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🎨 Adjust some conditionals

vanilla_fb_2.0.x
Scott Lahteine 3 years ago
parent
commit
c9a3ba99be
  1. 2
      Marlin/src/feature/bedlevel/bedlevel.h
  2. 4
      Marlin/src/feature/powerloss.h
  3. 2
      Marlin/src/gcode/bedlevel/abl/G29.cpp
  4. 2
      Marlin/src/gcode/bedlevel/mbl/G29.cpp
  5. 23
      Marlin/src/gcode/calibrate/G28.cpp
  6. 2
      Marlin/src/gcode/gcode.h
  7. 4
      Marlin/src/inc/Conditionals_LCD.h
  8. 2
      Marlin/src/lcd/menu/menu_probe_offset.cpp
  9. 2
      Marlin/src/lcd/menu/menu_tramming.cpp

2
Marlin/src/feature/bedlevel/bedlevel.h

@ -24,7 +24,7 @@
#include "../../inc/MarlinConfigPre.h"
#if EITHER(RESTORE_LEVELING_AFTER_G28, ENABLE_LEVELING_AFTER_G28)
#define G28_L0_ENSURES_LEVELING_OFF 1
#define CAN_SET_LEVELING_AFTER_G28 1
#endif
#if ENABLED(PROBE_MANUALLY)

4
Marlin/src/feature/powerloss.h

@ -88,7 +88,7 @@ typedef struct {
uint8_t fan_speed[FAN_COUNT];
#endif
#if ENABLED(HAS_LEVELING)
#if HAS_LEVELING
float fade;
#endif
@ -120,7 +120,7 @@ typedef struct {
bool raised:1; // Raised before saved
bool dryrun:1; // M111 S8
bool allow_cold_extrusion:1; // M302 P1
#if ENABLED(HAS_LEVELING)
#if HAS_LEVELING
bool leveling:1; // M420 S
#endif
#if DISABLED(NO_VOLUMETRICS)

2
Marlin/src/gcode/bedlevel/abl/G29.cpp

@ -246,7 +246,7 @@ G29_TYPE GcodeSuite::G29() {
// Send 'N' to force homing before G29 (internal only)
if (parser.seen_test('N'))
process_subcommands_now_P(TERN(G28_L0_ENSURES_LEVELING_OFF, PSTR("G28L0"), G28_STR));
process_subcommands_now_P(TERN(CAN_SET_LEVELING_AFTER_G28, PSTR("G28L0"), G28_STR));
// Don't allow auto-leveling without homing first
if (homing_needed_error()) G29_RETURN(false);

2
Marlin/src/gcode/bedlevel/mbl/G29.cpp

@ -87,7 +87,7 @@ void GcodeSuite::G29() {
mbl.reset();
mbl_probe_index = 0;
if (!ui.wait_for_move) {
queue.inject_P(parser.seen_test('N') ? PSTR("G28" TERN(G28_L0_ENSURES_LEVELING_OFF, "L0", "") "\nG29S2") : PSTR("G29S2"));
queue.inject_P(parser.seen_test('N') ? PSTR("G28" TERN(CAN_SET_LEVELING_AFTER_G28, "L0", "") "\nG29S2") : PSTR("G29S2"));
return;
}
state = MeshNext;

