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Add the REVERSE_MENU_DIRECTION option

pull/1/head
Scott Lahteine 9 years ago
parent
commit
b8b51d8da8
  1. 1
      Marlin/Configuration.h
  2. 1
      Marlin/example_configurations/Felix/Configuration.h
  3. 1
      Marlin/example_configurations/Felix/Configuration_DUAL.h
  4. 1
      Marlin/example_configurations/Hephestos/Configuration.h
  5. 1
      Marlin/example_configurations/Hephestos_2/Configuration.h
  6. 1
      Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
  7. 1
      Marlin/example_configurations/RigidBot/Configuration.h
  8. 1
      Marlin/example_configurations/SCARA/Configuration.h
  9. 1
      Marlin/example_configurations/TAZ4/Configuration.h
  10. 1
      Marlin/example_configurations/WITBOX/Configuration.h
  11. 1
      Marlin/example_configurations/adafruit/ST7565/Configuration.h
  12. 1
      Marlin/example_configurations/delta/biv2.5/Configuration.h
  13. 1
      Marlin/example_configurations/delta/generic/Configuration.h
  14. 1
      Marlin/example_configurations/delta/kossel_mini/Configuration.h
  15. 1
      Marlin/example_configurations/delta/kossel_pro/Configuration.h
  16. 1
      Marlin/example_configurations/delta/kossel_xl/Configuration.h
  17. 1
      Marlin/example_configurations/makibox/Configuration.h
  18. 1
      Marlin/example_configurations/tvrrug/Round2/Configuration.h

1
Marlin/Configuration.h

@ -685,6 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/Felix/Configuration.h

@ -668,6 +668,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/Felix/Configuration_DUAL.h

@ -665,6 +665,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/Hephestos/Configuration.h

@ -677,6 +677,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/Hephestos_2/Configuration.h

@ -680,6 +680,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h

@ -685,6 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/RigidBot/Configuration.h

@ -680,6 +680,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/SCARA/Configuration.h

@ -693,6 +693,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/TAZ4/Configuration.h

@ -705,6 +705,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
#define ENCODER_PULSES_PER_STEP 2 // Increase if you have a high resolution encoder
#define ENCODER_STEPS_PER_MENU_ITEM 1 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/WITBOX/Configuration.h

@ -677,6 +677,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/adafruit/ST7565/Configuration.h

@ -685,6 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/delta/biv2.5/Configuration.h

@ -807,6 +807,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/delta/generic/Configuration.h

@ -807,6 +807,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/delta/kossel_mini/Configuration.h

@ -811,6 +811,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/delta/kossel_pro/Configuration.h

@ -802,6 +802,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/delta/kossel_xl/Configuration.h

@ -721,6 +721,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/makibox/Configuration.h

@ -688,6 +688,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

1
Marlin/example_configurations/tvrrug/Round2/Configuration.h

@ -679,6 +679,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//#define SD_CHECK_AND_RETRY // Use CRC checks and retries on the SD communication
//#define ENCODER_PULSES_PER_STEP 1 // Increase if you have a high resolution encoder
//#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking
//#define REVERSE_MENU_DIRECTION // When enabled CLOCKWISE moves UP in the LCD menu
//#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store.
//#define ULTIPANEL //the UltiPanel as on Thingiverse
//#define SPEAKER // The sound device is a speaker - not a buzzer. A buzzer resonates with his own frequency.

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