Browse Source
- A web form with fields for configuration values - Reads and parses standard config files - Modifies configurations dynamically in-placepull/1/head
Scott Lahteine
10 years ago
5 changed files with 1116 additions and 0 deletions
@ -0,0 +1,27 @@ |
|||
/* configurator.css */ |
|||
/* Styles for Marlin Configurator */ |
|||
|
|||
body { margin: 0; padding: 0; background: #458; color: #FFC; font-family: sans-serif; } |
|||
#main { float: left; width: 100%; margin-right: -100%; } |
|||
#main { padding: 0 4%; width: 92%; } |
|||
#main { font-family: monospace; } |
|||
.info { color: #AAF; } |
|||
.info span { color: #FFF; } |
|||
.info span span { color: #000; font-weight: bold; } |
|||
p { width: 80%; color: #FF0; } |
|||
#help strong { color: #0DD; } |
|||
img { display: none; } |
|||
label, input, select, textarea { display: block; float: left; margin: 1px 0; } |
|||
label.newline, textarea { clear: both; } |
|||
label { width: 130px; height: 1em; padding: 10px 480px 10px 1em; margin-right: -470px; text-align: right; } |
|||
input[type="text"], select, .jstepper { margin: 0.75em 0 0; } |
|||
input[type="checkbox"], input[type="radio"] { margin: 1em 0 0; } |
|||
#config_form { display: block; background: #DDD; padding: 20px; color: #000; } |
|||
/*#config_text, #config_adv_text { font-family: "Andale mono", monospace; clear: both; }*/ |
|||
#config_text, #config_adv_text { height: 25em; overflow: auto; background-color: #FFF; color: #888; padding: 10px; } |
|||
input[type="checkbox"], input[type="radio"].enabler { margin-left: 1em; } |
|||
input:disabled { color: #BBB; } |
|||
.clear { clear: both; } |
|||
h1, h2, h3, h4, h5, h6 { clear: both; } |
|||
h2 { margin: 0; padding: 1em 0 0; } |
|||
.jstepper { display: block; } |
@ -0,0 +1,52 @@ |
|||
<html> |
|||
<head> |
|||
<title>Marlin Configurator</title> |
|||
<meta charset="UTF-8"> |
|||
<script type="text/javascript" src="https://code.jquery.com/jquery-2.1.3.min.js"></script> |
|||
<script src="js/configurator.js"></script> |
|||
<script src="js/jcanvas.js"></script> |
|||
<script src="js/jstepper.js"></script> |
|||
<link rel="stylesheet" href="css/configurator.css" type="text/css" media="all" /> |
|||
</head> |
|||
<body> |
|||
<div id="main"> |
|||
<h1>Marlin Configurator 0.1a</h1> |
|||
<p>Enter values in the form, get a Marlin configuration.<br/>Will include a drop-down of known configurations.</p> |
|||
<ul id="help"> |
|||
<li><strong>HELP</strong> - This is the help region</li> |
|||
</ul> |
|||
|
|||
<form id="config_form"> |
|||
|
|||
<!-- label>Serial Port:</label><input name="SERIAL_PORT" type="text" size="4" maxlength="2" value="99" / --> |
|||
|
|||
<label>Serial Port:</label><select name="SERIAL_PORT"></select><div id="serial_stepper"></div> |
|||
|
|||
<label>Baud Rate:</label><select name="BAUDRATE"></select> |
|||
|
|||
<label>AT90USB BT IF:</label> |
|||
<input name="BTENABLED" type="checkbox" value="1" checked /> |
|||
|
|||
<label class="newline">Motherboard:</label><select name="MOTHERBOARD"></select> |
|||
|
|||
<label class="newline">Custom Name:</label><input name="CUSTOM_MENDEL_NAME" class="switchable" type="text" size="14" maxlength="12" value="" /> |
|||
|
|||
<label class="newline">Machine UUID:</label><input name="MACHINE_UUID" class="switchable" type="text" size="38" maxlength="36" value="" /> |
|||
|
|||
<label class="newline">Extruders:</label><select name="EXTRUDERS"></select> |
|||
|
|||
<label class="newline">Power Supply:</label><select name="POWER_SUPPLY"></select> |
|||
|
|||
<label>PS Default Off:</label> |
|||
<input name="PS_DEFAULT_OFF" type="checkbox" value="1" checked /> |
|||
|
|||
<h2>Marlin/Configuration.h</h2> |
|||
<pre id="config_text" class="prettyprint linenums"></pre> |
|||
<h2>Marlin/Configuration_adv.h</h2> |
|||
<pre id="config_adv_text" class="prettyprint linenums"></pre> |
|||
|
|||
<br class="clear" /> |
|||
</form> |
|||
</div> |
|||
</body> |
|||
</html> |
@ -0,0 +1,293 @@ |
|||
/** |
|||
* configurator.js |
|||
* |
|||
* Marlin Configuration Utility |
|||
* - Web form for entering configuration options |
|||
* - A reprap calculator to calculate movement values |
|||
* - Uses HTML5 to generate downloadables in Javascript |
|||
