New function now drops the prechar (select character) and makes the first
column usable for text.
Marking the line is now constantly made by highlighting (reverse).
Replaced selection code in:
lcd_implementation_drawmenu_generic()
_drawmenu_setting_edit_generic()
_drawmenu_sd()
with new function.
Small changes (and formatting to confuse the diff’er) which first
allows DOGLCD and LCD_PROGRESS_BAR to be enabled in tandem, then a
#warning (rather than error) that the extra progress bar / message
options don’t apply to graphical displays at this time. This leaves
open perhaps combining the progress bar and message area in some future
(or forked custom) graphical LCD display arrangement (at which time the
relevant variables may be moved into ultralcd.cpp with externs in
ultralcd.h). I also added a conditional error that the progress bar and
the filament display may not work well together.
logo is now 110 pixels wide and starts 9 pixels in from top left corner and also 9 pixels down from same corner... this will give a 9 pixel border all way round
ver info is placed centered and there is a 9 pixel from bottom of display to ver info
No matter what LANGUAGE_CHOICE was set to it would always take the en branch.
I revamped it a bit to use a macro to create the language include file name. This required a slight tweak to the RU declaration since it's special-cased in a couple places in code.
This is an attempt to pull my changes from #1222 over.
Here comes a compile-time operation to match the extruder symbols on the
info screen to the set number of extruders in configuration.h.
When only one extruder is selected, the "1" on the symbol will not be
displayed.
Added support to show the filament width on the status line of the
graphic LCD. The status will show for 5 sec and then switch over to
data. Status can be seen by clicking the button.
- fixed long menu entries (>14 or >18 chars) caused overrun in dogm lcd
implementation
- fixed pin set problem when in interrupt
- much faster ST7920 SW-SPI implementation
- increased ST7920 framebuffer size for more speed
Reviert previous change of #if BLAH_PIN > 0 to #if defined(BLAH_PIN) &&
BLAH_PIN > -1. Unfortunately some times pin 0 is used. For my sins I've
gone through and replaced all unsafe checks of #if BLAH_PIN > -1 with
the safe version.