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Improve / fix FTDI EVE Touch UI (#17338)

- Fix timeout and debugging string
- Fix check for whether `LCD_TIMEOUT_TO_STATUS` is valid
- Fix incorrect debugging message
- Make capitalization of callbacks consistent.
- Allow Touch UI to use hardware SPI on Einsy boards
- Move print stats to About Printer page.
- More generic about screen with GPL license.
- Add missing handler for power loss event
- Less code duplication on status screen and main/advanced menu; more legible
- Reorganize advanced and main menu to add more features
- Hide home Z button when using Z_SAFE_HOMING
- Fix compilation errors when certain features enabled
- Fix missing labels in UI
- Improve color scheme
- Add new preheat menus
- Fix incorrect rendering of Marlin logo on boot
- Add Level X Axis and Auto calibrate buttons
vanilla_fb_2.0.x
Marcio T 5 years ago
committed by GitHub
parent
commit
d83ad6f321
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 2
      Marlin/src/gcode/feature/powerloss/M1000.cpp
  2. 2
      Marlin/src/gcode/temp/M303.cpp
  3. 11
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/ftdi_eve_lib/basic/spi.cpp
  4. 2
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/ftdi_eve_lib/extended/event_loop.cpp
  5. 14
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/language/language_en.h
  6. 8
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/marlin_events.cpp
  7. 15
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/pin_mappings.h
  8. 78
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/about_screen.cpp
  9. 154
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/advanced_settings_menu.cpp
  10. 12
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/base_numeric_adjustment_screen.cpp
  11. 8
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/base_screen.cpp
  12. 2
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_advanced_settings.cpp
  13. 12
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_confirm_home_e.cpp
  14. 10
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_confirm_home_xyz.cpp
  15. 4
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_main_menu.cpp
  16. 14
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/boot_screen.cpp
  17. 3
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/change_filament_screen.cpp
  18. 10
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/interface_settings_screen.cpp
  19. 2
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/interface_sounds_screen.cpp
  20. 165
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/main_menu.cpp
  21. 83
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/preheat_menu.cpp
  22. 3
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/preheat_timer_screen.cpp
  23. 1
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.cpp
  24. 9
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h
  25. 226
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/status_screen.cpp
  26. 228
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h
  27. 4
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/marlin_bootscreen_landscape.h
  28. 4
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/marlin_bootscreen_portrait.h
  29. 4
      Marlin/src/lcd/extui/ui_api.h
  30. 6
      Marlin/src/lcd/extui_dgus_lcd.cpp
  31. 4
      Marlin/src/lcd/extui_example.cpp
  32. 2
      Marlin/src/lcd/extui_malyan_lcd.cpp
  33. 3
      Marlin/src/lcd/language/language_en.h
  34. 10
      Marlin/src/module/temperature.cpp

2
Marlin/src/gcode/feature/powerloss/M1000.cpp

@ -63,7 +63,7 @@ void GcodeSuite::M1000() {
#if HAS_LCD_MENU
ui.goto_screen(menu_job_recovery);
#elif ENABLED(EXTENSIBLE_UI)
ExtUI::OnPowerLossResume();
ExtUI::onPowerLossResume();
#else
SERIAL_ECHO_MSG("Resume requires LCD.");
#endif

2
Marlin/src/gcode/temp/M303.cpp

@ -73,7 +73,7 @@ void GcodeSuite::M303() {
if (!WITHIN(e, SI, EI)) {
SERIAL_ECHOLNPGM(STR_PID_BAD_EXTRUDER_NUM);
#if ENABLED(EXTENSIBLE_UI)
ExtUI::OnPidTuning(ExtUI::result_t::PID_BAD_EXTRUDER_NUM);
ExtUI::onPidTuning(ExtUI::result_t::PID_BAD_EXTRUDER_NUM);
#endif
return;
}

11
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/ftdi_eve_lib/basic/spi.cpp

@ -38,6 +38,11 @@ namespace FTDI {
SET_OUTPUT(CLCD_SPI_CS);
WRITE(CLCD_SPI_CS, 1);
#ifdef CLCD_SPI_EXTRA_CS
SET_OUTPUT(CLCD_SPI_EXTRA_CS);
WRITE(CLCD_SPI_EXTRA_CS, 1);
#endif
#ifdef SPI_FLASH_SS
SET_OUTPUT(SPI_FLASH_SS);
WRITE(SPI_FLASH_SS, 1);
@ -111,12 +116,18 @@ namespace FTDI {
::SPI.beginTransaction(spi_settings);
#endif
WRITE(CLCD_SPI_CS, 0);
#ifdef CLCD_SPI_EXTRA_CS
WRITE(CLCD_SPI_EXTRA_CS, 0);
#endif
delayMicroseconds(1);
}
// CLCD SPI - Chip Deselect
void SPI::spi_ftdi_deselect() {
WRITE(CLCD_SPI_CS, 1);
#ifdef CLCD_SPI_EXTRA_CS
WRITE(CLCD_SPI_EXTRA_CS, 1);
#endif
#ifndef CLCD_USE_SOFT_SPI
::SPI.endTransaction();
#endif

2
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/ftdi_eve_lib/extended/event_loop.cpp

@ -191,7 +191,7 @@ namespace FTDI {
#if ENABLED(TOUCH_UI_DEBUG)
SERIAL_ECHO_START();
SERIAL_ECHOLNPAIR("Touch end: ", tag);
SERIAL_ECHOLNPAIR("Touch end: ", pressed_tag);
#endif
const uint8_t saved_pressed_tag = pressed_tag;

14
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/language/language_en.h

@ -70,13 +70,15 @@ namespace Language_en {
PROGMEM Language_Str MSG_PRINT_FINISHED = u8"Print finished";
PROGMEM Language_Str MSG_PRINT_ERROR = u8"Print error";
PROGMEM Language_Str MSG_ABOUT_TOUCH_PANEL_1 = u8"Color Touch Panel";
PROGMEM Language_Str MSG_ABOUT_TOUCH_PANEL_2 = u8"Portions " COPYRIGHT_SIGN " 2019 Aleph Objects, Inc.\n"
"Portions " COPYRIGHT_SIGN " 2019 Cocoa Press";
PROGMEM Language_Str MSG_FIRMWARE_FOR_TOOLHEAD = u8"Firmware for toolhead:\n%s\n\n";
PROGMEM Language_Str MSG_ABOUT_TOUCH_PANEL_2 = WEBSITE_URL;
PROGMEM Language_Str MSG_LICENSE = u8"This program is free software: you can redistribute it and/or modify it under the terms of "
"the GNU General Public License as published by the Free Software Foundation, either version 3 "
"of the License, or (at your option) any later version.\n\nTo view a copy of the GNU General "
"Public License, go to the following location: http://www.gnu.org/licenses.";
PROGMEM Language_Str MSG_RUNOUT_1 = u8"Runout 1";
PROGMEM Language_Str MSG_RUNOUT_2 = u8"Runout 2";
PROGMEM Language_Str MSG_DISPLAY_MENU = u8"Display";
PROGMEM Language_Str MSG_INTERFACE_SETTINGS = u8"Interface Settings";
PROGMEM Language_Str MSG_INTERFACE = u8"Interface";
PROGMEM Language_Str MSG_MEASURE_AUTOMATICALLY = u8"Measure automatically";
PROGMEM Language_Str MSG_H_OFFSET = u8"H Offset";
PROGMEM Language_Str MSG_V_OFFSET = u8"V Offset";
@ -129,7 +131,7 @@ namespace Language_en {
PROGMEM Language_Str MSG_SOUND_VOLUME = u8"Sound volume";
PROGMEM Language_Str MSG_SCREEN_LOCK = u8"Screen lock";
PROGMEM Language_Str MSG_BOOT_SCREEN = u8"Boot screen";
PROGMEM Language_Str MSG_INTERFACE_SOUNDS = u8"Interface Sounds";
PROGMEM Language_Str MSG_SOUNDS = u8"Sounds";
PROGMEM Language_Str MSG_CLICK_SOUNDS = u8"Click sounds";
PROGMEM Language_Str MSG_EEPROM_RESTORED = u8"Settings restored from backup";
PROGMEM Language_Str MSG_EEPROM_RESET = u8"Settings restored to default";
@ -144,12 +146,12 @@ namespace Language_en {
PROGMEM Language_Str MSG_TOUCH_CALIBRATION_START = u8"Release to begin screen calibration";
PROGMEM Language_Str MSG_TOUCH_CALIBRATION_PROMPT = u8"Touch the dots to calibrate";
PROGMEM Language_Str MSG_AUTOLEVEL_X_AXIS = u8"Level X Axis";
#ifdef TOUCH_UI_LULZBOT_BIO
PROGMEM Language_Str MSG_MOVE_TO_HOME = u8"Move to Home";
PROGMEM Language_Str MSG_RAISE_PLUNGER = u8"Raise Plunger";
PROGMEM Language_Str MSG_RELEASE_XY_AXIS = u8"Release X and Y Axis";
PROGMEM Language_Str MSG_AUTOLEVEL_X_AXIS = u8"Auto-level X Axis";
PROGMEM Language_Str MSG_BED_TEMPERATURE = u8"Bed Temperature";
PROGMEM Language_Str MSG_HOME_XYZ_WARNING = u8"About to move to home position. Ensure the top and the bed of the printer are clear.\n\nContinue?";
PROGMEM Language_Str MSG_HOME_E_WARNING = u8"About to re-home plunger and auto-level. Remove syringe prior to proceeding.\n\nContinue?";

8
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/marlin_events.cpp

@ -131,8 +131,14 @@ namespace ExtUI {
}
#endif
#if ENABLED(POWER_LOSS_RECOVERY)
void onPowerLossResume() {
// Called on resume from power-loss
}
#endif
#if HAS_PID_HEATING
void OnPidTuning(const result_t rst) {
void onPidTuning(const result_t rst) {
// Called for temperature PID tuning result
SERIAL_ECHOLNPAIR("OnPidTuning:", rst);
switch (rst) {

15
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/pin_mappings.h

@ -129,12 +129,13 @@
* 9 GND GND GND --> GND
* 10 5V 5V 5V --> KILL [3]
*
* [1] This configuration is not compatible with the
* EinsyRetro 1.1a because there is a level shifter
* on MISO enabled by SD/USB chip select.
* [1] This configuration allows daisy-chaining of the
* display and SD/USB on EXP2, except for [2]
*
* [2] This configuration allows daisy-chaining of the
* display and SD/USB on EXP2.
* [2] The Ultimachine Einsy boards have a level shifter
* on MISO enabled by SD_CSEL chip select, hence it
* is not possible to run both the display and the
* SD/USB on EXP2.
*
* [3] Archim Rambo provides 5V on this pin. On any other
* board, divert this wire from the ribbon cable and
@ -148,4 +149,8 @@
#define CLCD_SPI_CS BTN_EN1
#define CLCD_MOD_RESET BTN_EN2
#if MB(EINSY_RAMBO, EINSY_RETRO) && DISABLED(SDSUPPORT)
#define CLCD_SPI_EXTRA_CS SDSS
#endif
#endif