* - Reads and parses standard configuration files from local folders |
|||
* |
|||
* Supporting functions |
|||
* - Parser to read Marlin Configuration.h and Configuration_adv.h files |
|||
* - Utilities to replace values in configuration files |
|||
*/ |
|||
$(function(){ |
|||
|
|||
var marlin_config = '..'; |
|||
|
|||
// Extend String
|
|||
String.prototype.lpad = function(len, chr) { |
|||
if (chr === undefined) { chr = ' '; } |
|||
var s = this+'', need = len - s.length; |
|||
if (need > 0) { s = new Array(need+1).join(chr) + s; } |
|||
return s; |
|||
}; |
|||
|
|||
String.prototype.prePad = function(len, chr) { |
|||
return len ? this.lpad(len, chr) : this; |
|||
}; |
|||
|
|||
String.prototype.zeroPad = function(len) { |
|||
return len ? this.prePad(len, '0') : this; |
|||
}; |
|||
|
|||
/** |
|||
* selectField.addOptions takes an array or keyed object |
|||
*/ |
|||
$.fn.extend({ |
|||
addOptions: function(arrObj) { |
|||
return this.each(function() { |
|||
var sel = $(this); |
|||
var isArr = Object.prototype.toString.call(arrObj) == "[object Array]"; |
|||
$.each(arrObj, function(k, v) { |
|||
sel.append( $('<option>',{value:isArr?v:k}).text(v) ); |
|||
}); |
|||
}); |
|||
} |
|||
}); |
|||
|
|||
// The app is a singleton
|
|||
var configuratorApp = (function(){ |
|||
|
|||
// private variables and functions go here
|
|||
var self, |
|||
pi2 = Math.PI * 2, |
|||
$config = $('#config_text'), |
|||
$config_adv = $('#config_adv_text'), |
|||
boards_list = {}, |
|||
therms_list = {}; |
|||
|
|||
// Return this anonymous object as configuratorApp
|
|||
return { |
|||
my_public_var: 4, |
|||
|
|||
init: function() { |
|||
self = this; // a 'this' for use when 'this' is something else
|
|||
|
|||
// Read boards.h
|
|||
boards_list = {}; |
|||
$.get(marlin_config + "/boards.h", function(txt) { |
|||
// Get all the boards and save them into an object
|
|||
var r, findDef = new RegExp('[ \\t]*#define[ \\t]+(BOARD_[^ \\t]+)[ \\t]+(\\d+)[ \\t]*(//[ \\t]*)?(.+)?', 'mg'); |
|||
while((r = findDef.exec(txt)) !== null) { |
|||
boards_list[r[1]] = r[2].prePad(r[2] < 100 ? (r[2] < 10 ? 5 : 4) : 0, ' ') + " — " + r[4].replace(/\).*/, ')'); |
|||
} |
|||
}); |
|||
|
|||
// Read Configuration.h
|
|||
$.get(marlin_config+"/Configuration.h", function(txt) { |
|||
$config.text(txt); |
|||
}); |
|||
|
|||
// Read Configuration.h
|
|||
$.get(marlin_config+"/Configuration_adv.h", function(txt) { |
|||
$config_adv.text(txt); |
|||
self.setupConfigForm(); |
|||
}); |
|||
|
|||
}, |
|||
|
|||
setupConfigForm: function() { |
|||
// Modify form fields and make the form responsive.
|
|||
// As values change on the form, we could update the
|
|||
// contents of text areas containing the configs, for
|
|||
// example.
|
|||
|
|||
// while(!$config_adv.text() == null) {}
|
|||
// while(!$config.text() == null) {}
|
|||
|
|||
// Go through all form items with names
|
|||
$('#config_form').find('[name]').each(function() { |
|||
// Set its id to its name
|
|||
var name = $(this).attr('name'); |
|||
$(this).attr({id: name}); |
|||
// Attach its label sibling
|
|||
var $label = $(this).prev(); |
|||
if ($label[0].tagName == 'LABEL') { |
|||
$label.attr('for',name); |
|||
} |
|||
}); |
|||
|
|||
// Get all 'switchable' class items and add a checkbox
|
|||
$('#config_form .switchable').each(function(){ |
|||
$(this).after( |
|||
$('<input>',{type:'checkbox',value:'1',class:'enabler'}).prop('checked',true) |
|||
.attr('id',this.id + '-switch') |
|||
.change(self.handleSwitch) |
|||
); |
|||
}); |
|||
|
|||
/** |
|||
* For now I'm manually creating these references |
|||
* but I should be able to parse Configuration.h |
|||
* and iterate the #defines. |
|||
* |
|||
* For any #ifdef blocks I can create field groups |
|||
* which can be dimmed together when the option |
|||
* is disabled. |
|||
* |
|||
* Then we only need to specify exceptions to |
|||
* standard behavior, (which is to add a text field) |
|||
*/ |
|||
$('#SERIAL_PORT').addOptions([0,1,2,3,4,5,6,7]); |
|||
this.initField('SERIAL_PORT'); |
|||
|
|||
$('#BAUDRATE').addOptions([2400,9600,19200,38400,57600,115200,250000]); |
|||
this.initField('BAUDRATE'); |
|||
|
|||
this.initField('BTENABLED'); |
|||
|
|||
$('#MOTHERBOARD').addOptions(boards_list); |
|||
this.initField('MOTHERBOARD'); |
