/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once /** * delta.h - Delta-specific functions */ #include "../core/types.h" #include "../core/macros.h" extern float delta_height; extern abc_float_t delta_endstop_adj; extern float delta_radius, delta_diagonal_rod, segments_per_second; extern abc_float_t delta_tower_angle_trim; extern xy_float_t delta_tower[ABC]; extern abc_float_t delta_diagonal_rod_2_tower; extern float delta_clip_start_height; extern abc_float_t delta_diagonal_rod_trim; /** * Recalculate factors used for delta kinematics whenever * settings have been changed (e.g., by M665). */ void recalc_delta_settings(); /** * Delta Inverse Kinematics * * Calculate the tower positions for a given machine * position, storing the result in the delta[] array. * * This is an expensive calculation, requiring 3 square * roots per segmented linear move, and strains the limits * of a Mega2560 with a Graphical Display. * * Suggested optimizations include: * * - Disable the home_offset (M206) and/or position_shift (G92) * features to remove up to 12 float additions. * * - Use a fast-inverse-sqrt function and add the reciprocal. * (see above) */ // Macro to obtain the Z position of an individual tower #define DELTA_Z(V,T) V.z + SQRT( \ delta_diagonal_rod_2_tower[T] - HYPOT2( \ delta_tower[T].x - V.x, \ delta_tower[T].y - V.y \ ) \ ) #define DELTA_IK(V) delta.set(DELTA_Z(V, A_AXIS), DELTA_Z(V, B_AXIS), DELTA_Z(V, C_AXIS)) void inverse_kinematics(const xyz_pos_t &raw); /** * Calculate the highest Z position where the * effector has the full range of XY motion. */ float delta_safe_distance_from_top(); void refresh_delta_clip_start_height(); /** * Delta Forward Kinematics * * See the Wikipedia article "Trilateration" * https://en.wikipedia.org/wiki/Trilateration * * Establish a new coordinate system in the plane of the * three carriage points. This system has its origin at * tower1, with tower2 on the X axis. Tower3 is in the X-Y * plane with a Z component of zero. * We will define unit vectors in this coordinate system * in our original coordinate system. Then when we calculate * the Xnew, Ynew and Znew values, we can translate back into * the original system by moving along those unit vectors * by the corresponding values. * * Variable names matched to Marlin, c-version, and avoid the * use of any vector library. * * by Andreas Hardtung 2016-06-07 * based on a Java function from "Delta Robot Kinematics V3" * by Steve Graves * * The result is stored in the cartes[] array. */ void forward_kinematics(const_float_t z1, const_float_t z2, const_float_t z3); FORCE_INLINE void forward_kinematics(const abc_float_t &point) { forward_kinematics(point.a, point.b, point.c); } void home_delta();