78
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/about_screen.cpp

@ -27,7 +27,7 @@
#include "screens.h"
#define GRID_COLS 4
#define GRID_ROWS 9
#define GRID_ROWS 7
using namespace FTDI;
using namespace Theme;
@ -45,50 +45,62 @@ void AboutScreen::onRedraw(draw_mode_t) {
.cmd(COLOR_RGB(bg_text_enabled))
.tag(0);
draw_text_box(cmd, BTN_POS(1,2), BTN_SIZE(4,1),
#ifdef CUSTOM_MACHINE_NAME
F(CUSTOM_MACHINE_NAME)
#else
GET_TEXT_F(MSG_ABOUT_TOUCH_PANEL_1)
#endif
, OPT_CENTER, font_xlarge
);
#define HEADING_POS BTN_POS(1,2), BTN_SIZE(4,1)
#define FW_VERS_POS BTN_POS(1,3), BTN_SIZE(4,1)
#define FW_INFO_POS BTN_POS(1,4), BTN_SIZE(4,1)
#define LICENSE_POS BTN_POS(1,5), BTN_SIZE(4,2)
#define STATS_POS BTN_POS(1,7), BTN_SIZE(2,1)
#define BACK_POS BTN_POS(3,7), BTN_SIZE(2,1)
#ifdef TOOLHEAD_NAME
char about_str[
strlen_P(GET_TEXT(FIRMWARE_FOR_TOOLHEAD)) +
strlen_P(TOOLHEAD_NAME) +
strlen_P(GET_TEXT(MSG_ABOUT_TOUCH_PANEL_2)) + 1
];
#define _INSET_POS(x,y,w,h) x + w/10, y, w - w/5, h
#define INSET_POS(pos) _INSET_POS(pos)
sprintf_P(about_str, GET_TEXT(MSG_FIRMWARE_FOR_TOOLHEAD), TOOLHEAD_NAME);
strcat_P (about_str, GET_TEXT(MSG_ABOUT_TOUCH_PANEL_2));
char about_str[
strlen_P(GET_TEXT(MSG_ABOUT_TOUCH_PANEL_2)) +
strlen_P(TOOLHEAD_NAME) + 1
];
#ifdef TOOLHEAD_NAME
// If MSG_ABOUT_TOUCH_PANEL_2 has %s, substitute in the toolhead name.
// But this is optional, so squelch the compiler warning here.
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wformat-extra-args"
sprintf_P(about_str, GET_TEXT(MSG_ABOUT_TOUCH_PANEL_2), TOOLHEAD_NAME);
#pragma GCC diagnostic pop
#else
strcpy_P(about_str, GET_TEXT(MSG_ABOUT_TOUCH_PANEL_2));
#endif
cmd.tag(2);
draw_text_box(cmd, BTN_POS(1,3), BTN_SIZE(4,3),
#ifdef TOOLHEAD_NAME
about_str
draw_text_box(cmd, HEADING_POS,
#ifdef CUSTOM_MACHINE_NAME
F(CUSTOM_MACHINE_NAME)
#else
GET_TEXT_F(MSG_ABOUT_TOUCH_PANEL_2)
GET_TEXT_F(MSG_ABOUT_TOUCH_PANEL_1)
#endif
, OPT_CENTER, font_medium
, OPT_CENTER, font_xlarge
);
cmd.tag(0);
draw_text_box(cmd, BTN_POS(1,6), BTN_SIZE(4,2), progmem_str(getFirmwareName_str()), OPT_CENTER, font_medium);
cmd.font(font_medium).colors(action_btn).tag(1).button(BTN_POS(2,8), BTN_SIZE(2,1), GET_TEXT_F(MSG_BUTTON_OKAY));
draw_text_box(cmd, FW_VERS_POS, progmem_str(getFirmwareName_str()), OPT_CENTER, font_medium);
draw_text_box(cmd, FW_INFO_POS, about_str, OPT_CENTER, font_medium);
draw_text_box(cmd, INSET_POS(LICENSE_POS), GET_TEXT_F(MSG_LICENSE), OPT_CENTER, font_tiny);
cmd.font(font_medium)
.colors(normal_btn)
.tag(2).button(STATS_POS, GET_TEXT_F(MSG_INFO_STATS_MENU))
.colors(action_btn)
.tag(1).button(BACK_POS, GET_TEXT_F(MSG_BACK));
}
bool AboutScreen::onTouchEnd(uint8_t tag) {
switch (tag) {
case 1: GOTO_PREVIOUS(); return true;
#if ENABLED(TOUCH_UI_DEVELOPER_MENU)
case 2: GOTO_SCREEN(DeveloperMenu); return true;
#endif
default: return false;
case 1: GOTO_PREVIOUS(); break;
#if ENABLED(PRINTCOUNTER)
case 2: GOTO_SCREEN(StatisticsScreen); break;
#endif
#if ENABLED(TOUCH_UI_DEVELOPER_MENU)
case 3: GOTO_SCREEN(DeveloperMenu); break;
#endif
default: return false;
}
return true;
}
#endif // TOUCH_UI_FTDI_EVE

154
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/advanced_settings_menu.cpp

@ -37,127 +37,116 @@ void AdvancedSettingsMenu::onRedraw(draw_mode_t what) {
.cmd(CLEAR(true,true,true));
}
#ifdef TOUCH_UI_PORTRAIT
#if HAS_CASE_LIGHT || ENABLED(SENSORLESS_HOMING)
#define GRID_ROWS 9
#else
#define GRID_ROWS 8
#endif
#define GRID_COLS 2
#define RESTORE_DEFAULTS_POS BTN_POS(1,1), BTN_SIZE(2,1)
#define DISPLAY_POS BTN_POS(1,2), BTN_SIZE(1,1)
#define INTERFACE_POS BTN_POS(2,2), BTN_SIZE(1,1)
#define ZPROBE_ZOFFSET_POS BTN_POS(1,3), BTN_SIZE(1,1)
#define STEPS_PER_MM_POS BTN_POS(2,3), BTN_SIZE(1,1)
#define FILAMENT_POS BTN_POS(1,4), BTN_SIZE(1,1)
#define VELOCITY_POS BTN_POS(2,4), BTN_SIZE(1,1)
#define TMC_CURRENT_POS BTN_POS(1,5), BTN_SIZE(1,1)
#define ACCELERATION_POS BTN_POS(2,5), BTN_SIZE(1,1)
#define ENDSTOPS_POS BTN_POS(1,6), BTN_SIZE(1,1)
#define JERK_POS BTN_POS(2,6), BTN_SIZE(1,1)
#define OFFSETS_POS BTN_POS(1,7), BTN_SIZE(1,1)
#define BACKLASH_POS BTN_POS(2,7), BTN_SIZE(1,1)
#define CASE_LIGHT_POS BTN_POS(1,8), BTN_SIZE(1,1)
#define TMC_HOMING_THRS_POS BTN_POS(2,8), BTN_SIZE(1,1)
#if HAS_CASE_LIGHT || ENABLED(SENSORLESS_HOMING)
#define BACK_POS BTN_POS(1,9), BTN_SIZE(2,1)
#else
#define BACK_POS BTN_POS(1,8), BTN_SIZE(2,1)
#endif
#else
#define GRID_ROWS 6
#define GRID_COLS 3
#define ZPROBE_ZOFFSET_POS BTN_POS(1,1), BTN_SIZE(1,1)
#define CASE_LIGHT_POS BTN_POS(1,4), BTN_SIZE(1,1)
#define STEPS_PER_MM_POS BTN_POS(2,1), BTN_SIZE(1,1)
#define TMC_CURRENT_POS BTN_POS(3,1), BTN_SIZE(1,1)
#define TMC_HOMING_THRS_POS BTN_POS(3,2), BTN_SIZE(1,1)
#define BACKLASH_POS BTN_POS(3,3), BTN_SIZE(1,1)
#define FILAMENT_POS BTN_POS(1,3), BTN_SIZE(1,1)
#define ENDSTOPS_POS BTN_POS(3,4), BTN_SIZE(1,1)
#define DISPLAY_POS BTN_POS(3,5), BTN_SIZE(1,1)
#define INTERFACE_POS BTN_POS(1,5), BTN_SIZE(2,1)
#define RESTORE_DEFAULTS_POS BTN_POS(1,6), BTN_SIZE(2,1)
#define VELOCITY_POS BTN_POS(2,2), BTN_SIZE(1,1)
#define ACCELERATION_POS BTN_POS(2,3), BTN_SIZE(1,1)
#define JERK_POS BTN_POS(2,4), BTN_SIZE(1,1)
#define OFFSETS_POS BTN_POS(1,2), BTN_SIZE(1,1)
#define BACK_POS BTN_POS(3,6), BTN_SIZE(1,1)
#endif
if (what & FOREGROUND) {
CommandProcessor cmd;
cmd.colors(normal_btn)
.font(Theme::font_medium)
#ifdef TOUCH_UI_PORTRAIT
#define GRID_ROWS 10
#define GRID_COLS 2
.enabled(
#if HAS_BED_PROBE
1
#endif
)
.tag(2) .button( BTN_POS(1,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_ZPROBE_ZOFFSET))
.tag(2) .button( ZPROBE_ZOFFSET_POS, GET_TEXT_F(MSG_ZPROBE_ZOFFSET))
.enabled(
#if HAS_CASE_LIGHT
1
#endif
)
.tag(16).button( BTN_POS(1,6), BTN_SIZE(1,1), GET_TEXT_F(MSG_CASE_LIGHT))
.tag(3) .button( BTN_POS(2,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_STEPS_PER_MM))
.tag(16).button( CASE_LIGHT_POS, GET_TEXT_F(MSG_CASE_LIGHT))
.tag(3) .button( STEPS_PER_MM_POS, GET_TEXT_F(MSG_STEPS_PER_MM))
.enabled(
#if HAS_TRINAMIC_CONFIG
1
#endif
)
.tag(13).button( BTN_POS(1,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_TMC_CURRENT))
.tag(13).button( TMC_CURRENT_POS, GET_TEXT_F(MSG_TMC_CURRENT))
.enabled(
#if HAS_TRINAMIC_CONFIG
#if ENABLED(SENSORLESS_HOMING)
1
#endif
)
.tag(14).button( BTN_POS(1,7), BTN_SIZE(2,1), GET_TEXT_F(MSG_TMC_HOMING_THRS))
.tag(14).button( TMC_HOMING_THRS_POS, GET_TEXT_F(MSG_TMC_HOMING_THRS))
.enabled(
#if HOTENDS > 1
1
#endif
)
.tag(4) .button( BTN_POS(1,2), BTN_SIZE(1,1), GET_TEXT_F(MSG_OFFSETS_MENU))
.tag(4) .button( OFFSETS_POS, GET_TEXT_F(MSG_OFFSETS_MENU))
.enabled(
#if EITHER(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR)
1
#endif
)
.tag(11).button( BTN_POS(1,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_FILAMENT))
.tag(12).button( BTN_POS(1,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_LCD_ENDSTOPS))
.tag(15).button( BTN_POS(2,6), BTN_SIZE(1,1), GET_TEXT_F(MSG_DISPLAY_MENU))
.tag(9) .button( BTN_POS(1,8), BTN_SIZE(2,1), GET_TEXT_F(MSG_INTERFACE_SETTINGS))
.tag(10).button( BTN_POS(1,9), BTN_SIZE(2,1), GET_TEXT_F(MSG_RESTORE_DEFAULTS))
.tag(5) .button( BTN_POS(2,2), BTN_SIZE(1,1), GET_TEXT_F(MSG_VELOCITY))
.tag(6) .button( BTN_POS(2,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_ACCELERATION))
#if DISABLED(CLASSIC_JERK)
.tag(7) .button( BTN_POS(2,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_JUNCTION_DEVIATION))
#else
.tag(7) .button( BTN_POS(2,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_JERK))
#endif
.enabled(
#if ENABLED(BACKLASH_GCODE)
1
#endif
)
.tag(8).button( BTN_POS(2,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_BACKLASH))
.colors(action_btn)
.tag(1) .button( BTN_POS(1,10), BTN_SIZE(2,1), GET_TEXT_F(MSG_BACK));
#undef GRID_COLS
#undef GRID_ROWS
#else
#define GRID_ROWS 6
#define GRID_COLS 3
.enabled(
#if HAS_BED_PROBE
1
#endif
)
.tag(2) .button( BTN_POS(1,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_ZPROBE_ZOFFSET))
.enabled(
#if HAS_CASE_LIGHT
1
#endif
)
.tag(16).button( BTN_POS(1,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_CASE_LIGHT))
.enabled(1)
.tag(3) .button( BTN_POS(2,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_STEPS_PER_MM))
.enabled(
#if HAS_TRINAMIC_CONFIG
1
#endif
)
.tag(13).button( BTN_POS(3,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_TMC_CURRENT))
.enabled(
#if HAS_TRINAMIC_CONFIG
1
.tag(11).button( FILAMENT_POS, GET_TEXT_F(MSG_FILAMENT))
.tag(12).button( ENDSTOPS_POS, GET_TEXT_F(MSG_LCD_ENDSTOPS))
.tag(15).button( DISPLAY_POS, GET_TEXT_F(MSG_DISPLAY_MENU))
.tag(9) .button( INTERFACE_POS, GET_TEXT_F(MSG_INTERFACE))
.tag(10).button( RESTORE_DEFAULTS_POS, GET_TEXT_F(MSG_RESTORE_DEFAULTS))
.tag(5) .button( VELOCITY_POS, GET_TEXT_F(MSG_VELOCITY))
.tag(6) .button( ACCELERATION_POS, GET_TEXT_F(MSG_ACCELERATION))
.tag(7) .button( JERK_POS, GET_TEXT_F(
#if DISABLED(CLASSIC_JERK)
MSG_JUNCTION_DEVIATION
#else
JERK_POS
#endif
)
.tag(14).button( BTN_POS(3,2), BTN_SIZE(1,1), GET_TEXT_F(MSG_TMC_HOMING_THRS))
))
.enabled(
#if ENABLED(BACKLASH_GCODE)
1
#endif
)
.tag(8).button( BTN_POS(3,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_BACKLASH))
.enabled(
#if HOTENDS > 1
1
#endif
)
.tag(4) .button( BTN_POS(1,2), BTN_SIZE(1,1), GET_TEXT_F(MSG_OFFSETS_MENU))
.tag(12).button( BTN_POS(3,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_LCD_ENDSTOPS))
.tag(5) .button( BTN_POS(2,2), BTN_SIZE(1,1), GET_TEXT_F(MSG_VELOCITY))
.tag(6) .button( BTN_POS(2,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_ACCELERATION))
#if DISABLED(CLASSIC_JERK)
.tag(7) .button( BTN_POS(2,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_JUNCTION_DEVIATION))
#else
.tag(7) .button( BTN_POS(2,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_JERK))
#endif
.tag(11).button( BTN_POS(1,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_FILAMENT))
.tag(15).button( BTN_POS(3,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_DISPLAY_MENU))
.tag(9) .button( BTN_POS(1,5), BTN_SIZE(2,1), GET_TEXT_F(MSG_INTERFACE_SETTINGS))
.tag(10).button( BTN_POS(1,6), BTN_SIZE(2,1), GET_TEXT_F(MSG_RESTORE_DEFAULTS))
.tag(8).button( BACKLASH_POS, GET_TEXT_F(MSG_BACKLASH))
.colors(action_btn)
.tag(1) .button( BTN_POS(3,6), BTN_SIZE(1,1), GET_TEXT_F(MSG_BACK));
#endif
.tag(1).button( BACK_POS, GET_TEXT_F(MSG_BACK));
}
}
@ -191,6 +180,8 @@ bool AdvancedSettingsMenu::onTouchEnd(uint8_t tag) {
case 12: GOTO_SCREEN(EndstopStatesScreen); break;
#if HAS_TRINAMIC_CONFIG
case 13: GOTO_SCREEN(StepperCurrentScreen); break;
#endif
#if ENABLED(SENSORLESS_HOMING)
case 14: GOTO_SCREEN(StepperBumpSensitivityScreen); break;
#endif
case 15: GOTO_SCREEN(DisplayTuningScreen); break;
@ -201,5 +192,4 @@ bool AdvancedSettingsMenu::onTouchEnd(uint8_t tag) {
}
return true;
}
#endif // TOUCH_UI_FTDI_EVE