|||
|
|||
this.initField('CUSTOM_MENDEL_NAME'); |
|||
|
|||
this.initField('MACHINE_UUID'); |
|||
|
|||
$('#EXTRUDERS').addOptions([1,2,3,4]); |
|||
this.initField('EXTRUDERS'); |
|||
|
|||
$('#POWER_SUPPLY').addOptions({'1':'ATX','2':'Xbox 360'}); |
|||
this.initField('POWER_SUPPLY'); |
|||
|
|||
this.initField('PS_DEFAULT_OFF'); |
|||
|
|||
/* |
|||
$('#serial_stepper').jstepper({ |
|||
min: 0, |
|||
max: 3, |
|||
val: $('#SERIAL_PORT').val(), |
|||
arrowWidth: '18px', |
|||
arrowHeight: '15px', |
|||
color: '#FFF', |
|||
acolor: '#F70', |
|||
hcolor: '#FF0', |
|||
id: 'select-me', |
|||
stepperClass: 'inner', |
|||
textStyle: {width:'1.5em',fontSize:'120%',textAlign:'center'}, |
|||
// onChange: function(v) { },
|
|||
}); |
|||
*/ |
|||
|
|||
// prettyPrint();
|
|||
}, |
|||
|
|||
initField: function(name) { |
|||
var $elm = $('#'+name), isText = $elm.attr('type') == 'text'; |
|||
this.setFieldFromDefine(name); |
|||
isText ? $elm.bind('input', this.handleChange) : $elm.change(this.handleChange) |
|||
}, |
|||
|
|||
handleChange: function(e) { |
|||
self.updateDefineForField(e.target); |
|||
}, |
|||
|
|||
handleSwitch: function(e) { |
|||
var $elm = $(e.target), $prev = $elm.prev(); |
|||
var on = $elm.prop('checked') || false; |
|||
$prev.attr('disabled', !on); |
|||
self.setDefineEnabled($prev[0], on); |
|||
}, |
|||
|
|||
setDefineEnabled: function(elm, val) { |
|||
var $elm = $(elm); |
|||
|
|||
// console.log("Enable: " + elm.id + " = " + val);
|
|||
|
|||
var txt = $config.text(); |
|||
|
|||
var findDef = new RegExp('^[ \\t]*(//[ \\t]*)?(#define[ \\t]+' + elm.id + '([ \\t].*)?)$', 'm'); |
|||
txt = txt.replace(findDef, val ? '$2': '//$2'); |
|||
|
|||
// Now set the text in the field
|
|||
$config.text(txt); |
|||
}, |
|||
|
|||
updateDefineForField: function(elm) { |
|||
var $elm = $(elm), |
|||
isCheck = $elm.attr('type') == 'checkbox', |
|||
val = isCheck ? $elm.prop('checked') : $elm.val(); |
|||
|
|||
// console.log("Set: " + elm.id + " = " + val);
|
|||
|
|||
var txt = $config.text(); |
|||
|
|||
if (isCheck) { |
|||
var findDef = new RegExp('^([ \\t]*)(//[ \\t]*)?(#define[ \\t]+' + elm.id + '([ \\t].*)?)$', 'm'); |
|||
txt = txt.replace(findDef, val ? '$1$3': '$1//$3'); |
|||
} |
|||
else { |
|||
// Match the define name, 1 = "#define name ", 3=value, 4=comment
|
|||
var findDef = new RegExp('^([ \\t]*(//)?[ \\t]*#define[ \\t]+' + elm.id + '[ \\t]+)(.*)([ \\t]*(//)?.*)$', 'm'); |
|||
if ($elm.hasClass('quote')) val = '"' + val + '"' |
|||
txt = txt.replace(findDef, '$1!!REGEXP!!$4').replace('!!REGEXP!!', val); |
|||
} |
|||
// Now set the text in the field
|
|||
$config.text(txt); |
|||
|
|||
// $config.scrollTo(500);
|
|||
}, |
|||
|
|||
setFieldFromDefine: function(name, adv) { |
|||
var $elm = $('#'+name), elm = $elm[0]; |
|||
var isCheck = $elm.attr('type') == 'checkbox'; |
|||
var val = this.defineValue(name, adv); |
|||
|
|||
isCheck ? $elm.prop('checked', val) : $elm.val("" + val); |
|||
|
|||
// If the item has a checkbox then set enabled state too
|
|||
var $cb = $('#'+name+'-switch'); |
|||
if ($cb.length) { |
|||
var on = self.defineIsEnabled(name,adv); |
|||
$elm.attr('disabled', !on); |
|||
$cb.prop('checked', on); |
|||
} |
|||
}, |
|||
|
|||
defineValue: function(name, adv) { |
|||
var $elm = $('#'+name), elm = $elm[0]; |
|||
var $c = adv ? $config_adv : $config; |
|||
if ($elm.attr('type') == 'checkbox') { |
|||
// maybe spaces, maybe comment, #define, spaces, name, maybe a comment
|
|||
var findDef = new RegExp('^[ \\t]*(//[ \\t]*)?(#define[ \\t]+' + elm.id + '([ \\t]*(//)?.*)?)$', 'm'); |
|||
var result = findDef.exec($c.text()); |
|||
return (result ? result[1] == undefined || result[1].trim() != '//' : false); |
|||
} |
|||
else { |
|||
// maybe spaces, maybe comment, #define, spaces, name, one or more spaces, value, maybe a comment
|
|||
var findDef = new RegExp('^([ \\t]*(//[ \\t]*)?#define[ \\t]+' + elm.id + '[ \\t]+)(.*)([ \\t]*(//)?.*)$', 'm'); |
|||
var result = findDef.exec($c.text()); |
|||
if (result !== null) { |
|||
var val = result[3]; |
|||
if (val.search(/^".*"$/) >= 0) $elm.addClass('quote'); |
|||
if ($elm.hasClass('quote')) val = val.replace(/^"(.*)"$/, '$1'); |
|||
return val; |
|||
} |
|||
return 'fail'; |
|||
