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@ -269,7 +269,7 @@ void MarlinUI::set_custom_characters(const HD44780CharSet screen_charset/*=CHARS |
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#endif // LCD_PROGRESS_BAR
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#endif // LCD_PROGRESS_BAR
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#if ENABLED(SDSUPPORT) |
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#if ENABLED(SDSUPPORT) && HAS_LCD_MENU |
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// CHARSET_MENU
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// CHARSET_MENU
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const static PROGMEM byte refresh[8] = { |
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const static PROGMEM byte refresh[8] = { |
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@ -319,7 +319,7 @@ void MarlinUI::set_custom_characters(const HD44780CharSet screen_charset/*=CHARS |
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#endif |
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#endif |
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{ |
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{ |
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createChar_P(LCD_STR_UPLEVEL[0], uplevel); |
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createChar_P(LCD_STR_UPLEVEL[0], uplevel); |
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#if ENABLED(SDSUPPORT) |
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#if ENABLED(SDSUPPORT) && HAS_LCD_MENU |
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// SD Card sub-menu special characters
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// SD Card sub-menu special characters
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createChar_P(LCD_STR_REFRESH[0], refresh); |
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createChar_P(LCD_STR_REFRESH[0], refresh); |
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createChar_P(LCD_STR_FOLDER[0], folder); |
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createChar_P(LCD_STR_FOLDER[0], folder); |
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