12
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/base_numeric_adjustment_screen.cpp

@ -345,10 +345,14 @@ void BaseNumericAdjustmentScreen::widgets_t::home_buttons(uint8_t tag) {
}
cmd.font(LAYOUT_FONT);
_button(cmd, tag+0, BTN_POS(5,_line), BTN_SIZE(2,1), GET_TEXT_F(MSG_AXIS_X));
_button(cmd, tag+1, BTN_POS(7,_line), BTN_SIZE(2,1), GET_TEXT_F(MSG_AXIS_Y));
_button(cmd, tag+2, BTN_POS(9,_line), BTN_SIZE(2,1), GET_TEXT_F(MSG_AXIS_Z));
_button(cmd, tag+3, BTN_POS(11,_line), BTN_SIZE(3,1), GET_TEXT_F(MSG_AXIS_ALL));
_button(cmd, tag+0, BTN_POS(5,_line), BTN_SIZE(2,1), GET_TEXT_F(MSG_AXIS_X));
_button(cmd, tag+1, BTN_POS(7,_line), BTN_SIZE(2,1), GET_TEXT_F(MSG_AXIS_Y));
#if DISABLED(Z_SAFE_HOMING)
_button(cmd, tag+2, BTN_POS(9,_line), BTN_SIZE(2,1), GET_TEXT_F(MSG_AXIS_Z));
_button(cmd, tag+3, BTN_POS(11,_line), BTN_SIZE(3,1), GET_TEXT_F(MSG_AXIS_ALL));
#else
_button(cmd, tag+3, BTN_POS(9,_line), BTN_SIZE(3,1), GET_TEXT_F(MSG_AXIS_ALL));
#endif
_line++;
}

8
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/base_screen.cpp

@ -46,7 +46,7 @@ bool BaseScreen::buttonStyleCallback(CommandProcessor &cmd, uint8_t tag, uint8_t
return false;
}
#ifdef LCD_TIMEOUT_TO_STATUS
#if LCD_TIMEOUT_TO_STATUS
if (EventLoop::get_pressed_tag() != 0) {
reset_menu_timeout();
}
@ -66,7 +66,7 @@ bool BaseScreen::buttonStyleCallback(CommandProcessor &cmd, uint8_t tag, uint8_t
}
void BaseScreen::onIdle() {
#ifdef LCD_TIMEOUT_TO_STATUS
#if LCD_TIMEOUT_TO_STATUS
if ((millis() - last_interaction) > LCD_TIMEOUT_TO_STATUS) {
reset_menu_timeout();
#if ENABLED(TOUCH_UI_DEBUG)
@ -78,12 +78,12 @@ void BaseScreen::onIdle() {
}
void BaseScreen::reset_menu_timeout() {
#ifdef LCD_TIMEOUT_TO_STATUS
#if LCD_TIMEOUT_TO_STATUS
last_interaction = millis();
#endif
}
#ifdef LCD_TIMEOUT_TO_STATUS
#if LCD_TIMEOUT_TO_STATUS
uint32_t BaseScreen::last_interaction;
#endif

2
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_advanced_settings.cpp

@ -85,7 +85,7 @@ void AdvancedSettingsMenu::onRedraw(draw_mode_t what) {
#endif
)
.tag(12) .button( BTN_POS(1,6), BTN_SIZE(2,1), GET_TEXT_F(MSG_LINEAR_ADVANCE))
.tag(13) .button( BTN_POS(1,7), BTN_SIZE(2,1), GET_TEXT_F(MSG_INTERFACE_SETTINGS))
.tag(13) .button( BTN_POS(1,7), BTN_SIZE(2,1), GET_TEXT_F(MSG_INTERFACE))
.tag(14) .button( BTN_POS(1,8), BTN_SIZE(2,1), GET_TEXT_F(MSG_RESTORE_DEFAULTS))
.colors(action_btn)
.tag(1). button( BTN_POS(1,9), BTN_SIZE(2,1), GET_TEXT_F(MSG_BACK));

12
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_confirm_home_e.cpp

@ -36,11 +36,13 @@ void BioConfirmHomeE::onRedraw(draw_mode_t) {
bool BioConfirmHomeE::onTouchEnd(uint8_t tag) {
switch (tag) {
case 1:
SpinnerDialogBox::enqueueAndWait_P(F(
"G28 E\n"
AXIS_LEVELING_COMMANDS "\n"
PARK_AND_RELEASE_COMMANDS
));
#if defined(AXIS_LEVELING_COMMANDS) && defined(PARK_AND_RELEASE_COMMANDS)
SpinnerDialogBox::enqueueAndWait_P(F(
"G28 E\n"
AXIS_LEVELING_COMMANDS "\n"
PARK_AND_RELEASE_COMMANDS
));
#endif
current_screen.forget();
break;
case 2:

10
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_confirm_home_xyz.cpp

@ -36,10 +36,12 @@ void BioConfirmHomeXYZ::onRedraw(draw_mode_t) {
bool BioConfirmHomeXYZ::onTouchEnd(uint8_t tag) {
switch (tag) {
case 1:
SpinnerDialogBox::enqueueAndWait_P(F(
"G28\n"
PARK_AND_RELEASE_COMMANDS
));
#ifdef PARK_AND_RELEASE_COMMANDS
SpinnerDialogBox::enqueueAndWait_P(F(
"G28\n"
PARK_AND_RELEASE_COMMANDS
));
#endif
current_screen.forget();
break;
case 2:

4
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_main_menu.cpp

@ -51,7 +51,7 @@ void MainMenu::onRedraw(draw_mode_t what) {
.tag(4).button( BTN_POS(1,4), BTN_SIZE(2,1), GET_TEXT_F(MSG_RELEASE_XY_AXIS))
.tag(5).button( BTN_POS(1,5), BTN_SIZE(2,1), GET_TEXT_F(MSG_AUTOLEVEL_X_AXIS))
.tag(6).button( BTN_POS(1,6), BTN_SIZE(2,1), GET_TEXT_F(MSG_BED_TEMPERATURE))
.tag(7).button( BTN_POS(1,7), BTN_SIZE(2,1), GET_TEXT_F(MSG_INTERFACE_SETTINGS))
.tag(7).button( BTN_POS(1,7), BTN_SIZE(2,1), GET_TEXT_F(MSG_INTERFACE))
.tag(8).button( BTN_POS(1,8), BTN_SIZE(2,1), GET_TEXT_F(MSG_ADVANCED_SETTINGS))
.tag(9).button( BTN_POS(1,9), BTN_SIZE(2,1), GET_TEXT_F(MSG_INFO_MENU))
.colors(action_btn)
@ -72,7 +72,9 @@ bool MainMenu::onTouchEnd(uint8_t tag) {
case 2: GOTO_SCREEN(BioConfirmHomeXYZ); break;
case 3: SpinnerDialogBox::enqueueAndWait_P(e_homed ? F("G0 E0 F120") : F("G112")); break;
case 4: StatusScreen::unlockMotors(); break;
#ifdef AXIS_LEVELING_COMMANDS
case 5: SpinnerDialogBox::enqueueAndWait_P(F(AXIS_LEVELING_COMMANDS)); break;
#endif
case 6: GOTO_SCREEN(TemperatureScreen); break;
case 7: GOTO_SCREEN(InterfaceSettingsScreen); break;
case 8: GOTO_SCREEN(AdvancedSettingsMenu); break;

14
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/boot_screen.cpp

@ -80,12 +80,14 @@ void BootScreen::onIdle() {
SpinnerDialogBox::hide();
}
if (UIData::animations_enabled()) {
// If there is a startup video in the flash SPI, play
// that, otherwise show a static splash screen.
if (!MediaPlayerScreen::playBootMedia())
showSplashScreen();
}
#if DISABLED(TOUCH_UI_NO_BOOTSCREEN)
if (UIData::animations_enabled()) {
// If there is a startup video in the flash SPI, play
// that, otherwise show a static splash screen.
if (!MediaPlayerScreen::playBootMedia())
showSplashScreen();
}
#endif
StatusScreen::loadBitmaps();

3
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/change_filament_screen.cpp

