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@ -63,20 +63,36 @@ build_flags = ${simulator_linux.build_flags} ${simulator_linux.release_flags} |
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# Simulator for macOS (MacPorts) |
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# Simulator for macOS (MacPorts) |
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# |
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# |
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# sudo port install gcc11 gdb glm libsdl2 libsdl2_net freetype |
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# sudo port install ld64 @3_3 +ld64_xcode |
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# |
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# MacPorts: |
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# sudo port install gcc11 glm libsdl2 libsdl2_net |
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# |
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# |
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# cd /opt/local/bin |
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# cd /opt/local/bin |
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# sudo rm -f gcc g++ cc |
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# sudo rm -f gcc g++ cc |
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# sudo ln -s gcc-mp-11 gcc ; sudo ln -s g++-mp-11 g++ ; sudo ln -s g++ cc |
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# sudo ln -s gcc-mp-11 gcc ; sudo ln -s g++-mp-11 g++ ; sudo ln -s g++ cc |
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# This step may be obsolete: |
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# cd - |
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# sudo port uninstall ld64 ld64-latest |
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# rehash |
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# |
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# cd - |
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# |
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# |
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# Use 'sudo port install mesa' to get a <GL/gl.h> if no Xcode is installed. |
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# Use 'sudo port install mesa' to get a <GL/gl.h> if no Xcode is installed. |
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# If Xcode is installed be sure to run `xcode-select --install` first. |
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# If Xcode is installed be sure to run `xcode-select --install` first. |
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# |
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# |
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#================================================================================== |
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# |
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# Homebrew: |
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# /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" |
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# |
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# brew install gcc@12 glm sdl2 sdl2_net |
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# |
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# cd /opt/homebrew/bin |
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# sudo rm -f gcc g++ cc |
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# sudo ln -s gcc-12 gcc ; sudo ln -s g++-12 g++ ; sudo ln -s g++ cc |
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# cd - |
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# |
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# Use 'brew install mesa' to get a <GL/gl.h> if no Xcode is installed. |
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# If Xcode is installed be sure to run `xcode-select --install` first. |
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# |
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[simulator_macos] |
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[simulator_macos] |
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build_unflags = -lGL -fstack-protector-strong |
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build_unflags = -lGL -fstack-protector-strong |
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build_flags = |
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build_flags = |
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@ -110,7 +126,7 @@ custom_gcc = g++ |
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# pacman -S --needed base-devel mingw-w64-x86_64-toolchain mingw64/mingw-w64-x86_64-glm mingw64/mingw-w64-x86_64-SDL2 mingw64/mingw-w64-x86_64-SDL2_net mingw-w64-x86_64-dlfcn |
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# pacman -S --needed base-devel mingw-w64-x86_64-toolchain mingw64/mingw-w64-x86_64-glm mingw64/mingw-w64-x86_64-SDL2 mingw64/mingw-w64-x86_64-SDL2_net mingw-w64-x86_64-dlfcn |
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# |
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# |
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[env:simulator_windows] |
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[env:simulator_windows] |
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extends = simulator_common |
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extends = simulator_common |
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build_src_flags = ${simulator_common.build_src_flags} -fpermissive |
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build_src_flags = ${simulator_common.build_src_flags} -fpermissive |
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build_flags = ${simulator_common.build_flags} ${simulator_common.debug_build_flags} -IC:\\msys64\\mingw64\\include\\SDL2 -fno-stack-protector -Wl,-subsystem,windows -ldl -lmingw32 -lSDL2main -lSDL2 -lSDL2_net -lopengl32 -lssp |
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build_flags = ${simulator_common.build_flags} ${simulator_common.debug_build_flags} -IC:\\msys64\\mingw64\\include\\SDL2 -fno-stack-protector -Wl,-subsystem,windows -ldl -lmingw32 -lSDL2main -lSDL2 -lSDL2_net -lopengl32 -lssp |
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build_type = debug |
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build_type = debug |
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