diff --git a/Marlin/planner.cpp b/Marlin/planner.cpp index be1574e422..999716612b 100644 --- a/Marlin/planner.cpp +++ b/Marlin/planner.cpp @@ -915,16 +915,17 @@ Having the real displacement of the head, we can calculate the total movement le else { block->acceleration_st = ceil(acceleration * steps_per_mm); // convert to: acceleration steps/sec^2 - // Limit acceleration per axis - if(((float)block->acceleration_st * (float)block->steps_x / (float)block->step_event_count) > axis_steps_per_sqr_second[X_AXIS]) - block->acceleration_st = axis_steps_per_sqr_second[X_AXIS]; - if(((float)block->acceleration_st * (float)block->steps_y / (float)block->step_event_count) > axis_steps_per_sqr_second[Y_AXIS]) - block->acceleration_st = axis_steps_per_sqr_second[Y_AXIS]; - if(((float)block->acceleration_st * (float)block->steps_e / (float)block->step_event_count) > axis_steps_per_sqr_second[E_AXIS]) - block->acceleration_st = axis_steps_per_sqr_second[E_AXIS]; - if(((float)block->acceleration_st * (float)block->steps_z / (float)block->step_event_count ) > axis_steps_per_sqr_second[Z_AXIS]) - block->acceleration_st = axis_steps_per_sqr_second[Z_AXIS]; } + // Limit acceleration per axis + if(((float)block->acceleration_st * (float)block->steps_x / (float)block->step_event_count) > axis_steps_per_sqr_second[X_AXIS]) + block->acceleration_st = axis_steps_per_sqr_second[X_AXIS]; + if(((float)block->acceleration_st * (float)block->steps_y / (float)block->step_event_count) > axis_steps_per_sqr_second[Y_AXIS]) + block->acceleration_st = axis_steps_per_sqr_second[Y_AXIS]; + if(((float)block->acceleration_st * (float)block->steps_e / (float)block->step_event_count) > axis_steps_per_sqr_second[E_AXIS]) + block->acceleration_st = axis_steps_per_sqr_second[E_AXIS]; + if(((float)block->acceleration_st * (float)block->steps_z / (float)block->step_event_count ) > axis_steps_per_sqr_second[Z_AXIS]) + block->acceleration_st = axis_steps_per_sqr_second[Z_AXIS]; + block->acceleration = block->acceleration_st / steps_per_mm; block->acceleration_rate = (long)((float)block->acceleration_st * (16777216.0 / (F_CPU / 8.0)));