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Add A8, A8 Plus, A6 logos to configs (#15489)

Co-Authored-By: Leo <leo@nutz.de>
pull/1/head
Luu Lac 5 years ago
committed by Scott Lahteine
parent
commit
e34aa1ff8f
  1. 56
      config/examples/Anet/A6/_Statusscreen.h
  2. 56
      config/examples/Anet/A8/_Statusscreen.h
  3. 66
      config/examples/Anet/A8plus/_Statusscreen.h

56
config/examples/Anet/A6/_Statusscreen.h

@ -0,0 +1,56 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* Custom Status Screen bitmap
*
* Place this file in the root with your configuration files
* and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
*
* Use the Marlin Bitmap Converter to make your own:
* http://marlinfw.org/tools/u8glib/converter.html
*/
//
// Status Screen Logo bitmap
//
#define STATUS_LOGO_Y 10
#define STATUS_LOGO_WIDTH 40
const unsigned char status_logo_bmp[] PROGMEM = {
B01110000,B00000000,B00001000,B00000011,B10001110,
B10001000,B00000000,B00001000,B00000100,B01010000,
B10001010,B11000111,B00111110,B00000100,B01010000,
B11111011,B00101000,B10001000,B00000111,B11001110,
B10001010,B00101111,B00001000,B00000100,B01010001,
B10001010,B00101000,B00001000,B00000100,B01010001,
B10001010,B00100111,B00000110,B00000100,B01001110
};
//
// Use default bitmaps
//
#define STATUS_HOTEND_ANIM
#define STATUS_BED_ANIM
#define STATUS_HEATERS_X 48
#define STATUS_BED_X 74

56
config/examples/Anet/A8/_Statusscreen.h

@ -0,0 +1,56 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* Custom Status Screen bitmap
*
* Place this file in the root with your configuration files
* and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
*
* Use the Marlin Bitmap Converter to make your own:
* http://marlinfw.org/tools/u8glib/converter.html
*/
//
// Status Screen Logo bitmap
//
#define STATUS_LOGO_Y 10
#define STATUS_LOGO_WIDTH 40
const unsigned char status_logo_bmp[] PROGMEM = {
B01110000,B00000000,B00001000,B00000011,B10001110,
B10001000,B00000000,B00001000,B00000100,B01010001,
B10001010,B11000111,B00111110,B00000100,B01010001,
B11111011,B00101000,B10001000,B00000111,B11001110,
B10001010,B00101111,B00001000,B00000100,B01010001,
B10001010,B00101000,B00001000,B00000100,B01010001,
B10001010,B00100111,B00000110,B00000100,B01001110
};
//
// Use default bitmaps
//
#define STATUS_HOTEND_ANIM
#define STATUS_BED_ANIM
#define STATUS_HEATERS_X 48
#define STATUS_BED_X 74

66
config/examples/Anet/A8plus/_Statusscreen.h

@ -0,0 +1,66 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* Custom Status Screen bitmap
*
* Place this file in the root with your configuration files
* and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
*
* Use the Marlin Bitmap Converter to make your own:
* http://marlinfw.org/tools/u8glib/converter.html
*/
//
// Status Screen Logo bitmap
//
#define STATUS_LOGO_Y 6
#define STATUS_LOGO_WIDTH 40
const unsigned char status_logo_bmp[] PROGMEM = {
B01110000,B00000000,B00001000,B00000011,B10001110,
B10001000,B00000000,B00001000,B00000100,B01010001,
B10001010,B11000111,B00111110,B00000100,B01010001,
B11111011,B00101000,B10001000,B00000111,B11001110,
B10001010,B00101111,B00001000,B00000100,B01010001,
B10001010,B00101000,B00001000,B00000100,B01010001,
B10001010,B00100111,B00000110,B00000100,B01001110,
B00000000,B00000000,B00000000,B00000000,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,
B00000000,B00001110,B01000000,B00000000,B00000000,
B00000000,B00010001,B01000000,B00000000,B00000000,
B00000000,B00010001,B01010001,B00111000,B00000000,
B00000000,B00011110,B01010001,B01000000,B00000000,
B00000000,B00010000,B01010001,B00111000,B00000000,
B00000000,B00010000,B01010001,B00000100,B00000000,
B00000000,B00010000,B01001110,B00111000,B00000000
};
//
// Use default bitmaps
//
#define STATUS_HOTEND_ANIM
#define STATUS_BED_ANIM
#define STATUS_HEATERS_X 48
#define STATUS_BED_X 74
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