23
Marlin/src/gcode/calibrate/G28.cpp

@ -242,12 +242,16 @@ void GcodeSuite::G28() {
SET_SOFT_ENDSTOP_LOOSE(false); // Reset a leftover 'loose' motion state
// Disable the leveling matrix before homing
#if HAS_LEVELING
const bool leveling_restore_state = parser.boolval('L', TERN(RESTORE_LEVELING_AFTER_G28, planner.leveling_active, ENABLED(ENABLE_LEVELING_AFTER_G28)));
IF_ENABLED(PROBE_MANUALLY, g29_in_progress = false); // Cancel the active G29 session
set_bed_leveling_enabled(false);
#if CAN_SET_LEVELING_AFTER_G28
const bool leveling_restore_state = parser.boolval('L', TERN1(RESTORE_LEVELING_AFTER_G28, planner.leveling_active));
#endif
// Cancel any prior G29 session
TERN_(PROBE_MANUALLY, g29_in_progress = false);
// Disable leveling before homing
TERN_(HAS_LEVELING, set_bed_leveling_enabled(false));
// Reset to the XY plane
TERN_(CNC_WORKSPACE_PLANES, workspace_plane = PLANE_XY);
@ -353,13 +357,14 @@ void GcodeSuite::G28() {
const float z_homing_height = parser.seenval('R') ? parser.value_linear_units() : Z_HOMING_HEIGHT;
if (z_homing_height && (0 LINEAR_AXIS_GANG(|| doX, || doY, || TERN0(Z_SAFE_HOMING, doZ), || doI, || doJ, || doK))) {
if (z_homing_height && (LINEAR_AXIS_GANG(doX, || doY, || TERN0(Z_SAFE_HOMING, doZ), || doI, || doJ, || doK))) {
// Raise Z before homing any other axes and z is not already high enough (never lower z)
if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPAIR("Raise Z (before homing) by ", z_homing_height);
do_z_clearance(z_homing_height);
TERN_(BLTOUCH, bltouch.init());
}
// Diagonal move first if both are homing
TERN_(QUICK_HOME, if (doX && doY) quick_home_xy());
// Home Y (before X)
@ -464,12 +469,10 @@ void GcodeSuite::G28() {
// Clear endstop state for polled stallGuard endstops
TERN_(SPI_ENDSTOPS, endstops.clear_endstop_state());
#if BOTH(DELTA, DELTA_HOME_TO_SAFE_ZONE)
// move to a height where we can use the full xy-area
do_blocking_move_to_z(delta_clip_start_height);
#endif
// Move to a height where we can use the full xy-area
TERN_(DELTA_HOME_TO_SAFE_ZONE, do_blocking_move_to_z(delta_clip_start_height));
TERN_(HAS_LEVELING, set_bed_leveling_enabled(leveling_restore_state));
TERN_(CAN_SET_LEVELING_AFTER_G28, if (leveling_restore_state) set_bed_leveling_enabled());
restore_feedrate_and_scaling();

2
Marlin/src/gcode/gcode.h

@ -392,7 +392,7 @@ public:
static void process_subcommands_now(char * gcode);
static inline void home_all_axes(const bool keep_leveling=false) {
process_subcommands_now_P(keep_leveling ? G28_STR : TERN(G28_L0_ENSURES_LEVELING_OFF, PSTR("G28L0"), G28_STR));
process_subcommands_now_P(keep_leveling ? G28_STR : TERN(CAN_SET_LEVELING_AFTER_G28, PSTR("G28L0"), G28_STR));
}
#if EITHER(HAS_AUTO_REPORTING, HOST_KEEPALIVE_FEATURE)

4
Marlin/src/inc/Conditionals_LCD.h

@ -1027,6 +1027,10 @@
#endif
#endif
#if DISABLED(DELTA)
#undef DELTA_HOME_TO_SAFE_ZONE
#endif
// This flag indicates some kind of jerk storage is needed
#if EITHER(CLASSIC_JERK, IS_KINEMATIC)
#define HAS_CLASSIC_JERK 1

2
Marlin/src/lcd/menu/menu_probe_offset.cpp

@ -42,7 +42,7 @@
// Global storage
float z_offset_backup, calculated_z_offset, z_offset_ref;
#if ENABLED(HAS_LEVELING)
#if HAS_LEVELING
bool leveling_was_active;
#endif

2
Marlin/src/lcd/menu/menu_tramming.cpp

@ -92,7 +92,7 @@ void goto_tramming_wizard() {
// Inject G28, wait for homing to complete,
set_all_unhomed();
queue.inject_P(TERN(G28_L0_ENSURES_LEVELING_OFF, PSTR("G28L0"), G28_STR));
queue.inject_P(TERN(CAN_SET_LEVELING_AFTER_G28, PSTR("G28L0"), G28_STR));
ui.goto_screen([]{
_lcd_draw_homing();

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