/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once #include "../../../inc/MarlinConfigPre.h" #include "../../dogm/marlinui_DOGM.h" #include "../../lcdprint.h" #include "../../marlinui.h" //#define MUTE_GAMES #if ENABLED(MUTE_GAMES) || !HAS_SOUND #define _BUZZ(D,F) NOOP #else #define _BUZZ(D,F) BUZZ(D,F) #endif #if HAS_GAME_MENU void menu_game(); #endif #if ENABLED(MARLIN_BRICKOUT) #include "brickout.h" #endif #if ENABLED(MARLIN_INVADERS) #include "invaders.h" #endif #if ENABLED(MARLIN_MAZE) #include "maze.h" #endif #if ENABLED(MARLIN_SNAKE) #include "snake.h" #endif // Pool game data to save SRAM union MarlinGameData { #if ENABLED(MARLIN_BRICKOUT) brickout_data_t brickout; #endif #if ENABLED(MARLIN_INVADERS) invaders_data_t invaders; #endif #if ENABLED(MARLIN_SNAKE) snake_data_t snake; #endif #if ENABLED(MARLIN_MAZE) maze_data_t maze; #endif }; extern MarlinGameData marlin_game_data;