/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // // Temperature Menu // #include "../../inc/MarlinConfig.h" #if HAS_LCD_MENU && HAS_TEMPERATURE #include "menu_item.h" #include "../../module/temperature.h" #if HAS_FAN || ENABLED(SINGLENOZZLE) #include "../../module/motion.h" #endif #if EITHER(HAS_COOLER, LASER_COOLANT_FLOW_METER) #include "../../feature/cooler.h" #endif #if ENABLED(SINGLENOZZLE_STANDBY_TEMP) #include "../../module/tool_change.h" #endif // // "Temperature" submenu items // void Temperature::lcd_preheat(const uint8_t e, const int8_t indh, const int8_t indb) { UNUSED(e); UNUSED(indh); UNUSED(indb); #if HAS_HOTEND if (indh >= 0 && ui.material_preset[indh].hotend_temp > 0) setTargetHotend(_MIN(thermalManager.hotend_max_target(e), ui.material_preset[indh].hotend_temp), e); #endif #if HAS_HEATED_BED if (indb >= 0 && ui.material_preset[indb].bed_temp > 0) setTargetBed(ui.material_preset[indb].bed_temp); #endif #if HAS_FAN if (indh >= 0) { const uint8_t fan_index = active_extruder < (FAN_COUNT) ? active_extruder : 0; if (true #if REDUNDANT_PART_COOLING_FAN && fan_index != REDUNDANT_PART_COOLING_FAN #endif ) set_fan_speed(fan_index, ui.material_preset[indh].fan_speed); } #endif ui.return_to_status(); } #if PREHEAT_COUNT #if HAS_TEMP_HOTEND inline void _preheat_end(const uint8_t m, const uint8_t e) { thermalManager.lcd_preheat(e, m, -1); } void do_preheat_end_m() { _preheat_end(editable.int8, 0); } #endif #if HAS_HEATED_BED inline void _preheat_bed(const uint8_t m) { thermalManager.lcd_preheat(0, -1, m); } #endif #if HAS_COOLER inline void _precool_laser(const uint8_t m, const uint8_t e) { thermalManager.lcd_preheat(e, m, -1); } void do_precool_laser_m() { _precool_laser(editable.int8, thermalManager.temp_cooler.target); } #endif #if HAS_TEMP_HOTEND && HAS_HEATED_BED inline void _preheat_both(const uint8_t m, const uint8_t e) { thermalManager.lcd_preheat(e, m, m); } // Indexed "Preheat ABC" and "Heat Bed" items #define PREHEAT_ITEMS(M,E) do{ \ ACTION_ITEM_N_S(E, ui.get_preheat_label(M), MSG_PREHEAT_M_H, []{ _preheat_both(M, MenuItemBase::itemIndex); }); \ ACTION_ITEM_N_S(E, ui.get_preheat_label(M), MSG_PREHEAT_M_END_E, []{ _preheat_end(M, MenuItemBase::itemIndex); }); \ }while(0) #elif HAS_MULTI_HOTEND // No heated bed, so just indexed "Preheat ABC" items #define PREHEAT_ITEMS(M,E) ACTION_ITEM_N_S(E, ui.get_preheat_label(M), MSG_PREHEAT_M_H, []{ _preheat_end(M, MenuItemBase::itemIndex); }) #endif #if HAS_MULTI_HOTEND || HAS_HEATED_BED // Set editable.int8 to the Material index before entering this menu // because MenuItemBase::itemIndex will be re-used by PREHEAT_ITEMS void menu_preheat_m() { const uint8_t m = editable.int8; // Don't re-use 'editable' in this menu START_MENU(); BACK_ITEM(MSG_TEMPERATURE); #if HOTENDS == 1 #if HAS_HEATED_BED ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, []{ _preheat_both(editable.int8, 0); }); ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M_END, do_preheat_end_m); #else ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, do_preheat_end_m); #endif #elif HAS_MULTI_HOTEND HOTEND_LOOP() PREHEAT_ITEMS(editable.int8, e); ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M_ALL, []() { const celsius_t t = ui.material_preset[editable.int8].hotend_temp; HOTEND_LOOP() thermalManager.setTargetHotend(t, e); TERN(HAS_HEATED_BED, _preheat_bed(editable.int8), ui.return_to_status()); }); #endif #if HAS_HEATED_BED ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M_BEDONLY, []{ _preheat_bed(editable.int8); }); #endif END_MENU(); } #endif // HAS_MULTI_HOTEND || HAS_HEATED_BED #endif // PREHEAT_COUNT #if HAS_TEMP_HOTEND || HAS_HEATED_BED void lcd_cooldown() { thermalManager.zero_fan_speeds(); thermalManager.disable_all_heaters(); ui.return_to_status(); } #endif // HAS_TEMP_HOTEND || HAS_HEATED_BED void menu_temperature() { #if HAS_TEMP_HOTEND || HAS_HEATED_BED bool has_heat = false; #if HAS_TEMP_HOTEND HOTEND_LOOP() if (thermalManager.degTargetHotend(HOTEND_INDEX)) { has_heat = true; break; } #endif #endif #if HAS_COOLER if (thermalManager.temp_cooler.target == 0) thermalManager.temp_cooler.target = COOLER_DEFAULT_TEMP; #endif START_MENU(); BACK_ITEM(MSG_MAIN); // // Nozzle: // Nozzle [1-5]: // #if HOTENDS == 1 editable.celsius = thermalManager.temp_hotend[0].target; EDIT_ITEM_FAST(int3, MSG_NOZZLE, &editable.celsius, 0, thermalManager.hotend_max_target(0), []{ thermalManager.setTargetHotend(editable.celsius, 0); }); #elif HAS_MULTI_HOTEND HOTEND_LOOP() { editable.celsius = thermalManager.temp_hotend[e].target; EDIT_ITEM_FAST_N(int3, e, MSG_NOZZLE_N, &editable.celsius, 0, thermalManager.hotend_max_target(e), []{ thermalManager.setTargetHotend(editable.celsius, MenuItemBase::itemIndex); }); } #endif #if ENABLED(SINGLENOZZLE_STANDBY_TEMP) LOOP_S_L_N(e, 1, EXTRUDERS) EDIT_ITEM_FAST_N(int3, e, MSG_NOZZLE_STANDBY, &thermalManager.singlenozzle_temp[e], 0, thermalManager.hotend_max_target(0)); #endif // // Bed: // #if HAS_HEATED_BED EDIT_ITEM_FAST(int3, MSG_BED, &thermalManager.temp_bed.target, 0, BED_MAX_TARGET, thermalManager.start_watching_bed); #endif // // Chamber: // #if HAS_HEATED_CHAMBER EDIT_ITEM_FAST(int3, MSG_CHAMBER, &thermalManager.temp_chamber.target, 0, CHAMBER_MAX_TARGET, thermalManager.start_watching_chamber); #endif // // Cooler: // #if HAS_COOLER bool cstate = cooler.enabled; EDIT_ITEM(bool, MSG_COOLER_TOGGLE, &cstate, cooler.toggle); EDIT_ITEM_FAST(int3, MSG_COOLER, &thermalManager.temp_cooler.target, COOLER_MIN_TARGET, COOLER_MAX_TARGET, thermalManager.start_watching_cooler); #endif // // Flow Meter Safety Shutdown: // #if ENABLED(FLOWMETER_SAFETY) bool fstate = cooler.flowsafety_enabled; EDIT_ITEM(bool, MSG_FLOWMETER_SAFETY, &fstate, cooler.flowsafety_toggle); #endif // // Fan Speed: // #if HAS_FAN DEFINE_SINGLENOZZLE_ITEM(); #if HAS_FAN0 _FAN_EDIT_ITEMS(0,FIRST_FAN_SPEED); #endif #if HAS_FAN1 && REDUNDANT_PART_COOLING_FAN != 1 FAN_EDIT_ITEMS(1); #elif SNFAN(1) singlenozzle_item(1); #endif #if HAS_FAN2 && REDUNDANT_PART_COOLING_FAN != 2 FAN_EDIT_ITEMS(2); #elif SNFAN(2) singlenozzle_item(2); #endif #if HAS_FAN3 && REDUNDANT_PART_COOLING_FAN != 3 FAN_EDIT_ITEMS(3); #elif SNFAN(3) singlenozzle_item(3); #endif #if HAS_FAN4 && REDUNDANT_PART_COOLING_FAN != 4 FAN_EDIT_ITEMS(4); #elif SNFAN(4) singlenozzle_item(4); #endif #if HAS_FAN5 && REDUNDANT_PART_COOLING_FAN != 5 FAN_EDIT_ITEMS(5); #elif SNFAN(5) singlenozzle_item(5); #endif #if HAS_FAN6 && REDUNDANT_PART_COOLING_FAN != 6 FAN_EDIT_ITEMS(6); #elif SNFAN(6) singlenozzle_item(6); #endif #if HAS_FAN7 && REDUNDANT_PART_COOLING_FAN != 7 FAN_EDIT_ITEMS(7); #elif SNFAN(7) singlenozzle_item(7); #endif #endif // HAS_FAN #if PREHEAT_COUNT // // Preheat for all Materials // LOOP_L_N(m, PREHEAT_COUNT) { editable.int8 = m; #if HAS_MULTI_HOTEND || HAS_HEATED_BED SUBMENU_S(ui.get_preheat_label(m), MSG_PREHEAT_M, menu_preheat_m); #elif HAS_HOTEND ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, do_preheat_end_m); #endif } #endif #if HAS_TEMP_HOTEND || HAS_HEATED_BED // // Cooldown // if (TERN0(HAS_HEATED_BED, thermalManager.degTargetBed())) has_heat = true; if (has_heat) ACTION_ITEM(MSG_COOLDOWN, lcd_cooldown); #endif END_MENU(); } #if ENABLED(PREHEAT_SHORTCUT_MENU_ITEM) void menu_preheat_only() { START_MENU(); BACK_ITEM(MSG_MAIN); LOOP_L_N(m, PREHEAT_COUNT) { editable.int8 = m; #if HAS_MULTI_HOTEND || HAS_HEATED_BED SUBMENU_S(ui.get_preheat_label(m), MSG_PREHEAT_M, menu_preheat_m); #else ACTION_ITEM_S(ui.get_preheat_label(m), MSG_PREHEAT_M, do_preheat_end_m); #endif } END_MENU(); } #endif #endif // HAS_LCD_MENU && HAS_TEMPERATURE