@ -111,6 +111,7 @@ void ChangeFilamentScreen::onRedraw(draw_mode_t what) {
if (what & BACKGROUND) {
cmd.cmd(CLEAR_COLOR_RGB(bg_color))
.cmd(CLEAR(true,true,true))
.cmd(COLOR_RGB(bg_text_enabled))
.tag(0)
#ifdef TOUCH_UI_PORTRAIT
.font(font_large)
@ -119,7 +120,7 @@ void ChangeFilamentScreen::onRedraw(draw_mode_t what) {
#endif
.text(BTN_POS(1,1), BTN_SIZE(2,1), GET_TEXT_F(MSG_EXTRUDER_SELECTION))
#ifdef TOUCH_UI_PORTRAIT
.text(BTN_POS(1,7), BTN_SIZE(1,1), F(""))
.text(BTN_POS(1,7), BTN_SIZE(1,1), GET_TEXT_F(MSG_CURRENT_TEMPERATURE))
#else
.text(BTN_POS(3,1), BTN_SIZE(2,1), GET_TEXT_F(MSG_CURRENT_TEMPERATURE))
.font(font_small)

10
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/interface_settings_screen.cpp

@ -69,7 +69,7 @@ void InterfaceSettingsScreen::onRedraw(draw_mode_t what) {
.cmd(COLOR_RGB(bg_text_enabled))
.tag(0)
.font(font_medium)
.text(BTN_POS(1,1), BTN_SIZE(4,1), GET_TEXT_F(MSG_INTERFACE_SETTINGS))
.text(BTN_POS(1,1), BTN_SIZE(4,1), GET_TEXT_F(MSG_INTERFACE))
#undef EDGE_R
#define EDGE_R 30
.font(font_small)
@ -77,7 +77,9 @@ void InterfaceSettingsScreen::onRedraw(draw_mode_t what) {
.text(BTN_POS(1,2), BTN_SIZE(2,1), GET_TEXT_F(MSG_LCD_BRIGHTNESS), OPT_RIGHTX | OPT_CENTERY)
.text(BTN_POS(1,3), BTN_SIZE(2,1), GET_TEXT_F(MSG_SOUND_VOLUME), OPT_RIGHTX | OPT_CENTERY)
.text(BTN_POS(1,4), BTN_SIZE(2,1), GET_TEXT_F(MSG_SCREEN_LOCK), OPT_RIGHTX | OPT_CENTERY);
#if DISABLED(TOUCH_UI_NO_BOOTSCREEN)
cmd.text(BTN_POS(1,5), BTN_SIZE(2,1), GET_TEXT_F(MSG_BOOT_SCREEN), OPT_RIGHTX | OPT_CENTERY);
#endif
#undef EDGE_R
}
@ -95,16 +97,18 @@ void InterfaceSettingsScreen::onRedraw(draw_mode_t what) {
.tag(3).slider(BTN_POS(3,3), BTN_SIZE(2,1), screen_data.InterfaceSettingsScreen.volume, 0xFF)
.colors(ui_toggle)
.tag(4).toggle2(BTN_POS(3,4), BTN_SIZE(w,1), GET_TEXT_F(MSG_NO), GET_TEXT_F(MSG_YES), LockScreen::is_enabled())
#if DISABLED(TOUCH_UI_NO_BOOTSCREEN)
.tag(5).toggle2(BTN_POS(3,5), BTN_SIZE(w,1), GET_TEXT_F(MSG_NO), GET_TEXT_F(MSG_YES), UIData::animations_enabled())
#endif
#undef EDGE_R
#define EDGE_R 0
#ifdef TOUCH_UI_PORTRAIT
.colors(normal_btn)
.tag(6).button (BTN_POS(1,6), BTN_SIZE(4,1), GET_TEXT_F(MSG_INTERFACE_SOUNDS))
.tag(6).button (BTN_POS(1,6), BTN_SIZE(4,1), GET_TEXT_F(MSG_SOUNDS))
.colors(action_btn)
.tag(1).button (BTN_POS(1,7), BTN_SIZE(4,1), GET_TEXT_F(MSG_BACK));
#else
.tag(6).button (BTN_POS(1,6), BTN_SIZE(2,1), GET_TEXT_F(MSG_INTERFACE_SOUNDS))
.tag(6).button (BTN_POS(1,6), BTN_SIZE(2,1), GET_TEXT_F(MSG_SOUNDS))
.colors(action_btn)
.tag(1).button (BTN_POS(3,6), BTN_SIZE(2,1), GET_TEXT_F(MSG_BACK));
#endif

2
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/interface_sounds_screen.cpp

@ -71,7 +71,7 @@ void InterfaceSoundsScreen::onRedraw(draw_mode_t what) {
#define GRID_ROWS 9
.font(font_medium)
.text(BTN_POS(1,1), BTN_SIZE(4,1), GET_TEXT_F(MSG_INTERFACE_SOUNDS))
.text(BTN_POS(1,1), BTN_SIZE(4,1), GET_TEXT_F(MSG_SOUNDS))
#undef EDGE_R
#define EDGE_R 30
.font(font_small)

165
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/main_menu.cpp

@ -37,81 +37,89 @@ void MainMenu::onRedraw(draw_mode_t what) {
.cmd(CLEAR(true,true,true));
}
#ifdef TOUCH_UI_PORTRAIT
#define GRID_ROWS 8
#define GRID_COLS 2
#define ABOUT_PRINTER_POS BTN_POS(1,1), BTN_SIZE(2,1)
#define ADVANCED_SETTINGS_POS BTN_POS(1,2), BTN_SIZE(2,1)
#define FILAMENTCHANGE_POS BTN_POS(1,3), BTN_SIZE(2,1)
#define TEMPERATURE_POS BTN_POS(1,4), BTN_SIZE(2,1)
#define MOVE_AXIS_POS BTN_POS(1,5), BTN_SIZE(1,1)
#define DISABLE_STEPPERS_POS BTN_POS(2,5), BTN_SIZE(1,1)
#define AUTO_HOME_POS BTN_POS(1,6), BTN_SIZE(1,1)
#define CLEAN_NOZZLE_POS BTN_POS(2,6), BTN_SIZE(1,1)
#define LEVEL_BED_POS BTN_POS(1,7), BTN_SIZE(1,1)
#define LEVEL_AXIS_POS BTN_POS(2,7), BTN_SIZE(1,1)
#define BACK_POS BTN_POS(1,8), BTN_SIZE(2,1)
#else
#define GRID_ROWS 6
#define GRID_COLS 2
#define ADVANCED_SETTINGS_POS BTN_POS(1,1), BTN_SIZE(1,1)
#define ABOUT_PRINTER_POS BTN_POS(2,1), BTN_SIZE(1,1)
#define AUTO_HOME_POS BTN_POS(1,2), BTN_SIZE(1,1)
#define CLEAN_NOZZLE_POS BTN_POS(2,2), BTN_SIZE(1,1)
#define MOVE_AXIS_POS BTN_POS(1,3), BTN_SIZE(1,1)
#define DISABLE_STEPPERS_POS BTN_POS(2,3), BTN_SIZE(1,1)
#define TEMPERATURE_POS BTN_POS(1,4), BTN_SIZE(1,1)
#define FILAMENTCHANGE_POS BTN_POS(2,4), BTN_SIZE(1,1)
#define LEVEL_BED_POS BTN_POS(1,5), BTN_SIZE(1,1)
#define LEVEL_AXIS_POS BTN_POS(2,5), BTN_SIZE(1,1)
#define BACK_POS BTN_POS(1,6), BTN_SIZE(2,1)
#endif
if (what & FOREGROUND) {
CommandProcessor cmd;
cmd.colors(normal_btn)
.font(Theme::font_medium)
#ifdef TOUCH_UI_PORTRAIT
#define GRID_ROWS 8
#define GRID_COLS 2
.tag(2).button( BTN_POS(1,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_AUTO_HOME))
.enabled(
#if ENABLED(NOZZLE_CLEAN_FEATURE)
1
#endif
)
.tag(3).button( BTN_POS(2,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_CLEAN_NOZZLE))
.tag(4).button( BTN_POS(1,2), BTN_SIZE(1,1), GET_TEXT_F(MSG_MOVE_AXIS))
.tag(5).button( BTN_POS(2,2), BTN_SIZE(1,1), GET_TEXT_F(MSG_DISABLE_STEPPERS))
.tag(6).button( BTN_POS(1,3), BTN_SIZE(2,1), GET_TEXT_F(MSG_TEMPERATURE))
.enabled(
#if NONE(TOUCH_UI_LULZBOT_BIO, TOUCH_UI_COCOA_PRESS)
1
#endif
.tag(2).button( AUTO_HOME_POS, GET_TEXT_F(MSG_AUTO_HOME))
.enabled(
#if ANY(NOZZLE_CLEAN_FEATURE, TOUCH_UI_COCOA_PRESS)
1
#endif
)
.tag(3).button( CLEAN_NOZZLE_POS, GET_TEXT_F(
#if ENABLED(TOUCH_UI_COCOA_PRESS)
MSG_PREHEAT_1
#else
MSG_CLEAN_NOZZLE
#endif
))
.tag(4).button( MOVE_AXIS_POS, GET_TEXT_F(MSG_MOVE_AXIS))
.tag(5).button( DISABLE_STEPPERS_POS, GET_TEXT_F(MSG_DISABLE_STEPPERS))
.tag(6).button( TEMPERATURE_POS, GET_TEXT_F(MSG_TEMPERATURE))
.enabled(
#if DISABLED(TOUCH_UI_LULZBOT_BIO)
1
#endif
)
.tag(7).button( FILAMENTCHANGE_POS, GET_TEXT_F(
#if ENABLED(TOUCH_UI_COCOA_PRESS)
MSG_CASE_LIGHT
#else
MSG_FILAMENTCHANGE
#endif
))
.tag(8).button( ADVANCED_SETTINGS_POS, GET_TEXT_F(MSG_ADVANCED_SETTINGS))
.enabled(
#ifdef PRINTCOUNTER
1
#endif
)
.tag(7).button( BTN_POS(1,4), BTN_SIZE(2,1), GET_TEXT_F(MSG_FILAMENTCHANGE))
.tag(8).button( BTN_POS(1,5), BTN_SIZE(2,1), GET_TEXT_F(MSG_ADVANCED_SETTINGS))
.enabled(
#ifdef PRINTCOUNTER
1
#endif
.enabled(
#ifdef AXIS_LEVELING_COMMANDS
1
#endif
)
.tag(9).button( BTN_POS(1,7), BTN_SIZE(2,1), GET_TEXT_F(MSG_INFO_STATS_MENU))
.tag(10).button( BTN_POS(1,6), BTN_SIZE(2,1), GET_TEXT_F(MSG_INFO_MENU))
.colors(action_btn)
.tag(1).button( BTN_POS(1,8), BTN_SIZE(2,1), GET_TEXT_F(MSG_BACK));
#undef GRID_COLS
#undef GRID_ROWS
#else
#define GRID_ROWS 5
#define GRID_COLS 2
.tag(2).button( BTN_POS(1,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_AUTO_HOME))
#if ENABLED(TOUCH_UI_COCOA_PRESS)
.tag(3).button( BTN_POS(2,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_PREHEAT_1))
#else
.enabled(
#if ENABLED(NOZZLE_CLEAN_FEATURE)
1
#endif
)
.tag(3).button( BTN_POS(2,1), BTN_SIZE(1,1), GET_TEXT_F(MSG_CLEAN_NOZZLE))
#endif
.tag(4).button( BTN_POS(1,2), BTN_SIZE(1,1), GET_TEXT_F(MSG_MOVE_AXIS))
.tag(5).button( BTN_POS(2,2), BTN_SIZE(1,1), GET_TEXT_F(MSG_DISABLE_STEPPERS))
.tag(6).button( BTN_POS(1,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_TEMPERATURE))
#if ENABLED(TOUCH_UI_COCOA_PRESS)
.tag(7).button( BTN_POS(2,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_CASE_LIGHT))
#else
.enabled(
#if DISABLED(TOUCH_UI_LULZBOT_BIO)
1
#endif
)
.tag(7).button( BTN_POS(2,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_FILAMENTCHANGE))
#endif
.tag(8).button( BTN_POS(1,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_ADVANCED_SETTINGS))
.enabled(
#ifdef PRINTCOUNTER
1
#endif
.tag(9).button( LEVEL_AXIS_POS, GET_TEXT_F(MSG_AUTOLEVEL_X_AXIS))
.enabled(
#ifdef HAS_LEVELING
1
#endif
)
.tag(9).button( BTN_POS(2,4), BTN_SIZE(1,1), GET_TEXT_F(MSG_INFO_STATS_MENU))
.tag(10).button( BTN_POS(1,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_INFO_MENU))
.colors(action_btn)
.tag(1).button( BTN_POS(2,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_BACK));
#undef GRID_COLS
#undef GRID_ROWS
#endif
.tag(10).button( LEVEL_BED_POS, GET_TEXT_F(MSG_LEVEL_BED))
.tag(11).button( ABOUT_PRINTER_POS, GET_TEXT_F(MSG_INFO_MENU))
.colors(action_btn)
.tag(1).button( BACK_POS, GET_TEXT_F(MSG_BACK));
}
}
@ -122,23 +130,32 @@ bool MainMenu::onTouchEnd(uint8_t tag) {
case 1: SaveSettingsDialogBox::promptToSaveSettings(); break;
case 2: SpinnerDialogBox::enqueueAndWait_P(F("G28")); break;
#if ENABLED(TOUCH_UI_COCOA_PRESS)
case 3: GOTO_SCREEN(PreheatTimerScreen); break;
case 3: GOTO_SCREEN(PreheatMenu); break;
#elif ENABLED(NOZZLE_CLEAN_FEATURE)
case 3: injectCommands_P(PSTR("G12")); GOTO_SCREEN(StatusScreen); break;
#endif
case 4: GOTO_SCREEN(MoveAxisScreen); break;
case 5: injectCommands_P(PSTR("M84")); break;
case 6: GOTO_SCREEN(TemperatureScreen); break;
#if ENABLED(TOUCH_UI_COCOA_PRESS)
#if ENABLED(TOUCH_UI_COCOA_PRESS) && HAS_CASE_LIGHT
case 7: GOTO_SCREEN(CaseLightScreen); break;
#else
case 7: GOTO_SCREEN(ChangeFilamentScreen); break;
#endif
case 8: GOTO_SCREEN(AdvancedSettingsMenu); break;
#if ENABLED(PRINTCOUNTER)
case 9: GOTO_SCREEN(StatisticsScreen); break;
#endif
case 10: GOTO_SCREEN(AboutScreen); break;
#ifdef AXIS_LEVELING_COMMANDS
case 9: SpinnerDialogBox::enqueueAndWait_P(F(AXIS_LEVELING_COMMANDS)); break;
#endif
#ifdef HAS_LEVELING
case 10: SpinnerDialogBox::enqueueAndWait_P(F(
#ifdef BED_LEVELING_COMMANDS
BED_LEVELING_COMMANDS
#else
"G29"
#endif
)); break;
#endif
case 11: GOTO_SCREEN(AboutScreen); break;
default:
return false;
}

