From f34b9c83d1596057f724d0eeb5c21233a546cd13 Mon Sep 17 00:00:00 2001 From: Edward Patel Date: Mon, 16 Mar 2015 01:48:46 +0100 Subject: [PATCH] Added comment about MESH_NUM axis points. --- Marlin/Configuration.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index 23be011058..6fc0362b91 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -384,7 +384,7 @@ const bool Z_MAX_ENDSTOP_INVERTING = false; // set to true to invert the logic o #define MESH_MAX_X (X_MAX_POS - MESH_MIN_X) #define MESH_MIN_Y 10 #define MESH_MAX_Y (Y_MAX_POS - MESH_MIN_Y) - #define MESH_NUM_X_POINTS 3 + #define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited #define MESH_NUM_Y_POINTS 3 #define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0 #endif // MESH_BED_LEVELING