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do_blocking_move_*() no longer depend on HAS_BED_PROBE

pull/1/head
João Brázio 9 years ago
parent
commit
e71a631f8f
  1. 120
      Marlin/Marlin_main.cpp

120
Marlin/Marlin_main.cpp

@ -1624,86 +1624,86 @@ static void clean_up_after_endstop_or_probe_move() {
refresh_cmd_timeout();
}
#if HAS_BED_PROBE
#if ENABLED(DELTA)
/**
* Calculate delta, start a line, and set current_position to destination
*/
void prepare_move_to_destination_raw() {
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) DEBUG_POS("prepare_move_to_destination_raw", destination);
#endif
refresh_cmd_timeout();
calculate_delta(destination);
planner.buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], destination[E_AXIS], (feedrate / 60) * (feedrate_multiplier / 100.0), active_extruder);
set_current_to_destination();
}
#endif
#if ENABLED(DELTA)
/**
* Plan a move to (X, Y, Z) and set the current_position
* The final current_position may not be the one that was requested
* Calculate delta, start a line, and set current_position to destination
*/
static void do_blocking_move_to(float x, float y, float z, float feed_rate = 0.0) {
float old_feedrate = feedrate;
void prepare_move_to_destination_raw() {
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) print_xyz(PSTR("do_blocking_move_to"), "", x, y, z);
if (DEBUGGING(LEVELING)) DEBUG_POS("prepare_move_to_destination_raw", destination);
#endif
refresh_cmd_timeout();
calculate_delta(destination);
planner.buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], destination[E_AXIS], (feedrate / 60) * (feedrate_multiplier / 100.0), active_extruder);
set_current_to_destination();
}
#endif
#if ENABLED(DELTA)
/**
* Plan a move to (X, Y, Z) and set the current_position
* The final current_position may not be the one that was requested
*/
static void do_blocking_move_to(float x, float y, float z, float feed_rate = 0.0) {
float old_feedrate = feedrate;
feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) print_xyz(PSTR("do_blocking_move_to"), "", x, y, z);
#endif
destination[X_AXIS] = x;
destination[Y_AXIS] = y;
destination[Z_AXIS] = z;
#if ENABLED(DELTA)
if (x == current_position[X_AXIS] && y == current_position[Y_AXIS])
prepare_move_to_destination_raw(); // this will also set_current_to_destination
else
prepare_move_to_destination(); // this will also set_current_to_destination
feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
#else
destination[X_AXIS] = x;
destination[Y_AXIS] = y;
destination[Z_AXIS] = z;
// If Z needs to raise, do it before moving XY
if (current_position[Z_AXIS] < z) {
feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
current_position[Z_AXIS] = z;
line_to_current_position();
}
if (x == current_position[X_AXIS] && y == current_position[Y_AXIS])
prepare_move_to_destination_raw(); // this will also set_current_to_destination
else
prepare_move_to_destination(); // this will also set_current_to_destination
feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
current_position[X_AXIS] = x;
current_position[Y_AXIS] = y;
#else
// If Z needs to raise, do it before moving XY
if (current_position[Z_AXIS] < z) {
feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
current_position[Z_AXIS] = z;
line_to_current_position();
}
// If Z needs to lower, do it after moving XY
if (current_position[Z_AXIS] > z) {
feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
current_position[Z_AXIS] = z;
line_to_current_position();
}
feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
current_position[X_AXIS] = x;
current_position[Y_AXIS] = y;
line_to_current_position();
#endif
// If Z needs to lower, do it after moving XY
if (current_position[Z_AXIS] > z) {
feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
current_position[Z_AXIS] = z;
line_to_current_position();
}
stepper.synchronize();
#endif
feedrate = old_feedrate;
}
stepper.synchronize();
inline void do_blocking_move_to_x(float x, float feed_rate = 0.0) {
do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS], feed_rate);
}
feedrate = old_feedrate;
}
inline void do_blocking_move_to_y(float y) {
do_blocking_move_to(current_position[X_AXIS], y, current_position[Z_AXIS]);
}
inline void do_blocking_move_to_x(float x, float feed_rate = 0.0) {
do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS], feed_rate);
}
inline void do_blocking_move_to_z(float z, float feed_rate = 0.0) {
do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, feed_rate);
}
inline void do_blocking_move_to_y(float y) {
do_blocking_move_to(current_position[X_AXIS], y, current_position[Z_AXIS]);
}
inline void do_blocking_move_to_z(float z, float feed_rate = 0.0) {
do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, feed_rate);
}
#if HAS_BED_PROBE
/**
* Raise Z to a minimum height to make room for a probe to move
*/

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