83
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/preheat_menu.cpp

@ -0,0 +1,83 @@
/********************
* preheat_menu.cpp *
********************/
/****************************************************************************
* Written By Marcio Teixeira 2020 - Cocoa Press *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <http://www.gnu.org/licenses/>. *
****************************************************************************/
#include "../config.h"
#if ENABLED(TOUCH_UI_FTDI_EVE) && defined(TOUCH_UI_COCOA_PRESS)
#include "screens.h"
using namespace FTDI;
using namespace ExtUI;
using namespace Theme;
void PreheatMenu::onRedraw(draw_mode_t what) {
if (what & BACKGROUND) {
CommandProcessor cmd;
cmd.cmd(CLEAR_COLOR_RGB(Theme::bg_color))
.cmd(CLEAR(true,true,true))
.tag(0);
}
#define GRID_ROWS 3
#define GRID_COLS 2
if (what & FOREGROUND) {
CommandProcessor cmd;
cmd.cmd(COLOR_RGB(bg_text_enabled))
.font(Theme::font_medium)
.text ( BTN_POS(1,1), BTN_SIZE(2,1), GET_TEXT_F(MSG_PREHEAT_1))
.colors(normal_btn)
.tag(2).button( BTN_POS(1,2), BTN_SIZE(1,1), F("Dark Chocolate"))
.tag(3).button( BTN_POS(2,2), BTN_SIZE(1,1), F("Milk Chocolate"))
.tag(4).button( BTN_POS(1,3), BTN_SIZE(1,1), F("White Chocolate"))
.colors(action_btn)
.tag(1) .button( BTN_POS(2,3), BTN_SIZE(1,1), GET_TEXT_F(MSG_BACK));
}
}
bool PreheatMenu::onTouchEnd(uint8_t tag) {
switch (tag) {
case 1: GOTO_PREVIOUS(); break;
case 2:
#ifdef COCOA_PRESS_PREHEAT_DARK_CHOCOLATE_SCRIPT
injectCommands_P(PSTR(COCOA_PRESS_PREHEAT_DARK_CHOCOLATE_SCRIPT));
#endif
GOTO_SCREEN(PreheatTimerScreen);
break;
case 3:
#ifdef COCOA_PRESS_PREHEAT_MILK_CHOCOLATE_SCRIPT
injectCommands_P(PSTR(COCOA_PRESS_PREHEAT_MILK_CHOCOLATE_SCRIPT));
#endif
GOTO_SCREEN(PreheatTimerScreen);
break;
case 4:
#ifdef COCOA_PRESS_PREHEAT_WHITE_CHOCOLATE_SCRIPT
injectCommands_P(PSTR(COCOA_PRESS_PREHEAT_WHITE_CHOCOLATE_SCRIPT));
#endif
GOTO_SCREEN(PreheatTimerScreen);
break;
default: return false;
}
return true;
}
#endif // TOUCH_UI_FTDI_EVE

3
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/preheat_timer_screen.cpp

@ -77,9 +77,6 @@ void PreheatTimerScreen::draw_interaction_buttons(draw_mode_t what) {
void PreheatTimerScreen::onEntry() {
screen_data.PreheatTimerScreen.start_ms = millis();
#ifdef COCOA_PRESS_PREHEAT_SCRIPT
injectCommands_P(PSTR(COCOA_PRESS_PREHEAT_SCRIPT));
#endif
}
void PreheatTimerScreen::onRedraw(draw_mode_t what) {

1
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.cpp

@ -105,6 +105,7 @@ SCREEN_TABLE {
DECL_SCREEN(BioConfirmHomeE),
#endif
#if ENABLED(TOUCH_UI_COCOA_PRESS)
DECL_SCREEN(PreheatMenu),
DECL_SCREEN(PreheatTimerScreen),
#endif
#if ENABLED(TOUCH_UI_DEVELOPER_MENU)

9
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h

@ -76,6 +76,7 @@ enum {
PRINTING_SCREEN_CACHE,
#endif
#if ENABLED(TOUCH_UI_COCOA_PRESS)
PREHEAT_MENU_CACHE,
PREHEAT_TIMER_SCREEN_CACHE,
#endif
CHANGE_FILAMENT_SCREEN_CACHE,
@ -99,7 +100,7 @@ enum {
class BaseScreen : public UIScreen {
protected:
#ifdef LCD_TIMEOUT_TO_STATUS
#if LCD_TIMEOUT_TO_STATUS
static uint32_t last_interaction;
#endif
@ -314,6 +315,12 @@ class StatusScreen : public BaseScreen, public CachedScreen<STATUS_SCREEN_CACHE,
#endif
#if ENABLED(TOUCH_UI_COCOA_PRESS)
class PreheatMenu : public BaseScreen, public CachedScreen<PREHEAT_MENU_CACHE> {
public:
static void onRedraw(draw_mode_t);
static bool onTouchEnd(uint8_t tag);
};
class PreheatTimerScreen : public BaseScreen, public CachedScreen<PREHEAT_TIMER_SCREEN_CACHE> {
private:
static uint16_t secondsRemaining();