} |
|||
}, |
|||
|
|||
defineIsEnabled: function(name, adv) { |
|||
var $elm = $('#'+name); |
|||
var $c = adv ? $config_adv : $config; |
|||
var findDef = new RegExp('^[ \\t]*(//[ \\t]*)?(#define[ \\t]+' + name + '([ \\t]*(//)?.*)?)$', 'm'); |
|||
var result = findDef.exec($c.text()); |
|||
return (result ? result[1].trim() != '//' : false); |
|||
}, |
|||
|
|||
logOnce: function(o) { |
|||
if (typeof o.didLogThisObject === 'undefined') { |
|||
console.log(o); |
|||
o.didLogThisObject = true; |
|||
} |
|||
}, |
|||
|
|||
EOF: null |
|||
}; |
|||
|
|||
})(); |
|||
|
|||
// Typically the app would be in its own file, but this would be here
|
|||
configuratorApp.init(); |
|||
|
|||
}); |
@ -0,0 +1,524 @@ |
|||
/*! |
|||
jCanvas v2.2.1 |
|||
Caleb Evans |
|||
2.2.1 revisions by Thinkyhead |
|||
*/ |
|||
|
|||
(function($, document, Math, Number, undefined) { |
|||
|
|||
// jC global object
|
|||
var jC = {}; |
|||
jC.originals = { |
|||
width: 20, |
|||
height: 20, |
|||
cornerRadius: 0, |
|||
fillStyle: 'transparent', |
|||
strokeStyle: 'transparent', |
|||
strokeWidth: 5, |
|||
strokeCap: 'butt', |
|||
strokeJoin: 'miter', |
|||
shadowX: 0, |
|||
shadowY: 0, |
|||
shadowBlur: 10, |
|||
shadowColor: 'transparent', |
|||
x: 0, y: 0, |
|||
x1: 0, y1: 0, |
|||
radius: 10, |
|||
start: 0, |
|||
end: 360, |
|||
ccw: false, |
|||
inDegrees: true, |
|||
fromCenter: true, |
|||
closed: false, |
|||
sides: 3, |
|||
angle: 0, |
|||
text: '', |
|||
font: 'normal 12pt sans-serif', |
|||
align: 'center', |
|||
baseline: 'middle', |
|||
source: '', |
|||
repeat: 'repeat' |
|||
}; |
|||
// Duplicate original defaults
|
|||
jC.defaults = $.extend({}, jC.originals); |
|||
|
|||
// Set global properties
|
|||
function setGlobals(context, map) { |
|||
context.fillStyle = map.fillStyle; |
|||
context.strokeStyle = map.strokeStyle; |
|||
context.lineWidth = map.strokeWidth; |
|||
context.lineCap = map.strokeCap; |
|||
context.lineJoin = map.strokeJoin; |
|||
context.shadowOffsetX = map.shadowX; |
|||
context.shadowOffsetY = map.shadowY; |
|||
context.shadowBlur = map.shadowBlur; |
|||
context.shadowColor = map.shadowColor; |
|||
} |
|||
|
|||
// Close path if chosen
|
|||
function closePath(context, map) { |
|||
if (map.closed === true) { |
|||
context.closePath(); |
|||
context.fill(); |
|||
context.stroke(); |
|||
} else { |
|||
context.fill(); |
|||
context.stroke(); |
|||
context.closePath(); |
|||
} |
|||
} |
|||
|
|||
// Measure angles in degrees if chosen
|
|||
function checkUnits(map) { |
|||
if (map.inDegrees === true) { |
|||
return Math.PI / 180; |
|||
} else { |
|||
return 1; |
|||
} |
|||
} |
|||
|
|||
// Set canvas defaults
|
|||
$.fn.canvas = function(args) { |
|||
// Reset defaults if no value is passed
|
|||
if (typeof args === 'undefined') { |
|||
jC.defaults = jC.originals; |
|||
} else { |
|||
jC.defaults = $.extend({}, jC.defaults, args); |
|||
} |
|||
return this; |
|||
}; |
|||
|
|||
// Load canvas
|
|||
$.fn.loadCanvas = function(context) { |
|||
if (typeof context === 'undefined') {context = '2d';} |
|||
return this[0].getContext(context); |
|||
}; |
|||
|
|||
// Create gradient
|
|||
$.fn.gradient = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
// Specify custom defaults
|
|||
gDefaults = { |
|||
x1: 0, y1: 0, |
|||
x2: 0, y2: 0, |
|||
r1: 10, r2: 100 |
|||
}, |
|||
params = $.extend({}, gDefaults, args), |
|||
gradient, stops = 0, percent, i; |
|||
|
|||
// Create radial gradient if chosen
|
|||
if (typeof args.r1 === 'undefined' && typeof args.r2 === 'undefined') { |
|||
gradient = ctx.createLinearGradient(params.x1, params.y1, params.x2, params.y2); |
|||
} else { |
|||
gradient = ctx.createRadialGradient(params.x1, params.y1, params.r1, params.x2, params.y2, params.r2); |
|||
} |
|||
|
|||
// Count number of color stops
|
|||
for (i=1; i<=Number.MAX_VALUE; i+=1) { |
|||
if (params['c' + i]) { |
|||
stops += 1; |
|||
} else { |
|||
break; |
|||
} |
|||
} |
|||
|
|||
// Calculate color stop percentages if absent
|
|||
for (i=1; i<=stops; i+=1) { |
|||
percent = Math.round((100 / (stops-1)) * (i-1)) / 100; |
|||
if (typeof params['s' + i] === 'undefined') { |
|||
params['s' + i] = percent; |
|||
} |
|||
gradient.addColorStop(params['s' + i], params['c' + i]); |
|||
