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🐛 Fix PAUSE_MESSAGE_PAUSING=>PARKING

Fixes #22250. Regression from #17460.
vanilla_fb_2.0.x
Scott Lahteine 3 years ago
parent
commit
c7c56ac45f
  1. 4
      Marlin/src/lcd/extui/mks_ui/draw_dialog.cpp
  2. 2
      Marlin/src/lcd/extui/mks_ui/draw_dialog.h
  3. 2
      Marlin/src/lcd/extui/mks_ui/draw_pause_message.cpp

4
Marlin/src/lcd/extui/mks_ui/draw_dialog.cpp

@ -238,7 +238,7 @@ void lv_draw_dialog(uint8_t type) {
lv_obj_t *labelOk = lv_label_create_empty(btnOk); // Add a label to the button
lv_label_set_text(labelOk, print_file_dialog_menu.confirm); // Set the labels text
}
else if (DIALOG_IS(PAUSE_MESSAGE_PAUSING, PAUSE_MESSAGE_CHANGING, PAUSE_MESSAGE_UNLOAD, PAUSE_MESSAGE_LOAD, PAUSE_MESSAGE_PURGE, PAUSE_MESSAGE_RESUME, PAUSE_MESSAGE_HEATING)) {
else if (DIALOG_IS(PAUSE_MESSAGE_PARKING, PAUSE_MESSAGE_CHANGING, PAUSE_MESSAGE_UNLOAD, PAUSE_MESSAGE_LOAD, PAUSE_MESSAGE_PURGE, PAUSE_MESSAGE_RESUME, PAUSE_MESSAGE_HEATING)) {
// nothing to do
}
else if (DIALOG_IS(WIFI_ENABLE_TIPS)) {
@ -324,7 +324,7 @@ void lv_draw_dialog(uint8_t type) {
lv_label_set_text(labelDialog, print_file_dialog_menu.print_finish);
lv_obj_align(labelDialog, nullptr, LV_ALIGN_CENTER, 0, -20);
}
else if (DIALOG_IS(PAUSE_MESSAGE_PAUSING)) {
else if (DIALOG_IS(PAUSE_MESSAGE_PARKING)) {
lv_label_set_text(labelDialog, pause_msg_menu.pausing);
lv_obj_align(labelDialog, nullptr, LV_ALIGN_CENTER, 0, -20);
}

2
Marlin/src/lcd/extui/mks_ui/draw_dialog.h

@ -54,7 +54,7 @@ enum {
DIALOG_WIFI_ENABLE_TIPS,
DIALOG_PAUSE_MESSAGE_PAUSING,
DIALOG_PAUSE_MESSAGE_PARKING,
DIALOG_PAUSE_MESSAGE_CHANGING,
DIALOG_PAUSE_MESSAGE_UNLOAD,
DIALOG_PAUSE_MESSAGE_WAITING,

2
Marlin/src/lcd/extui/mks_ui/draw_pause_message.cpp

@ -31,7 +31,7 @@
void lv_draw_pause_message(const PauseMessage msg) {
switch (msg) {
case PAUSE_MESSAGE_PAUSING: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_PAUSING); break;
case PAUSE_MESSAGE_PARKING: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_PARKING); break;
case PAUSE_MESSAGE_CHANGING: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_CHANGING); break;
case PAUSE_MESSAGE_UNLOAD: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_UNLOAD); break;
case PAUSE_MESSAGE_WAITING: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_WAITING); break;

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