/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../../../inc/MarlinConfigPre.h" #if HAS_TFT_LVGL_UI #include "draw_ui.h" #include #include "../../../gcode/queue.h" #include "../../../inc/MarlinConfig.h" extern const char G28_STR[]; extern lv_group_t *g; static lv_obj_t *scr; enum { ID_M_POINT1 = 1, ID_M_POINT2, ID_M_POINT3, ID_M_POINT4, ID_M_POINT5, ID_MANUAL_RETURN }; static void event_handler(lv_obj_t *obj, lv_event_t event) { if (event != LV_EVENT_RELEASED) return; switch (obj->mks_obj_id) { case ID_M_POINT1 ... ID_M_POINT5: if (queue.ring_buffer.empty()) { if (uiCfg.leveling_first_time) { uiCfg.leveling_first_time = false; queue.inject_P(G28_STR); } const int ind = obj->mks_obj_id - ID_M_POINT1; sprintf_P(public_buf_l, PSTR("G1Z10\nG1X%dY%d\nG1Z0"), gCfgItems.trammingPos[ind].x, gCfgItems.trammingPos[ind].y); queue.inject(public_buf_l); } break; case ID_MANUAL_RETURN: lv_clear_manualLevel(); lv_draw_tool(); break; } } void lv_draw_manualLevel() { scr = lv_screen_create(LEVELING_UI); // Create an Image button lv_obj_t *buttonPoint1 = lv_big_button_create(scr, "F:/bmp_leveling1.bin", leveling_menu.position1, INTERVAL_V, titleHeight, event_handler, ID_M_POINT1); lv_obj_clear_protect(buttonPoint1, LV_PROTECT_FOLLOW); lv_big_button_create(scr, "F:/bmp_leveling2.bin", leveling_menu.position2, BTN_X_PIXEL + INTERVAL_V * 2, titleHeight, event_handler, ID_M_POINT2); lv_big_button_create(scr, "F:/bmp_leveling3.bin", leveling_menu.position3, BTN_X_PIXEL * 2 + INTERVAL_V * 3, titleHeight, event_handler, ID_M_POINT3); lv_big_button_create(scr, "F:/bmp_leveling4.bin", leveling_menu.position4, BTN_X_PIXEL * 3 + INTERVAL_V * 4, titleHeight, event_handler, ID_M_POINT4); lv_big_button_create(scr, "F:/bmp_leveling5.bin", leveling_menu.position5, INTERVAL_V, BTN_Y_PIXEL + INTERVAL_H + titleHeight, event_handler, ID_M_POINT5); lv_big_button_create(scr, "F:/bmp_return.bin", common_menu.text_back, BTN_X_PIXEL * 3 + INTERVAL_V * 4, BTN_Y_PIXEL + INTERVAL_H + titleHeight, event_handler, ID_MANUAL_RETURN); } void lv_clear_manualLevel() { #if HAS_ROTARY_ENCODER if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g); #endif lv_obj_del(scr); } #endif // HAS_TFT_LVGL_UI