} |
|||
return gradient; |
|||
}; |
|||
|
|||
// Create pattern
|
|||
$.fn.pattern = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
pattern, |
|||
img = document.createElement('img'); |
|||
img.src = params.source; |
|||
|
|||
// Create pattern
|
|||
function create() { |
|||
if (img.complete === true) { |
|||
// Create pattern
|
|||
pattern = ctx.createPattern(img, params.repeat); |
|||
} else { |
|||
throw "The pattern has not loaded yet"; |
|||
} |
|||
} |
|||
try { |
|||
create(); |
|||
} catch(error) { |
|||
img.onload = create; |
|||
} |
|||
return pattern; |
|||
}; |
|||
|
|||
// Clear canvas
|
|||
$.fn.clearCanvas = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args); |
|||
|
|||
// Draw from center if chosen
|
|||
if (params.fromCenter === true) { |
|||
params.x -= params.width / 2; |
|||
params.y -= params.height / 2; |
|||
} |
|||
|
|||
// Clear entire canvas if chosen
|
|||
ctx.beginPath(); |
|||
if (typeof args === 'undefined') { |
|||
ctx.clearRect(0, 0, this.width(), this.height()); |
|||
} else { |
|||
ctx.clearRect(params.x, params.y, params.width, params.height); |
|||
} |
|||
ctx.closePath(); |
|||
return this; |
|||
}; |
|||
|
|||
// Save canvas
|
|||
$.fn.saveCanvas = function() { |
|||
var ctx = this.loadCanvas(); |
|||
ctx.save(); |
|||
return this; |
|||
}; |
|||
|
|||
// Restore canvas
|
|||
$.fn.restoreCanvas = function() { |
|||
var ctx = this.loadCanvas(); |
|||
ctx.restore(); |
|||
return this; |
|||
}; |
|||
|
|||
// Scale canvas
|
|||
$.fn.scaleCanvas = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args); |
|||
ctx.save(); |
|||
ctx.translate(params.x, params.y); |
|||
ctx.scale(params.width, params.height); |
|||
ctx.translate(-params.x, -params.y) |
|||
return this; |
|||
}; |
|||
|
|||
// Translate canvas
|
|||
$.fn.translateCanvas = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args); |
|||
ctx.save(); |
|||
ctx.translate(params.x, params.y); |
|||
return this; |
|||
}; |
|||
|
|||
// Rotate canvas
|
|||
$.fn.rotateCanvas = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
toRad = checkUnits(params); |
|||
|
|||
ctx.save(); |
|||
ctx.translate(params.x, params.y); |
|||
ctx.rotate(params.angle * toRad); |
|||
ctx.translate(-params.x, -params.y); |
|||
return this; |
|||
}; |
|||
|
|||
// Draw rectangle
|
|||
$.fn.drawRect = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
toRad = checkUnits(params), |
|||
x1, y1, x2, y2, r; |
|||
setGlobals(ctx, params); |
|||
|
|||
// Draw from center if chosen
|
|||
if (params.fromCenter === true) { |
|||
params.x -= params.width / 2; |
|||
params.y -= params.height / 2; |
|||
} |
|||
|
|||
// Draw rounded rectangle if chosen
|
|||
if (params.cornerRadius > 0) { |
|||
x1 = params.x; |
|||
y1 = params.y; |
|||
x2 = params.x + params.width; |
|||
y2 = params.y + params.height; |
|||
r = params.cornerRadius; |
|||
if ((x2 - x1) - (2 * r) < 0) { |
|||
r = (x2 - x1) / 2; |
|||
} |
|||
if ((y2 - y1) - (2 * r) < 0) { |
|||
r = (y2 - y1) / 2; |
|||
} |
|||
ctx.beginPath(); |
|||
ctx.moveTo(x1+r,y1); |
|||
ctx.lineTo(x2-r,y1); |
|||
ctx.arc(x2-r, y1+r, r, 270*toRad, 360*toRad, false); |
|||
ctx.lineTo(x2,y2-r); |
|||
ctx.arc(x2-r, y2-r, r, 0, 90*toRad, false); |
|||
ctx.lineTo(x1+r,y2); |
|||
ctx.arc(x1+r, y2-r, r, 90*toRad, 180*toRad, false); |
|||
ctx.lineTo(x1,y1+r); |
|||
ctx.arc(x1+r, y1+r, r, 180*toRad, 270*toRad, false); |
|||
ctx.fill(); |
|||
ctx.stroke(); |
|||
ctx.closePath(); |
|||
} else { |
|||
ctx.fillRect(params.x, params.y, params.width, params.height); |
|||
ctx.strokeRect(params.x, params.y, params.width, params.height); |
|||
} |
|||
return this; |
|||
}; |
|||
|
|||
// Draw arc
|
|||
$.fn.drawArc = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
toRad = checkUnits(params); |
|||
setGlobals(ctx, params); |
|||
|
|||
// Draw from center if chosen
|
|||
if (params.fromCenter === false) { |
|||
params.x += params.radius; |
|||
params.y += params.radius; |
|||
} |
|||
|
|||
ctx.beginPath(); |
|||
ctx.arc(params.x, params.y, params.radius, (params.start*toRad)-(Math.PI/2), (params.end*toRad)-(Math.PI/2), params.ccw); |
|||
// Close path if chosen
|
|||
closePath(ctx, params); |
|||
return this; |
|||
}; |
|||
|
|||
// Draw ellipse
|
|||
