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Show "Pausing…" during pause

vanilla_fb_2.0.x
Scott Lahteine 5 years ago
parent
commit
c2bd9dd4f5
  1. 1
      Marlin/src/lcd/language/language_en.h
  2. 2
      Marlin/src/lcd/ultralcd.cpp

1
Marlin/src/lcd/language/language_en.h

@ -342,6 +342,7 @@ namespace Language_en {
PROGMEM Language_Str MSG_BUTTON_DONE = _UxGT("Done"); PROGMEM Language_Str MSG_BUTTON_DONE = _UxGT("Done");
PROGMEM Language_Str MSG_BUTTON_BACK = _UxGT("Back"); PROGMEM Language_Str MSG_BUTTON_BACK = _UxGT("Back");
PROGMEM Language_Str MSG_BUTTON_PROCEED = _UxGT("Proceed"); PROGMEM Language_Str MSG_BUTTON_PROCEED = _UxGT("Proceed");
PROGMEM Language_Str MSG_PAUSING = _UxGT("Pausing...");
PROGMEM Language_Str MSG_PAUSE_PRINT = _UxGT("Pause Print"); PROGMEM Language_Str MSG_PAUSE_PRINT = _UxGT("Pause Print");
PROGMEM Language_Str MSG_RESUME_PRINT = _UxGT("Resume Print"); PROGMEM Language_Str MSG_RESUME_PRINT = _UxGT("Resume Print");
PROGMEM Language_Str MSG_STOP_PRINT = _UxGT("Stop Print"); PROGMEM Language_Str MSG_STOP_PRINT = _UxGT("Stop Print");

2
Marlin/src/lcd/ultralcd.cpp

@ -1454,7 +1454,7 @@ void MarlinUI::update() {
void MarlinUI::pause_print() { void MarlinUI::pause_print() {
#if HAS_LCD_MENU #if HAS_LCD_MENU
synchronize(GET_TEXT(MSG_PAUSE_PRINT)); synchronize(GET_TEXT(MSG_PAUSING));
#endif #endif
#if ENABLED(HOST_PROMPT_SUPPORT) #if ENABLED(HOST_PROMPT_SUPPORT)

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