bool external_control = false;
#endif
#if HAS_ENCODER_ACTION
static volatile uint8_t buttons;
#if ENABLED(REPRAPWORLD_KEYPAD)
static volatile uint8_t keypad_buttons;
static bool handle_keypad();
#endif
#if HAS_SLOW_BUTTONS
static volatile uint8_t slow_buttons;
static uint8_t read_slow_buttons();
#endif
static void update_buttons();
static inline bool button_pressed() { return BUTTON_CLICK(); }
#if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
static void wait_for_release();
#endif
static uint32_t encoderPosition;
#if ENABLED(REVERSE_ENCODER_DIRECTION)
#define ENCODERBASE -1
#else
#define ENCODERBASE +1
#endif
#if EITHER(REVERSE_MENU_DIRECTION, REVERSE_SELECT_DIRECTION)
static int8_t encoderDirection;
#else
static constexpr int8_t encoderDirection = ENCODERBASE;
#endif
FORCE_INLINE static void encoder_direction_normal() {
#if EITHER(REVERSE_MENU_DIRECTION, REVERSE_SELECT_DIRECTION)
encoderDirection = ENCODERBASE;
#endif
}
FORCE_INLINE static void encoder_direction_menus() {
#if ENABLED(REVERSE_MENU_DIRECTION)
encoderDirection = -(ENCODERBASE);
#endif
}
FORCE_INLINE static void encoder_direction_select() {
#if ENABLED(REVERSE_SELECT_DIRECTION)
encoderDirection = -(ENCODERBASE);
#endif
}
#else
static inline void update_buttons() {}
#endif
private:
static void _synchronize();
#if HAS_DISPLAY
static void finish_status(const bool persist);
#endif
#if HAS_SPI_LCD
#if HAS_LCD_MENU
#if LCD_TIMEOUT_TO_STATUS
static bool defer_return_to_status;
#else
static constexpr bool defer_return_to_status = false;
#endif
#endif
static void draw_status_screen();
#endif
};
extern MarlinUI ui;
#define LCD_MESSAGEPGM_P(x) ui.set_status_P(x)
#define LCD_ALERTMESSAGEPGM_P(x) ui.set_alert_status_P(x)
#define LCD_MESSAGEPGM(x) LCD_MESSAGEPGM_P(GET_TEXT(x))
#define LCD_ALERTMESSAGEPGM(x) LCD_ALERTMESSAGEPGM_P(GET_TEXT(x))