$.fn.drawEllipse = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
controlW = params.width * (4/3); |
|||
setGlobals(ctx, params); |
|||
|
|||
// Draw from center if chosen
|
|||
if (params.fromCenter === false) { |
|||
params.x += params.width / 2; |
|||
params.y += params.height / 2; |
|||
} |
|||
|
|||
// Increment coordinates to prevent negative values
|
|||
params.x += 1e-10; |
|||
params.y += 1e-10; |
|||
|
|||
// Create ellipse
|
|||
ctx.beginPath(); |
|||
ctx.moveTo(params.x, params.y-params.height/2); |
|||
ctx.bezierCurveTo(params.x-controlW/2,params.y-params.height/2, |
|||
params.x-controlW/2,params.y+params.height/2, |
|||
params.x,params.y+params.height/2); |
|||
ctx.bezierCurveTo(params.x+controlW/2,params.y+params.height/2, |
|||
params.x+controlW/2,params.y-params.height/2, |
|||
params.x,params.y-params.height/2); |
|||
ctx.closePath(); |
|||
ctx.fill(); |
|||
ctx.stroke(); |
|||
return this; |
|||
}; |
|||
|
|||
// Draw line
|
|||
$.fn.drawLine = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
max = Number.MAX_VALUE, l, |
|||
lx, ly; |
|||
setGlobals(ctx, params); |
|||
|
|||
// Draw each point
|
|||
ctx.beginPath(); |
|||
ctx.moveTo(params.x1, params.y1); |
|||
for (l=2; l<max; l+=1) { |
|||
lx = params['x' + l]; |
|||
ly = params['y' + l]; |
|||
// Stop loop when all points are drawn
|
|||
if (typeof lx === 'undefined' || typeof ly === 'undefined') { |
|||
break; |
|||
} |
|||
ctx.lineTo(lx, ly); |
|||
} |
|||
// Close path if chosen
|
|||
closePath(ctx, params); |
|||
return this; |
|||
}; |
|||
|
|||
// Draw quadratic curve
|
|||
$.fn.drawQuad = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
max = Number.MAX_VALUE, l, |
|||
lx, ly, lcx, lcy; |
|||
setGlobals(ctx, params); |
|||
|
|||
// Draw each point
|
|||
ctx.beginPath(); |
|||
ctx.moveTo(params.x1, params.y1); |
|||
for (l=2; l<max; l+=1) { |
|||
lx = params['x' + l]; |
|||
if (typeof lx === 'undefined') break; |
|||
ly = params['y' + l]; |
|||
if (typeof ly === 'undefined') break; |
|||
lcx = params['cx' + (l-1)]; |
|||
if (typeof lcx === 'undefined') break; |
|||
lcy = params['cy' + (l-1)]; |
|||
if (typeof lcy === 'undefined') break; |
|||
ctx.quadraticCurveTo(lcx, lcy, lx, ly); |
|||
} |
|||
// Close path if chosen
|
|||
closePath(ctx, params); |
|||
return this; |
|||
}; |
|||
|
|||
// Draw Bezier curve
|
|||
$.fn.drawBezier = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
max = Number.MAX_VALUE, |
|||
l=2, lc=1, lx, ly, lcx1, lcy1, lcx2, lcy2, i; |
|||
setGlobals(ctx, params); |
|||
|
|||
// Draw each point
|
|||
ctx.beginPath(); |
|||
ctx.moveTo(params.x1, params.y1); |
|||
for (i=2; i<max; i+=1) { |
|||
lx = params['x' + l]; |
|||
if (typeof lx === 'undefined') break; |
|||
ly = params['y' + l]; |
|||
if (typeof ly === 'undefined') break; |
|||
lcx1 = params['cx' + lc]; |
|||
if (typeof lcx1 === 'undefined') break; |
|||
lcy1 = params['cy' + lc]; |
|||
if (typeof lcy1 === 'undefined') break; |
|||
lcx2 = params['cx' + (lc+1)]; |
|||
if (typeof lcx2 === 'undefined') break; |
|||
lcy2 = params['cy' + (lc+1)]; |
|||
if (typeof lcy2 === 'undefined') break; |
|||
ctx.bezierCurveTo(lcx1, lcy1, lcx2, lcy2, lx, ly); |
|||
l += 1; |
|||
lc += 2; |
|||
} |
|||
// Close path if chosen
|
|||
closePath(ctx, params); |
|||
return this; |
|||
}; |
|||
|
|||
// Draw text
|
|||
$.fn.drawText = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args); |
|||
setGlobals(ctx, params); |
|||
|
|||
// Set text-specific properties
|
|||
ctx.textBaseline = params.baseline; |
|||
ctx.textAlign = params.align; |
|||
ctx.font = params.font; |
|||
|
|||
ctx.strokeText(params.text, params.x, params.y); |
|||
ctx.fillText(params.text, params.x, params.y); |
|||
return this; |
|||
}; |
|||
|
|||
// Draw image
|
|||
$.fn.drawImage = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
// Define image source
|
|||
img = document.createElement('img'); |
|||
img.src = params.source; |
|||
setGlobals(ctx, params); |
|||
|
|||
// Draw image function
|
|||
function draw() { |
|||
if (img.complete) { |
|||
|
|||
var scaleFac = img.width / img.height; |
|||
|
|||
// If width/height are specified
|
|||
if (typeof args.width !== 'undefined' && typeof args.height !== 'undefined') { |
|||
img.width = args.width; |
|||
img.height = args.height; |