226
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/status_screen.cpp

@ -33,9 +33,9 @@ using namespace FTDI;
using namespace Theme;
#ifdef TOUCH_UI_PORTRAIT
#define GRID_ROWS 8
#define GRID_ROWS 8
#else
#define GRID_ROWS 8
#define GRID_ROWS 8
#endif
void StatusScreen::draw_axis_position(draw_mode_t what) {
@ -43,41 +43,41 @@ void StatusScreen::draw_axis_position(draw_mode_t what) {
#define GRID_COLS 3
#ifdef TOUCH_UI_PORTRAIT
#define X_LBL_POS BTN_POS(1,5), BTN_SIZE(1,1)
#define Y_LBL_POS BTN_POS(1,6), BTN_SIZE(1,1)
#define Z_LBL_POS BTN_POS(1,7), BTN_SIZE(1,1)
#define X_VAL_POS BTN_POS(2,5), BTN_SIZE(2,1)
#define Y_VAL_POS BTN_POS(2,6), BTN_SIZE(2,1)
#define Z_VAL_POS BTN_POS(2,7), BTN_SIZE(2,1)
#else
#define X_LBL_POS BTN_POS(1,5), BTN_SIZE(1,1)
#define Y_LBL_POS BTN_POS(2,5), BTN_SIZE(1,1)
#define Z_LBL_POS BTN_POS(3,5), BTN_SIZE(1,1)
#define X_VAL_POS BTN_POS(1,6), BTN_SIZE(1,1)
#define Y_VAL_POS BTN_POS(2,6), BTN_SIZE(1,1)
#define Z_VAL_POS BTN_POS(3,6), BTN_SIZE(1,1)
#endif
#define _UNION_POS(x1,y1,w1,h1,x2,y2,w2,h2) x1,y1,max(x1+w1,x2+w2)-x1,max(y1+h1,y2+h2)-y1
#define UNION_POS(p1, p2) _UNION_POS(p1, p2)
if (what & BACKGROUND) {
cmd.tag(6)
#ifdef TOUCH_UI_PORTRAIT
.fgcolor(Theme::axis_label)
.font(Theme::font_large)
.button( BTN_POS(1,5), BTN_SIZE(2,1), F(""), OPT_FLAT)
.button( BTN_POS(1,6), BTN_SIZE(2,1), F(""), OPT_FLAT)
.button( BTN_POS(1,7), BTN_SIZE(2,1), F(""), OPT_FLAT)
.font(Theme::font_small)
.text ( BTN_POS(1,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_AXIS_X))
.text ( BTN_POS(1,6), BTN_SIZE(1,1), GET_TEXT_F(MSG_AXIS_Y))
.text ( BTN_POS(1,7), BTN_SIZE(1,1), GET_TEXT_F(MSG_AXIS_Z))
.font(Theme::font_medium)
.fgcolor(Theme::x_axis) .button( BTN_POS(2,5), BTN_SIZE(2,1), F(""), OPT_FLAT)
.fgcolor(Theme::y_axis) .button( BTN_POS(2,6), BTN_SIZE(2,1), F(""), OPT_FLAT)
.fgcolor(Theme::z_axis) .button( BTN_POS(2,7), BTN_SIZE(2,1), F(""), OPT_FLAT);
#else
.fgcolor(Theme::axis_label)
.font(Theme::font_large)
.button( BTN_POS(1,5), BTN_SIZE(1,2), F(""), OPT_FLAT)
.button( BTN_POS(2,5), BTN_SIZE(1,2), F(""), OPT_FLAT)
.button( BTN_POS(3,5), BTN_SIZE(1,2), F(""), OPT_FLAT)
.font(Theme::font_small)
.text ( BTN_POS(1,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_AXIS_X))
.text ( BTN_POS(2,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_AXIS_Y))
.text ( BTN_POS(3,5), BTN_SIZE(1,1), GET_TEXT_F(MSG_AXIS_Z))
.font(Theme::font_medium)
.fgcolor(Theme::x_axis) .button( BTN_POS(1,6), BTN_SIZE(1,1), F(""), OPT_FLAT)
.fgcolor(Theme::y_axis) .button( BTN_POS(2,6), BTN_SIZE(1,1), F(""), OPT_FLAT)
.fgcolor(Theme::z_axis) .button( BTN_POS(3,6), BTN_SIZE(1,1), F(""), OPT_FLAT);
#endif
.fgcolor(Theme::axis_label)
.font(Theme::font_large)
.button( UNION_POS(X_LBL_POS, X_VAL_POS), F(""), OPT_FLAT)
.button( UNION_POS(Y_LBL_POS, Y_VAL_POS), F(""), OPT_FLAT)
.button( UNION_POS(Z_LBL_POS, Z_VAL_POS), F(""), OPT_FLAT)
.font(Theme::font_medium)
.fgcolor(Theme::x_axis) .button( X_VAL_POS, F(""), OPT_FLAT)
.fgcolor(Theme::y_axis) .button( Y_VAL_POS, F(""), OPT_FLAT)
.fgcolor(Theme::z_axis) .button( Z_VAL_POS, F(""), OPT_FLAT)
.font(Theme::font_small)
.text ( X_LBL_POS, GET_TEXT_F(MSG_AXIS_X))
.text ( Y_LBL_POS, GET_TEXT_F(MSG_AXIS_Y))
.text ( Z_LBL_POS, GET_TEXT_F(MSG_AXIS_Z))
.colors(normal_btn);
}
if (what & FOREGROUND) {
@ -101,16 +101,11 @@ void StatusScreen::draw_axis_position(draw_mode_t what) {
else
strcpy_P(z_str, PSTR("?"));
cmd.tag(6).font(Theme::font_medium)
#ifdef TOUCH_UI_PORTRAIT
.text ( BTN_POS(2,5), BTN_SIZE(2,1), x_str)
.text ( BTN_POS(2,6), BTN_SIZE(2,1), y_str)
.text ( BTN_POS(2,7), BTN_SIZE(2,1), z_str);
#else
.text ( BTN_POS(1,6), BTN_SIZE(1,1), x_str)
.text ( BTN_POS(2,6), BTN_SIZE(1,1), y_str)
.text ( BTN_POS(3,6), BTN_SIZE(1,1), z_str);
#endif
cmd.tag(6)
.font(Theme::font_medium)
.text ( X_VAL_POS, x_str)
.text ( Y_VAL_POS, y_str)
.text ( Z_VAL_POS, z_str);
}
#undef GRID_COLS
@ -125,49 +120,49 @@ void StatusScreen::draw_axis_position(draw_mode_t what) {
void StatusScreen::draw_temperature(draw_mode_t what) {
using namespace Theme;
#define TEMP_RECT_1 BTN_POS(1,1), BTN_SIZE(4,2)
#define TEMP_RECT_2 BTN_POS(1,1), BTN_SIZE(8,1)
#define NOZ_1_POS BTN_POS(1,1), BTN_SIZE(4,1)
#define NOZ_2_POS BTN_POS(5,1), BTN_SIZE(4,1)
#define BED_POS BTN_POS(1,2), BTN_SIZE(4,1)
#define FAN_POS BTN_POS(5,2), BTN_SIZE(4,1)
#define _ICON_POS(x,y,w,h) x, y, w/4, h
#define _TEXT_POS(x,y,w,h) x + w/4, y, w - w/4, h
#define ICON_POS(pos) _ICON_POS(pos)
#define TEXT_POS(pos) _TEXT_POS(pos)
CommandProcessor cmd;
if (what & BACKGROUND) {
cmd.font(Theme::font_small)
#ifdef TOUCH_UI_PORTRAIT
.tag(5)
.fgcolor(temp) .button( BTN_POS(1,1), BTN_SIZE(4,2), F(""), OPT_FLAT)
.button( BTN_POS(1,1), BTN_SIZE(8,1), F(""), OPT_FLAT)
.fgcolor(fan_speed) .button( BTN_POS(5,2), BTN_SIZE(4,1), F(""), OPT_FLAT)
.tag(0)
.fgcolor(progress) .button( BTN_POS(1,3), BTN_SIZE(4,1), F(""), OPT_FLAT)
.button( BTN_POS(5,3), BTN_SIZE(4,1), F(""), OPT_FLAT);
#else
.tag(5)
.fgcolor(temp) .button( BTN_POS(1,1), BTN_SIZE(4,2), F(""), OPT_FLAT)
.button( BTN_POS(1,1), BTN_SIZE(8,1), F(""), OPT_FLAT)
.fgcolor(fan_speed) .button( BTN_POS(5,2), BTN_SIZE(4,1), F(""), OPT_FLAT)
.tag(0)
.fgcolor(progress) .button( BTN_POS(9,1), BTN_SIZE(4,1), F(""), OPT_FLAT)
.button( BTN_POS(9,2), BTN_SIZE(4,1), F(""), OPT_FLAT);
#endif
.fgcolor(temp) .button( TEMP_RECT_1, F(""), OPT_FLAT)
.button( TEMP_RECT_2, F(""), OPT_FLAT)
.fgcolor(fan_speed).button( FAN_POS, F(""), OPT_FLAT)
.tag(0);
// Draw Extruder Bitmap on Extruder Temperature Button
cmd.tag(5)
.cmd(BITMAP_SOURCE(Extruder_Icon_Info))
.cmd(BITMAP_LAYOUT(Extruder_Icon_Info))
.cmd(BITMAP_SIZE (Extruder_Icon_Info))
.icon (BTN_POS(1,1), BTN_SIZE(1,1), Extruder_Icon_Info, icon_scale)
.icon (BTN_POS(5,1), BTN_SIZE(1,1), Extruder_Icon_Info, icon_scale);
.cmd (BITMAP_SOURCE(Extruder_Icon_Info))
.cmd (BITMAP_LAYOUT(Extruder_Icon_Info))
.cmd (BITMAP_SIZE (Extruder_Icon_Info))
.icon(ICON_POS(NOZ_1_POS), Extruder_Icon_Info, icon_scale)
.icon(ICON_POS(NOZ_2_POS), Extruder_Icon_Info, icon_scale);
// Draw Bed Heat Bitmap on Bed Heat Button
cmd.cmd(BITMAP_SOURCE(Bed_Heat_Icon_Info))
.cmd(BITMAP_LAYOUT(Bed_Heat_Icon_Info))
.cmd(BITMAP_SIZE (Bed_Heat_Icon_Info))
.icon (BTN_POS(1,2), BTN_SIZE(1,1), Bed_Heat_Icon_Info, icon_scale);
cmd.cmd (BITMAP_SOURCE(Bed_Heat_Icon_Info))
.cmd (BITMAP_LAYOUT(Bed_Heat_Icon_Info))
.cmd (BITMAP_SIZE (Bed_Heat_Icon_Info))
.icon(ICON_POS(BED_POS), Bed_Heat_Icon_Info, icon_scale);
// Draw Fan Percent Bitmap on Bed Heat Button
cmd.cmd(BITMAP_SOURCE(Fan_Icon_Info))
.cmd(BITMAP_LAYOUT(Fan_Icon_Info))
.cmd(BITMAP_SIZE (Fan_Icon_Info))
.icon (BTN_POS(5,2), BTN_SIZE(1,1), Fan_Icon_Info, icon_scale);
cmd.cmd (BITMAP_SOURCE(Fan_Icon_Info))
.cmd (BITMAP_LAYOUT(Fan_Icon_Info))
.cmd (BITMAP_SIZE (Fan_Icon_Info))
.icon(ICON_POS(FAN_POS), Fan_Icon_Info, icon_scale);
#ifdef TOUCH_UI_USE_UTF8
load_utf8_bitmaps(cmd); // Restore font bitmap handles
@ -212,10 +207,10 @@ void StatusScreen::draw_temperature(draw_mode_t what) {
cmd.tag(5)
.font(font_medium)
.text(BTN_POS(2,1), BTN_SIZE(3,1), e0_str)
.text(BTN_POS(6,1), BTN_SIZE(3,1), e1_str)
.text(BTN_POS(2,2), BTN_SIZE(3,1), bed_str)
.text(BTN_POS(6,2), BTN_SIZE(3,1), fan_str);
.text(TEXT_POS(NOZ_1_POS), e0_str)
.text(TEXT_POS(NOZ_2_POS), e1_str)
.text(TEXT_POS(BED_POS), bed_str)
.text(TEXT_POS(FAN_POS), fan_str);
}
}
@ -225,15 +220,18 @@ void StatusScreen::draw_progress(draw_mode_t what) {
CommandProcessor cmd;
#if ENABLED(TOUCH_UI_PORTRAIT)
#define TIME_POS BTN_POS(1,3), BTN_SIZE(4,1)
#define PROGRESS_POS BTN_POS(5,3), BTN_SIZE(4,1)
#else
#define TIME_POS BTN_POS(9,1), BTN_SIZE(4,1)
#define PROGRESS_POS BTN_POS(9,2), BTN_SIZE(4,1)
#endif
if (what & BACKGROUND) {
cmd.tag(0).font(font_medium)
#ifdef TOUCH_UI_PORTRAIT
.fgcolor(progress) .button(BTN_POS(1,3), BTN_SIZE(4,1), F(""), OPT_FLAT)
.button(BTN_POS(5,3), BTN_SIZE(4,1), F(""), OPT_FLAT);
#else
.fgcolor(progress) .button(BTN_POS(9,1), BTN_SIZE(4,1), F(""), OPT_FLAT)
.button(BTN_POS(9,2), BTN_SIZE(4,1), F(""), OPT_FLAT);
#endif
.fgcolor(progress).button(TIME_POS, F(""), OPT_FLAT)
.button(PROGRESS_POS, F(""), OPT_FLAT);
}
if (what & FOREGROUND) {
@ -248,13 +246,8 @@ void StatusScreen::draw_progress(draw_mode_t what) {
sprintf_P(progress_str, PSTR("%-3d %%"), getProgress_percent() );
cmd.font(font_medium)
#ifdef TOUCH_UI_PORTRAIT
.tag(0).text(BTN_POS(1,3), BTN_SIZE(4,1), time_str)
.text(BTN_POS(5,3), BTN_SIZE(4,1), progress_str);
#else
.tag(0).text(BTN_POS(9,1), BTN_SIZE(4,1), time_str)
.text(BTN_POS(9,2), BTN_SIZE(4,1), progress_str);
#endif
.tag(0).text(TIME_POS, time_str)
.text(PROGRESS_POS, progress_str);
}
}
@ -266,6 +259,14 @@ void StatusScreen::draw_interaction_buttons(draw_mode_t what) {
if (what & FOREGROUND) {
using namespace ExtUI;
#if ENABLED(TOUCH_UI_PORTRAIT)
#define MEDIA_BTN_POS BTN_POS(1,8), BTN_SIZE(2,1)
#define MENU_BTN_POS BTN_POS(3,8), BTN_SIZE(2,1)
#else
#define MEDIA_BTN_POS BTN_POS(1,7), BTN_SIZE(2,2)
#define MENU_BTN_POS BTN_POS(3,7), BTN_SIZE(2,2)
#endif
const bool has_media = isMediaInserted() && !isPrintingFromMedia();
CommandProcessor cmd;
@ -273,42 +274,29 @@ void StatusScreen::draw_interaction_buttons(draw_mode_t what) {
.font(Theme::font_medium)
.enabled(has_media)
.colors(has_media ? action_btn : normal_btn)
.tag(3).button(
#ifdef TOUCH_UI_PORTRAIT
BTN_POS(1,8), BTN_SIZE(2,1),
#else
BTN_POS(1,7), BTN_SIZE(2,2),
#endif
isPrintingFromMedia() ? GET_TEXT_F(MSG_PRINTING) : GET_TEXT_F(MSG_BUTTON_MEDIA)
).colors(!has_media ? action_btn : normal_btn)
#ifdef TOUCH_UI_PORTRAIT
.tag(4).button( BTN_POS(3,8), BTN_SIZE(2,1), GET_TEXT_F(MSG_BUTTON_MENU));
#else
.tag(4).button( BTN_POS(3,7), BTN_SIZE(2,2), GET_TEXT_F(MSG_BUTTON_MENU));
#endif
.tag(3).button(MEDIA_BTN_POS, isPrintingFromMedia() ? GET_TEXT_F(MSG_PRINTING) : GET_TEXT_F(MSG_BUTTON_MEDIA))
.colors(!has_media ? action_btn : normal_btn)
.tag(4).button( MENU_BTN_POS, GET_TEXT_F(MSG_BUTTON_MENU));
}
#undef GRID_COLS
}
void StatusScreen::draw_status_message(draw_mode_t what, const char* message) {
#define GRID_COLS 1
#if ENABLED(TOUCH_UI_PORTRAIT)
#define STATUS_POS BTN_POS(1,4), BTN_SIZE(1,1)
#else
#define STATUS_POS BTN_POS(1,3), BTN_SIZE(1,2)
#endif
if (what & BACKGROUND) {
CommandProcessor cmd;
cmd.fgcolor(Theme::status_msg)
.tag(0)
#ifdef TOUCH_UI_PORTRAIT
.button( BTN_POS(1,4), BTN_SIZE(1,1), F(""), OPT_FLAT);
#else
.button( BTN_POS(1,3), BTN_SIZE(1,2), F(""), OPT_FLAT);
#endif
.button( STATUS_POS, F(""), OPT_FLAT);
draw_text_box(cmd,
#ifdef TOUCH_UI_PORTRAIT
BTN_POS(1,4), BTN_SIZE(1,1),
#else
BTN_POS(1,3), BTN_SIZE(1,2),
#endif
message, OPT_CENTER, font_large);
draw_text_box(cmd, STATUS_POS, message, OPT_CENTER, font_large);
}
#undef GRID_COLS
}
@ -326,10 +314,10 @@ void StatusScreen::setStatusMessage(const char* message) {
.cmd(CLEAR(true,true,true));
draw_temperature(BACKGROUND);
draw_progress(BACKGROUND);
draw_axis_position(BACKGROUND);
draw_status_message(BACKGROUND, message);
draw_interaction_buttons(BACKGROUND);
draw_progress(BACKGROUND);
draw_axis_position(BACKGROUND);
storeBackground();

