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Fix FWRetract with positive z-moves during retracted state

pull/1/head
Florian Heilmann 8 years ago
parent
commit
fe96376a73
  1. 4
      Marlin/Marlin_main.cpp

4
Marlin/Marlin_main.cpp

@ -3071,8 +3071,8 @@ static void homeaxis(const AxisEnum axis) {
} }
else { else {
// If the height hasn't been altered, undo the Z hop // If the height hasn't been lowered, undo the Z hop
if (retract_zlift > 0.01 && hop_height == current_position[Z_AXIS]) { if (retract_zlift > 0.01 && hop_height <= current_position[Z_AXIS]) {
// Pretend current position is higher. Z will lower on the next move // Pretend current position is higher. Z will lower on the next move
current_position[Z_AXIS] += retract_zlift; current_position[Z_AXIS] += retract_zlift;
SYNC_PLAN_POSITION_KINEMATIC(); SYNC_PLAN_POSITION_KINEMATIC();

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