|||
// If width is specified
|
|||
} else if (typeof args.width !== 'undefined' && typeof args.height === 'undefined') { |
|||
img.width = args.width; |
|||
img.height = img.width / scaleFac; |
|||
// If height is specified
|
|||
} else if (typeof args.width === 'undefined' && typeof args.height !== 'undefined') { |
|||
img.height = args.height; |
|||
img.width = img.height * scaleFac; |
|||
} |
|||
|
|||
// Draw from center if chosen
|
|||
if (params.fromCenter === true) { |
|||
params.x -= img.width / 2; |
|||
params.y -= img.height / 2; |
|||
} |
|||
|
|||
// Draw image
|
|||
ctx.drawImage(img, params.x, params.y, img.width, img.height); |
|||
} else { |
|||
throw "The image has not loaded yet."; |
|||
} |
|||
} |
|||
|
|||
function dodraw() { |
|||
// console.log("dodraw...");
|
|||
try { |
|||
// console.log("dodraw...try...");
|
|||
draw(); |
|||
} |
|||
catch(error) { |
|||
// console.log("dodraw...catch: " + error);
|
|||
} |
|||
} |
|||
|
|||
// Draw image if already loaded
|
|||
// console.log("--------------------");
|
|||
// console.log("drawImage " + img.src);
|
|||
try { |
|||
// console.log("try...");
|
|||
draw(); |
|||
} catch(error) { |
|||
// console.log("catch: " + error);
|
|||
img.onload = dodraw; |
|||
} |
|||
return this; |
|||
}; |
|||
|
|||
// Draw polygon
|
|||
$.fn.drawPolygon = function(args) { |
|||
var ctx = this.loadCanvas(), |
|||
params = $.extend({}, jC.defaults, args), |
|||
theta, dtheta, x, y, |
|||
toRad = checkUnits(params), i; |
|||
setGlobals(ctx, params); |
|||
|
|||
if (params.sides >= 3) { |
|||
// Calculate points and draw
|
|||
theta = (Math.PI/2) + (Math.PI/params.sides) + (params.angle*toRad); |
|||
dtheta = (Math.PI*2) / params.sides; |
|||
for (i=0; i<params.sides; i+=1) { |
|||
x = params.x + (params.radius * Math.cos(theta)) + 1e-10; |
|||
y = params.y + (params.radius * Math.sin(theta)) + 1e-10; |
|||
if (params.fromCenter === false) { |
|||
x += params.radius; |
|||
y += params.radius; |
|||
} |
|||
ctx.lineTo(x, y); |
|||
theta += dtheta; |
|||
} |
|||
closePath(ctx, params); |
|||
} |
|||
return this; |
|||
}; |
|||
|
|||
return window.jCanvas = jC; |
|||
}(jQuery, document, Math, Number)); |
@ -0,0 +1,220 @@ |
|||
/*! |
|||
* jQuery "stepper" Plugin |
|||
* version 0.0.1 |
|||
* @requires jQuery v1.3.2 or later |
|||
* @requires jCanvas |
|||
* |
|||
* Authored 2011-06-11 Scott Lahteine (thinkyhead.com) |
|||
* |
|||
* A very simple numerical stepper. |
|||
* TODO: place arrows based on div size, make 50/50 width |
|||
* |
|||
* Usage example: |
|||
* |
|||
* $('#mydiv').jstepper({ |
|||
* min: 1, |
|||
* max: 4, |
|||
* val: 1, |
|||
* arrowWidth: 15, |
|||
* arrowHeight: '22px', |
|||
* color: '#FFF', |
|||
* acolor: '#F70', |
|||
* hcolor: '#FF0', |
|||
* id: 'select-me', |
|||
* stepperClass: 'inner', |
|||
* textStyle: {width:'1.5em',fontSize:'20px',textAlign:'center'}, |
|||
* onChange: function(v) { }, |
|||
* }); |
|||
* |
|||
*/ |
|||
;(function($) { |
|||
var un = 'undefined'; |
|||
|
|||
$.jstepperArrows = [ |
|||
{ name:'prev', poly:[[1.0,0],[0,0.5],[1.0,1.0]] }, |
|||
{ name:'next', poly:[[0,0],[1.0,0.5],[0,1.0]] } |
|||
]; |
|||
|
|||
$.fn.jstepper = function(args) { |
|||
|
|||
return this.each(function() { |
|||
|
|||
var defaults = { |
|||
min: 1, |
|||
max: null, |
|||
val: null, |
|||
active: true, |
|||
placeholder: null, |
|||
arrowWidth: 0, |
|||
arrowHeight: 0, |
|||
color: '#FFF', |
|||
hcolor: '#FF0', |
|||
acolor: '#F80', |
|||
id: '', |
|||
stepperClass: '', |
|||
textStyle: '', |
|||
onChange: (function(v){ if (typeof console.log !== 'undefined') console.log("val="+v); }) |
|||
}; |
|||
|
|||
args = $.extend(defaults, args || {}); |
|||
|
|||
var min = args.min * 1, |
|||
max = (args.max !== null) ? args.max * 1 : min, |
|||
span = max - min + 1, |
|||
val = (args.val !== null) ? args.val * 1 : min, |
|||
active = !args.disabled, |
|||
placeholder = args.placeholder, |
|||
arrowWidth = 1 * args.arrowWidth.toString().replace(/px/,''), |
|||
arrowHeight = 1 * args.arrowHeight.toString().replace(/px/,''), |
|||
color = args.color, |
|||
hcolor = args.hcolor, |
|||
acolor = args.acolor, |
|||
$prev = $('<a href="#prev" style="cursor:w-resize;"><canvas/></a>'), |
|||