228
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h

@ -24,121 +24,149 @@
#pragma once
namespace Theme {
#ifdef TOUCH_UI_LULZBOT_BIO
// The Lulzbot Bio uses the color PANTONE 2175C on the case silkscreen.
// This translates to HSL(208°, 100%, 39%) as an accent color on the GUI.
constexpr int accent_hue = 208;
constexpr float accent_sat = 0.5;
constexpr uint32_t logo_bg_rgb = 0xffffff;
constexpr uint32_t logo_fill_rgb = 0xffffff;
constexpr uint32_t logo_stroke_rgb = hsl_to_rgb(accent_hue, 1.0, 0.39);
#if ENABLED(TOUCH_UI_COCOA_THEME)
constexpr int accent_hue = 23;
// Browns and Oranges
constexpr uint32_t accent_color_1 = hsl_to_rgb(12.8,0.597,0.263); // Darkest
constexpr uint32_t accent_color_2 = hsl_to_rgb(12.8,0.597,0.263);
constexpr uint32_t accent_color_3 = hsl_to_rgb( 9.6,0.664,0.443);
constexpr uint32_t accent_color_4 = hsl_to_rgb(16.3,0.873,0.537);
constexpr uint32_t accent_color_5 = hsl_to_rgb(23.0,0.889,0.539);
constexpr uint32_t accent_color_6 = hsl_to_rgb(23.0,0.889,0.539); // Lightest
#else
// The Lulzbot logo uses the color PANTONE 382c.
// This translates to HSL(68°, 68%, 52%) as an accent color on the GUI.
constexpr int accent_hue = 68;
constexpr float accent_sat = 0.68;
constexpr uint32_t logo_bg_rgb = hsl_to_rgb(accent_hue, 0.77, 0.64);
constexpr uint32_t logo_fill_rgb = hsl_to_rgb(accent_hue, 0.68, 0.52); // Lulzbot Green
constexpr uint32_t logo_stroke_rgb = 0x000000;
// Use linear accent colors
#if ANY(TOUCH_UI_ROYAL_THEME, TOUCH_UI_FROZEN_THEME)
// Dark blue accent colors
constexpr int accent_hue = 216;
constexpr float accent_sat = 0.7;
#else
// Green accent colors
constexpr int accent_hue = 68;
constexpr float accent_sat = 0.68;
#endif
// Shades of accent color
constexpr uint32_t accent_color_0 = hsl_to_rgb(accent_hue, accent_sat, 0.15); // Darkest
constexpr uint32_t accent_color_1 = hsl_to_rgb(accent_hue, accent_sat, 0.26);
constexpr uint32_t accent_color_2 = hsl_to_rgb(accent_hue, accent_sat, 0.39);
constexpr uint32_t accent_color_3 = hsl_to_rgb(accent_hue, accent_sat, 0.52);
constexpr uint32_t accent_color_4 = hsl_to_rgb(accent_hue, accent_sat, 0.65);
constexpr uint32_t accent_color_5 = hsl_to_rgb(accent_hue, accent_sat, 0.78);
constexpr uint32_t accent_color_6 = hsl_to_rgb(accent_hue, accent_sat, 0.91); // Lightest
#endif
// Shades of accent color
// Shades of gray
#ifdef TOUCH_UI_COCOA_PRESS
constexpr uint32_t accent_color_1 = hsl_to_rgb(12.8,0.597,0.263); // Darkest
constexpr uint32_t accent_color_2 = hsl_to_rgb(12.8,0.597,0.263);
constexpr uint32_t accent_color_3 = hsl_to_rgb( 9.6,0.664,0.443);
constexpr uint32_t accent_color_4 = hsl_to_rgb(16.3,0.873,0.537);
constexpr uint32_t accent_color_5 = hsl_to_rgb(23.0,0.889,0.539);
constexpr uint32_t accent_color_6 = hsl_to_rgb(23.0,0.889,0.539); // Lightest
constexpr float gray_sat = 0.14;
constexpr uint32_t gray_color_0 = hsl_to_rgb(accent_hue, gray_sat, 0.15); // Darkest
constexpr uint32_t gray_color_1 = hsl_to_rgb(accent_hue, gray_sat, 0.26);
constexpr uint32_t gray_color_2 = hsl_to_rgb(accent_hue, gray_sat, 0.39);
constexpr uint32_t gray_color_3 = hsl_to_rgb(accent_hue, gray_sat, 0.52);
constexpr uint32_t gray_color_4 = hsl_to_rgb(accent_hue, gray_sat, 0.65);
constexpr uint32_t gray_color_5 = hsl_to_rgb(accent_hue, gray_sat, 0.78);
constexpr uint32_t gray_color_6 = hsl_to_rgb(accent_hue, gray_sat, 0.91); // Lightest
#if ENABLED(TOUCH_UI_ROYAL_THEME)
constexpr uint32_t theme_darkest = accent_color_1;
constexpr uint32_t theme_dark = accent_color_4;
constexpr uint32_t bg_color = gray_color_0;
constexpr uint32_t axis_label = gray_color_1;
constexpr uint32_t bg_text_enabled = accent_color_6;
constexpr uint32_t bg_text_disabled = gray_color_0;
constexpr uint32_t bg_normal = accent_color_4;
constexpr uint32_t fg_disabled = gray_color_0;
constexpr uint32_t fg_normal = accent_color_0;
constexpr uint32_t fg_action = accent_color_1;
constexpr uint32_t logo_bg_rgb = accent_color_1;
constexpr uint32_t logo_fill_rgb = accent_color_0;
constexpr uint32_t logo_stroke_rgb = accent_color_4;
#elif ANY(TOUCH_UI_COCOA_THEME, TOUCH_UI_FROZEN_THEME)
constexpr uint32_t theme_darkest = accent_color_1;
constexpr uint32_t theme_dark = accent_color_4;
constexpr uint32_t bg_color = 0xFFFFFF;
constexpr uint32_t axis_label = gray_color_5;
constexpr uint32_t bg_text_enabled = accent_color_1;
constexpr uint32_t bg_text_disabled = gray_color_1;
constexpr uint32_t bg_normal = accent_color_4;
constexpr uint32_t fg_disabled = gray_color_6;
constexpr uint32_t fg_normal = accent_color_1;
constexpr uint32_t fg_action = accent_color_4;
constexpr uint32_t logo_bg_rgb = accent_color_5;
constexpr uint32_t logo_fill_rgb = accent_color_6;
constexpr uint32_t logo_stroke_rgb = accent_color_2;
#else
constexpr uint32_t accent_color_1 = hsl_to_rgb(accent_hue, accent_sat, 0.26); // Darkest
constexpr uint32_t accent_color_2 = hsl_to_rgb(accent_hue, accent_sat, 0.39);
constexpr uint32_t accent_color_3 = hsl_to_rgb(accent_hue, accent_sat, 0.52);
constexpr uint32_t accent_color_4 = hsl_to_rgb(accent_hue, accent_sat, 0.65);
constexpr uint32_t accent_color_5 = hsl_to_rgb(accent_hue, accent_sat, 0.78);
constexpr uint32_t accent_color_6 = hsl_to_rgb(accent_hue, accent_sat, 0.91); // Lightest
constexpr uint32_t theme_darkest = gray_color_1;
constexpr uint32_t theme_dark = gray_color_2;
constexpr uint32_t bg_color = gray_color_1;
constexpr uint32_t axis_label = gray_color_2;
constexpr uint32_t bg_text_enabled = 0xFFFFFF;
constexpr uint32_t bg_text_disabled = gray_color_2;
constexpr uint32_t bg_normal = gray_color_1;
constexpr uint32_t fg_disabled = gray_color_1;
constexpr uint32_t fg_normal = gray_color_2;
constexpr uint32_t fg_action = accent_color_2;
constexpr uint32_t logo_bg_rgb = accent_color_4;
constexpr uint32_t logo_fill_rgb = accent_color_3;
constexpr uint32_t logo_stroke_rgb = 0x000000;
#endif
// Shades of gray
constexpr float gray_sat = 0.14;
constexpr uint32_t shadow_rgb = gray_color_6;
constexpr uint32_t stroke_rgb = accent_color_1;
constexpr uint32_t fill_rgb = accent_color_3;
constexpr uint32_t syringe_rgb = accent_color_5;
constexpr uint32_t gray_color_1 = hsl_to_rgb(accent_hue, gray_sat, 0.26); // Darkest
constexpr uint32_t gray_color_2 = hsl_to_rgb(accent_hue, gray_sat, 0.39);
constexpr uint32_t gray_color_3 = hsl_to_rgb(accent_hue, gray_sat, 0.52);
constexpr uint32_t gray_color_4 = hsl_to_rgb(accent_hue, gray_sat, 0.65);
constexpr uint32_t gray_color_5 = hsl_to_rgb(accent_hue, gray_sat, 0.78);
constexpr uint32_t gray_color_6 = hsl_to_rgb(accent_hue, gray_sat, 0.91); // Lightest
#if NONE(TOUCH_UI_LULZBOT_BIO, TOUCH_UI_COCOA_PRESS)
// Lulzbot TAZ Pro
constexpr uint32_t theme_darkest = gray_color_1;
constexpr uint32_t theme_dark = gray_color_2;
constexpr uint32_t bg_color = theme_darkest;
constexpr uint32_t bg_text_disabled = theme_dark;
constexpr uint32_t bg_text_enabled = 0xFFFFFF;
constexpr uint32_t bg_normal = theme_darkest;
constexpr uint32_t fg_normal = theme_dark;
constexpr uint32_t fg_action = accent_color_2;
constexpr uint32_t fg_disabled = theme_darkest;
#if ENABLED(TOUCH_UI_ROYAL_THEME)
constexpr uint32_t x_axis = hsl_to_rgb(0, 1.00, 0.26);
constexpr uint32_t y_axis = hsl_to_rgb(120, 1.00, 0.13);
constexpr uint32_t z_axis = hsl_to_rgb(240, 1.00, 0.10);
#else
// Lulzbot Bio
constexpr uint32_t theme_darkest = accent_color_1;
constexpr uint32_t theme_dark = accent_color_4;
constexpr uint32_t bg_color = 0xFFFFFF;
constexpr uint32_t bg_text_disabled = gray_color_1;
constexpr uint32_t bg_text_enabled = accent_color_1;
constexpr uint32_t bg_normal = accent_color_4;
constexpr uint32_t fg_normal = accent_color_1;
constexpr uint32_t fg_action = accent_color_4;
constexpr uint32_t fg_disabled = gray_color_6;
constexpr uint32_t shadow_rgb = gray_color_6;
constexpr uint32_t stroke_rgb = accent_color_1;
constexpr uint32_t fill_rgb = accent_color_3;
constexpr uint32_t syringe_rgb = accent_color_5;
constexpr uint32_t x_axis = hsl_to_rgb(0, 1.00, 0.5);
constexpr uint32_t y_axis = hsl_to_rgb(120, 1.00, 0.37);
constexpr uint32_t z_axis = hsl_to_rgb(240, 1.00, 0.37);
#endif
constexpr uint32_t x_axis = 0xFF0000;
constexpr uint32_t y_axis = 0x00BB00;
constexpr uint32_t z_axis = 0x0000BF;
constexpr uint32_t e_axis = gray_color_2;
constexpr uint32_t feedrate = gray_color_2;
constexpr uint32_t other = gray_color_2;
constexpr uint32_t e_axis = axis_label;
constexpr uint32_t feedrate = axis_label;
constexpr uint32_t other = axis_label;
// Status screen
constexpr uint32_t progress = gray_color_2;
constexpr uint32_t status_msg = gray_color_2;
constexpr uint32_t fan_speed = 0x377198;
constexpr uint32_t temp = 0x892c78;
constexpr uint32_t axis_label = gray_color_2;
constexpr uint32_t progress = axis_label;
constexpr uint32_t status_msg = axis_label;
#if ENABLED(TOUCH_UI_ROYAL_THEME)
constexpr uint32_t fan_speed = hsl_to_rgb(240, 0.5, 0.13);
constexpr uint32_t temp = hsl_to_rgb(343, 1.0, 0.23);
#else
constexpr uint32_t fan_speed = hsl_to_rgb(204, 0.47, 0.41);
constexpr uint32_t temp = hsl_to_rgb(311, 0.51, 0.35);
#endif
constexpr uint32_t disabled_icon = gray_color_1;
constexpr uint32_t disabled_icon = gray_color_1;
// Calibration Registers Screen
constexpr uint32_t transformA = 0x3010D0;
constexpr uint32_t transformB = 0x4010D0;
constexpr uint32_t transformC = 0x5010D0;
constexpr uint32_t transformD = 0x6010D0;
constexpr uint32_t transformE = 0x7010D0;
constexpr uint32_t transformF = 0x8010D0;
constexpr uint32_t transformVal = 0x104010;
constexpr btn_colors disabled_btn = {.bg = bg_color, .grad = fg_disabled, .fg = fg_disabled, .rgb = fg_disabled };
constexpr btn_colors normal_btn = {.bg = fg_action, .grad = 0xFFFFFF, .fg = fg_normal, .rgb = 0xFFFFFF };
constexpr btn_colors action_btn = {.bg = bg_color, .grad = 0xFFFFFF, .fg = fg_action, .rgb = 0xFFFFFF };
constexpr btn_colors red_btn = {.bg = 0xFF5555, .grad = 0xFFFFFF, .fg = 0xFF0000, .rgb = 0xFFFFFF };
constexpr btn_colors ui_slider = {.bg = theme_darkest, .grad = 0xFFFFFF, .fg = theme_dark, .rgb = accent_color_3 };
constexpr btn_colors ui_toggle = {.bg = theme_darkest, .grad = 0xFFFFFF, .fg = theme_dark, .rgb = 0xFFFFFF };
constexpr uint32_t transformA = 0x3010D0;
constexpr uint32_t transformB = 0x4010D0;
constexpr uint32_t transformC = 0x5010D0;
constexpr uint32_t transformD = 0x6010D0;
constexpr uint32_t transformE = 0x7010D0;
constexpr uint32_t transformF = 0x8010D0;
constexpr uint32_t transformVal = 0x104010;
constexpr btn_colors disabled_btn = {.bg = bg_color, .grad = fg_disabled, .fg = fg_disabled, .rgb = fg_disabled };
constexpr btn_colors normal_btn = {.bg = fg_action, .grad = 0xFFFFFF, .fg = fg_normal, .rgb = 0xFFFFFF };
constexpr btn_colors action_btn = {.bg = bg_color, .grad = 0xFFFFFF, .fg = fg_action, .rgb = 0xFFFFFF };
constexpr btn_colors red_btn = {.bg = 0xFF5555, .grad = 0xFFFFFF, .fg = 0xFF0000, .rgb = 0xFFFFFF };
constexpr btn_colors ui_slider = {.bg = theme_darkest, .grad = 0xFFFFFF, .fg = theme_dark, .rgb = accent_color_3 };
constexpr btn_colors ui_toggle = {.bg = theme_darkest, .grad = 0xFFFFFF, .fg = theme_dark, .rgb = 0xFFFFFF };
// Temperature color scale

