/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../../../inc/MarlinConfigPre.h" #if HAS_TFT_LVGL_UI #include "draw_ui.h" #include #include "../../../inc/MarlinConfig.h" #if BUTTONS_EXIST(EN1, EN2) extern lv_group_t *g; static lv_obj_t *scr; static lv_obj_t *buttonEncoderState = nullptr; enum { ID_ENCODER_RETURN = 1, ID_ENCODER_STATE }; static void event_handler(lv_obj_t *obj, lv_event_t event) { if (event != LV_EVENT_RELEASED) return; switch (obj->mks_obj_id) { case ID_ENCODER_RETURN: lv_clear_encoder_settings(); draw_return_ui(); break; case ID_ENCODER_STATE: gCfgItems.encoder_enable ^= true; lv_screen_menu_item_onoff_update(buttonEncoderState, gCfgItems.encoder_enable); update_spi_flash(); break; } } void lv_draw_encoder_settings() { scr = lv_screen_create(ENCODER_SETTINGS_UI, machine_menu.EncoderConfTitle); buttonEncoderState = lv_screen_menu_item_onoff(scr, machine_menu.EncoderConfText, PARA_UI_POS_X, PARA_UI_POS_Y, event_handler, ID_ENCODER_STATE, 0, gCfgItems.encoder_enable); lv_big_button_create(scr, "F:/bmp_back70x40.bin", common_menu.text_back, PARA_UI_BACL_POS_X, PARA_UI_BACL_POS_Y, event_handler, ID_ENCODER_RETURN, true); } void lv_clear_encoder_settings() { #if HAS_ROTARY_ENCODER lv_group_remove_all_objs(g); #endif lv_obj_del(scr); } #endif // BUTTONS_EXIST(EN1, EN2) #endif // HAS_TFT_LVGL_UI