diff --git a/Marlin/src/lcd/dogm/ultralcd_DOGM.cpp b/Marlin/src/lcd/dogm/ultralcd_DOGM.cpp index defbfc3bfa..4ef6fc6248 100644 --- a/Marlin/src/lcd/dogm/ultralcd_DOGM.cpp +++ b/Marlin/src/lcd/dogm/ultralcd_DOGM.cpp @@ -554,22 +554,22 @@ void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop #if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY) const unsigned char cw_bmp[] PROGMEM = { - B00000011,B11111000,B00000000, - B00001111,B11111110,B00000000, - B00011110,B00001111,B00000000, - B00111000,B00000111,B00000000, - B00111000,B00000011,B10000000, - B01110000,B00000011,B10000000, - B01110000,B00001111,B11100000, - B01110000,B00000111,B11000000, - B01110000,B00000011,B10000000, - B01110000,B00000001,B00000000, - B01110000,B00000000,B00000000, - B00111000,B00000000,B00000000, - B00111000,B00000111,B00000000, - B00011110,B00001111,B00000000, - B00001111,B11111110,B00000000, - B00000011,B11111000,B00000000 + B00000001,B11111100,B00000000, + B00000111,B11111111,B00000000, + B00001111,B00000111,B10000000, + B00001110,B00000001,B11000000, + B00000000,B00000001,B11000000, + B00000000,B00000000,B11100000, + B00001000,B00000000,B11100000, + B00011100,B00000000,B11100000, + B00111110,B00000000,B11100000, + B01111111,B00000000,B11100000, + B00011100,B00000000,B11100000, + B00001110,B00000000,B11100000, + B00001110,B00000001,B11000000, + B00000111,B10000011,B11000000, + B00000011,B11111111,B10000000, + B00000000,B11111110,B00000000 }; const unsigned char ccw_bmp[] PROGMEM = { @@ -669,10 +669,10 @@ void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop // Draw cw/ccw indicator and up/down arrows. if (PAGE_CONTAINS(47, 62)) { - u8g.drawBitmapP(left + 0, 47, 3, 16, rot_down); - u8g.drawBitmapP(right + 0, 47, 3, 16, rot_up); - u8g.drawBitmapP(right + 20, 48 - dir, 2, 13, up_arrow_bmp); - u8g.drawBitmapP(left + 20, 49 - dir, 2, 13, down_arrow_bmp); + u8g.drawBitmapP(right + 0, 48 - dir, 2, 13, up_arrow_bmp); + u8g.drawBitmapP(left + 0, 49 - dir, 2, 13, down_arrow_bmp); + u8g.drawBitmapP(left + 13, 47, 3, 16, rot_down); + u8g.drawBitmapP(right + 13, 47, 3, 16, rot_up); } }