From c5e0e29d23bebea6b9d900f2b9886f612e7e8901 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Tue, 21 Apr 2015 21:42:00 +0200 Subject: [PATCH] Add DISPLAY_CHARSET_HD44780_CYRILLIC as alternative in SanityCheck.h and add some documentation - how to integrate a new font. --- Marlin/SanityCheck.h | 4 ++-- Marlin/fonts/README.fonts | 21 ++++++++++++++++++++- 2 files changed, 22 insertions(+), 3 deletions(-) diff --git a/Marlin/SanityCheck.h b/Marlin/SanityCheck.h index 857976bc30..3bba4584cd 100644 --- a/Marlin/SanityCheck.h +++ b/Marlin/SanityCheck.h @@ -87,8 +87,8 @@ /** * Required LCD language */ - #if !defined(DOGLCD) && defined(ULTRA_LCD) && !defined(DISPLAY_CHARSET_HD44780_JAPAN) && !defined(DISPLAY_CHARSET_HD44780_WESTERN) - #error You must enable either DISPLAY_CHARSET_HD44780_JAPAN or DISPLAY_CHARSET_HD44780_WESTERN for your LCD controller. + #if !defined(DOGLCD) && defined(ULTRA_LCD) && !defined(DISPLAY_CHARSET_HD44780_JAPAN) && !defined(DISPLAY_CHARSET_HD44780_WESTERN)&& !defined(DISPLAY_CHARSET_HD44780_CYRILLIC) + #error You must enable either DISPLAY_CHARSET_HD44780_JAPAN or DISPLAY_CHARSET_HD44780_WESTERN or DISPLAY_CHARSET_HD44780_CYRILLIC for your LCD controller. #endif /** diff --git a/Marlin/fonts/README.fonts b/Marlin/fonts/README.fonts index f227c079ae..a33e6afcd0 100644 --- a/Marlin/fonts/README.fonts +++ b/Marlin/fonts/README.fonts @@ -3,4 +3,23 @@ In Fony export the fonts to bdf-format. Maybe another one can edit them with Fon Then run make_fonts.bat what calls bdf2u8g.exe with the needed parameters to produce the .h files. The .h files must be edited to replace '#include "u8g.h"' with '#include ', replace 'U8G_FONT_SECTION' with 'U8G_SECTION', insert '.progmem.' right behind the first '"' and moved to the main directory. -Especially the Kana and Cyrillic fonts should be revised by someone who knows what he/she does. I am only a west-European with very little knowledge about this scripts. +How to integrate a new font: +Currently we are limited to 256 symbols per font. We use a menu system with 5 lines, on a display with 64 pixel height. That means we have 12 pixel for a line. To have some space in between the lines we can't use more then 10 pixel height for the symbols. +We use fixed width fonts. To fit 22 Symbols on the 128 pixel wide screen, the symbols can't be wider than 5 pixel. Maybe you can work with half symbols - two places in the charset will than build one wide symbol. + + * Get 'Fony.exe' + * Copy one of the existing *.fon files and work with this. + * Change the pixels. Don't change width or height. + * Export as *.bdf + * Use 'bdf2u8g.exe' to produce the *.h file. Examples for the existing fonts are in 'make_fonts.bat' + * Edit the produced .h file to match our needs. See hints in 'README.fonts' or the other 'dogm_font_data_.h' files. + * Make a new entry in the font list in 'dogm_lcd_implementation.h' before the '#else // fall back' + #elif defined( DISPLAY_CHARSET_NEWNAME ) + #include "dogm_font_data_yourfont.h" + #define FONT_MENU_NAME YOURFONTNAME + #else // fall-back + * Add your font to the list of permitted fonts in 'language_en.h' + ... || defined(DISPLAY_CHARSET_YOUR_NEW_FONT) ... ) + + +Especially the Kana font should be revised by someone who knows what he/she does. I am only a west-European with very little knowledge about this script.