$marq = $('<div class="number"/>').css({float:'left',textAlign:'center'}), |
|||
$next = $('<a href="#next" style="cursor:e-resize;"><canvas/></a>'), |
|||
arrow = [ $prev.find('canvas')[0], $next.find('canvas')[0] ], |
|||
$stepper = $('<span class="jstepper"/>').append($prev).append($marq).append($next).append('<div style="clear:both;"/>'), |
|||
onChange = args.onChange; |
|||
|
|||
if (args.id) $stepper[0].id = args.id; |
|||
if (args.stepperClass) $stepper.addClass(args.stepperClass); |
|||
if (args.textStyle) $marq.css(args.textStyle); |
|||
|
|||
// replace a span, but embed elsewhere
|
|||
if (this.tagName == 'SPAN') { |
|||
var previd = this.id; |
|||
$(this).replaceWith($stepper); |
|||
if (previd) $stepper.attr('id',previd); |
|||
} |
|||
else { |
|||
$(this).append($stepper); |
|||
} |
|||
|
|||
// hook to call functions on this object
|
|||
$stepper[0].ui = { |
|||
|
|||
refresh: function() { |
|||
this.updateNumber(); |
|||
this._drawArrow(0, 1); |
|||
this._drawArrow(1, 1); |
|||
return this; |
|||
}, |
|||
|
|||
_drawArrow: function(i,state) { |
|||
var $elm = $(arrow[i]), |
|||
desc = $.jstepperArrows[i], |
|||
fillStyle = (state == 2) ? hcolor : (state == 3) ? acolor : color, |
|||
draw = { fillStyle: fillStyle }, |
|||
w = $elm.width(), h = $elm.height(); |
|||
|
|||
if (w <= 0) w = $elm.attr('width'); |
|||
if (h <= 0) h = $elm.attr('height'); |
|||
|
|||
$.each(desc.poly,function(i,v){ |
|||
++i; |
|||
draw['x'+i] = v[0] * w; |
|||
draw['y'+i] = v[1] * h; |
|||
}); |
|||
$elm.restoreCanvas().clearCanvas().drawLine(draw); |
|||
}, |
|||
|
|||
updateNumber: function() { |
|||
$marq.html((active || placeholder === null) ? val.toString() : placeholder); |
|||
return this; |
|||
}, |
|||
|
|||
_doclick: function(i) { |
|||
this.add(i ? 1 : -1); |
|||
this._drawArrow(i, 3); |
|||
var self = this; |
|||
setTimeout(function(){ self._drawArrow(i, 2); }, 50); |
|||
}, |
|||
|
|||
add: function(x) { |
|||
val = (((val - min) + x + span) % span) + min; |
|||
this.updateNumber(); |
|||
this.didChange(val); |
|||
return this; |
|||
}, |
|||
|
|||
min: function(v) { |
|||
if (typeof v === un) return min; |
|||
this.setRange(v,max); |
|||
return this; |
|||
}, |
|||
|
|||
max: function(v) { |
|||
if (typeof v === un) return max; |
|||
this.setRange(min,v); |
|||
return this; |
|||
}, |
|||
|
|||
val: function(v) { |
|||
if (typeof v === un) return val; |
|||
val = (((v - min) + span) % span) + min; |
|||
this.updateNumber(); |
|||
return this; |
|||
}, |
|||
|
|||
setRange: function(lo, hi, ini) { |
|||
if (lo > hi) hi = (lo += hi -= lo) - hi; |
|||
min = lo; max = hi; span = hi - lo + 1; |
|||
if (typeof ini !== un) val = ini; |
|||
if (val < min) val = min; |
|||
if (val > max) val = max; |
|||
this.updateNumber(); |
|||
return this; |
|||
}, |
|||
|
|||
active: function(a) { |
|||
if (typeof a === un) return active; |
|||
(active = a) ? $marq.removeClass('inactive') : $marq.addClass('inactive'); |
|||
this.updateNumber(); |
|||
return this; |
|||
}, |
|||
|
|||
disable: function() { this.active(false); return this; }, |
|||
enable: function() { this.active(true); return this; }, |
|||
|
|||
clearPlaceholder: function() { |
|||
this.setPlaceholder(null); |
|||
return this; |
|||
}, |
|||
setPlaceholder: function(p) { |
|||
placeholder = p; |
|||
if (!active) this.updateNumber(); |
|||
return this; |
|||
}, |
|||
|
|||
didChange: onChange |
|||
|
|||
}; |
|||
|
|||
// set hover and click for each arrow
|
|||
$.each($.jstepperArrows, function(i,desc) { |
|||
var $elm = $(arrow[i]), |
|||
w = arrowWidth ? arrowWidth : $elm.width() ? $elm.width() : 15, |
|||
h = arrowHeight ? arrowHeight : $elm.height() ? $elm.height() : 24; |
|||
$elm[0]._index = i; |
|||
$elm |
|||
.css({float:'left'}) |
|||
.attr({width:w,height:h,'class':desc.name}) |
|||
.hover( |
|||
function(e) { $stepper[0].ui._drawArrow(e.target._index, 2); }, |
|||
function(e) { $stepper[0].ui._drawArrow(e.target._index, 1); } |
|||
) |
|||
.click(function(e){ |
|||
$stepper[0].ui._doclick(e.target._index); |
|||
return false; |
|||
}); |
|||
}); |
|||
|
|||
// init the visuals first time
|
|||
$stepper[0].ui.refresh(); |
|||
|
|||
}); // this.each
|
|||
|
|||
}; // $.fn.jstepper
|
|||
|
|||
})( jQuery ); |
|||
|
Loading…
Reference in new issue