4
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/marlin_bootscreen_landscape.h

@ -35,5 +35,5 @@ const PROGMEM uint16_t logo_stroke[] = {0xADF3, 0x546C, 0x419D, 0x546F, 0x3D05,
#define LOGO_BACKGROUND logo_bg_rgb
#define LOGO_PAINT_PATHS \
LOGO_PAINT_PATH(logo_stroke_rgb, logo_stroke) \
LOGO_PAINT_PATH(logo_fill_rgb, logo_fill)
LOGO_PAINT_PATH(logo_fill_rgb, logo_fill) \
LOGO_PAINT_PATH(logo_stroke_rgb, logo_stroke)

4
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/marlin_bootscreen_portrait.h

@ -35,5 +35,5 @@ const PROGMEM uint16_t logo_stroke[] = {0x3C19, 0x70C5, 0x371A, 0x7159, 0x3302,
#define LOGO_BACKGROUND logo_bg_rgb
#define LOGO_PAINT_PATHS \
LOGO_PAINT_PATH(logo_stroke_rgb, logo_stroke) \
LOGO_PAINT_PATH(logo_fill_rgb, logo_fill)
LOGO_PAINT_PATH(logo_fill_rgb, logo_fill) \
LOGO_PAINT_PATH(logo_stroke_rgb, logo_stroke)

4
Marlin/src/lcd/extui/ui_api.h

@ -341,10 +341,10 @@ namespace ExtUI {
void onConfigurationStoreWritten(bool success);
void onConfigurationStoreRead(bool success);
#if ENABLED(POWER_LOSS_RECOVERY)
void OnPowerLossResume();
void onPowerLossResume();
#endif
#if HAS_PID_HEATING
void OnPidTuning(const result_t rst);
void onPidTuning(const result_t rst);
#endif
};

6
Marlin/src/lcd/extui_dgus_lcd.cpp

@ -123,7 +123,7 @@ namespace ExtUI {
}
#if ENABLED(POWER_LOSS_RECOVERY)
void OnPowerLossResume() {
void onPowerLossResume() {
// Called on resume from power-loss
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_POWER_LOSS);
}
@ -131,9 +131,9 @@ namespace ExtUI {
#if HAS_PID_HEATING
void OnPidTuning(const result_t rst) {
void onPidTuning(const result_t rst) {
// Called for temperature PID tuning result
SERIAL_ECHOLNPAIR("OnPidTuning:",rst);
SERIAL_ECHOLNPAIR("onPidTuning:",rst);
switch(rst) {
case PID_BAD_EXTRUDER_NUM:
ScreenHandler.setstatusmessagePGM(PSTR(STR_PID_BAD_EXTRUDER_NUM));

4
Marlin/src/lcd/extui_example.cpp

@ -94,13 +94,13 @@ namespace ExtUI {
}
#if ENABLED(POWER_LOSS_RECOVERY)
void OnPowerLossResume() {
void onPowerLossResume() {
// Called on resume from power-loss
}
#endif
#if HAS_PID_HEATING
void OnPidTuning(const result_t rst) {
void onPidTuning(const result_t rst) {
// Called for temperature PID tuning result
}
#endif

2
Marlin/src/lcd/extui_malyan_lcd.cpp

@ -483,7 +483,7 @@ namespace ExtUI {
void onLoadSettings(const char*) {}
void onConfigurationStoreWritten(bool) {}
void onConfigurationStoreRead(bool) {}
void OnPidTuning(const result_t) {}
void onPidTuning(const result_t) {}
}
#endif // MALYAN_LCD

3
Marlin/src/lcd/language/language_en.h

@ -602,6 +602,9 @@ namespace Language_en {
PROGMEM Language_Str MSG_BACKLASH_C = LCD_STR_C;
PROGMEM Language_Str MSG_BACKLASH_CORRECTION = _UxGT("Correction");
PROGMEM Language_Str MSG_BACKLASH_SMOOTHING = _UxGT("Smoothing");
PROGMEM Language_Str MSG_LEVEL_X_AXIS = _UxGT("Level X Axis");
PROGMEM Language_Str MSG_AUTO_CALIBRATE = _UxGT("Auto Calibrate");
}
#if FAN_COUNT == 1

10
Marlin/src/module/temperature.cpp

@ -411,7 +411,7 @@ volatile bool Temperature::raw_temps_ready = false;
if (target > GHV(BED_MAXTEMP - 10, temp_range[heater].maxtemp - 15)) {
SERIAL_ECHOLNPGM(STR_PID_TEMP_TOO_HIGH);
#if ENABLED(EXTENSIBLE_UI)
ExtUI::OnPidTuning(ExtUI::result_t::PID_TEMP_TOO_HIGH);
ExtUI::onPidTuning(ExtUI::result_t::PID_TEMP_TOO_HIGH);
#endif
return;
}
@ -527,7 +527,7 @@ volatile bool Temperature::raw_temps_ready = false;
if (current_temp > target + MAX_OVERSHOOT_PID_AUTOTUNE) {
SERIAL_ECHOLNPGM(STR_PID_TEMP_TOO_HIGH);
#if ENABLED(EXTENSIBLE_UI)
ExtUI::OnPidTuning(ExtUI::result_t::PID_TEMP_TOO_HIGH);
ExtUI::onPidTuning(ExtUI::result_t::PID_TEMP_TOO_HIGH);
#endif
break;
}
@ -572,7 +572,7 @@ volatile bool Temperature::raw_temps_ready = false;
#endif
if (((ms - t1) + (ms - t2)) > (MAX_CYCLE_TIME_PID_AUTOTUNE * 60L * 1000L)) {
#if ENABLED(EXTENSIBLE_UI)
ExtUI::OnPidTuning(ExtUI::result_t::PID_TUNING_TIMEOUT);
ExtUI::onPidTuning(ExtUI::result_t::PID_TUNING_TIMEOUT);
#endif
SERIAL_ECHOLNPGM(STR_PID_TIMEOUT);
break;
@ -623,7 +623,7 @@ volatile bool Temperature::raw_temps_ready = false;
printerEventLEDs.onPidTuningDone(color);
#endif
#if ENABLED(EXTENSIBLE_UI)
ExtUI::OnPidTuning(ExtUI::result_t::PID_DONE);
ExtUI::onPidTuning(ExtUI::result_t::PID_DONE);
#endif
goto EXIT_M303;
@ -637,7 +637,7 @@ volatile bool Temperature::raw_temps_ready = false;
printerEventLEDs.onPidTuningDone(color);
#endif
#if ENABLED(EXTENSIBLE_UI)
ExtUI::OnPidTuning(ExtUI::result_t::PID_DONE);
ExtUI::onPidTuning(ExtUI::result_t::PID_DONE);
#endif
EXIT_M303:

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