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Tweak extrapolate_one_point

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Scott Lahteine 9 years ago
parent
commit
b9d19b0008
  1. 4
      Marlin/Marlin_main.cpp

4
Marlin/Marlin_main.cpp

@ -2122,9 +2122,9 @@ static void clean_up_after_endstop_or_probe_move() {
#elif ENABLED(AUTO_BED_LEVELING_NONLINEAR) #elif ENABLED(AUTO_BED_LEVELING_NONLINEAR)
/** /**
* All DELTA leveling in the Marlin uses NONLINEAR_BED_LEVELING * Extrapolate a single point from its neighbors
*/ */
static void extrapolate_one_point(uint8_t x, uint8_t y, int xdir, int ydir) { static void extrapolate_one_point(uint8_t x, uint8_t y, int8_t xdir, int8_t ydir) {
if (bed_level_grid[x][y]) return; // Don't overwrite good values. if (bed_level_grid[x][y]) return; // Don't overwrite good values.
float a = 2 * bed_level_grid[x + xdir][y] - bed_level_grid[x + xdir * 2][y], // Left to right. float a = 2 * bed_level_grid[x + xdir][y] - bed_level_grid[x + xdir * 2][y], // Left to right.
b = 2 * bed_level_grid[x][y + ydir] - bed_level_grid[x][y + ydir * 2], // Front to back. b = 2 * bed_level_grid[x][y + ydir] - bed_level_grid[x][y + ydir * 2], // Front to back.

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